Home Creators Posts Import Register Favorites Logout
haven't archived this post yet. have a subscription? use the importer!

Content

Ever wondered what all those image files in your materials or surfaces list do? Let's find out. Today I explain normal maps, and how to adjust their strength in Daz Studio. The principles here are all the same, so the same information largely applies to Blender, Maya, and other 3D software.

This is a short beginner video, so those who are working in Substance Painter on a regular basis probably won't find anything revelatory.

Files

Previews only

3D Materials Explained - Normal Maps and What They Do

Ever wondered what all those image files in your materials or surfaces list do? Let's find out. Today I explain normal maps, and how to adjust their strength in Daz Studio. The principles here are all the same, so the same information largely applies to Blender, Maya, and other 3D software. Please leave any questions or suggestions in the comments. Thanks so much for watching! Support me on Patreon: https://www.patreon.com/itroy Follow me on Instagram: https://www.instagram.com/itroy3d Check out my Twitter: https://twitter.com/ITRoy3D Visit my website: https://www.itroy.me

Comments

No comments found for this post.