Goggles of Insight (PF & 5e) (Patreon)
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Goggles of Insight
Wondrous item, rare (requires attunement)
These thick goggles appear smokey normally. When the wearer focuses on a target, the smoke begins to lift even as their mind is taxed, drawing on information gathered from offworld. Some say it comes from Luminace's eternal library. The longer one focuses on a target, which is an action, the greater the information gained and the greater the price.
1st round: 2d10 psychic damage. You learn the most damaging attack of the target and if it has any vulnerabilities, those become clear.
2nd round: 1 fatigue level. You learn of any immunities of the target. You also learn its armor class and which saves it has proficiency in, if any.
3rd round: 3d10 psychic damage. You learn any resistances the target has, any spells it is capable of casting, and you learn its current and maximum hit points. Once you have studied a creature for this long, its current hit points remain in plain view to you until you focus on another creature or take a long rest. This ruins attempts to hide by the target.
Goggles of Insight
Aura Strong (Divination); CL 15; Weight 1 lbs.; Price 50,000 gp
DESCRIPTION
These thick goggles appear smokey normally. When the wearer focuses on a target, the smoke begins to lift even as their mind is taxed, drawing on information gathered from offworld. Some say it comes from Luminace's eternal library. The longer one focuses on a target, as a standard action, the greater the information gained and the greater the price.
1st round: 2 wisdom damage. You learn the most damaging attack of the target and if it has any elemental vulnerabilities, those become clear.
2nd round: You become fatigued. You learn of any immunities of the target. You also learn its armor class and which save is the highest of the target.
3rd round: The damage becomes drain. If the damage was cured between rounds, gain 1 point of wisdom drain. You learn any resistances the target has, any spells it is capable of casting, and you learn its current and maximum hit points. Once you have studied a creature for this long, its current hit points remain in plain view to you until you focus on another creature or take a long rest. This ruins attempts to hide by the target.
CONSTRUCTION REQUIREMENTS
Craft Wondrous Items, Divination; Cost 25,000 gp