Hybrids for Playtest (Patreon)
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Ancestry Feats - All feats here are human ancestry feats unless otherwise noted. You may not have more than one mobility tagged feat. You may not have more than one diet tagged feat.
Beast Folk HERITAGE FEAT 1
You are not a human, not really. The blood of a beast runs through you. It may be slight and disguisable, or you may appear to be as if that animal simply stood up one day. You gain low-light vision, the beast folk trait, and access to beast folk feats, equipment, and other things that the trait entails. Select one ancestry feat with the mobility or diet tag and gain it immediately.
Browser Diet FEAT 1
Such animals are typically herbivorous, with a proud rack of horns, antlers, or tusks to attract partners and dissuade predators. Beast people with such horns may use them less often for spirited jousts; instead adorning them with jewelry or shaving them to specific forms.
Requirement: Beast folk feat
One of your two ancestral attribute choices must be Constitution, Strength, or Charisma.
You gain a natural attack. This deals 1d4 damage and deals piercing or bludgeoning damage, chosen when you take this feat. This could be a hoof or horns or simply crashing into someone. You are proficient with this weapon.
You gain the scent ability.
So long as an area has vegetation, you can survive without other food.
Jaws Diet FEAT 1
Many animals focus much of their power in their jaws, where they catch their food, whether that be other animals or the tough fibrous stalks of plants. Such animals often have great smiles, promising pain to any that would bother them. Beast folk of this diet display their animal’s teeth with even the slightest provocation, and tend to enjoy eating as a social activity.
Requirement: Beast folk feat
One of your two ancestral attribute choices must be Constitution, Strength, or Wisdom.
You gain a natural attack. This deals 1d6 damage and deals piercing or slashing damage, chosen when you take this feat. This is your bite. You are an expert with this weapon.
You gain the scent ability.
Ambush Mobility FEAT 1
Animals that demonstrate this, most often coldblooded species, seem to be still as a rock until they are suddenly on top of their prey. Conserving their energy until the precise right moment, and not given to chases, even short ones, these animals are finely tuned machines of sudden death. Beast people with this trait tend to be defined by using few needless words and being patient for the right time to act.
Requirement: Beast folk feat
One of your two ancestral attribute choices must be Strength, Intelligence, or Wisdom.
You are trained with the Stealth skill. If your class or background would give you Stealth training, you are instead an expert.
You gain the Cat Pounce ability, allowing you, for one action, to stride and then strike. If you were unseen, you remain unseen until after the attack.
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