Dev Update #29 (Patreon)
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Sparks notes on what I worked on this week: It's all story. Writing new scenes, planning out the remainder of the game, locking in the final love interest. I had hoped to start on game renders by now, but we aren't there just yet. Good news is that all I need for this chapter are ready as presets in Daz, so no extended time with redos or fixes once I'm ready to start.
Thank you all so much for your support! We crossed 200 patrons and $1,000/month pledged this month (we briefly crossed the 200 patron mark last month, but cancellations and payment declines swiftly brought that back down). Because of this, I owe you all a poll where you select two renders you want to see. Once that poll finishes, I'll schedule a livestream where you can see me work on the renders live, and I'll try and answer some questions during that time too. Look for that poll to go up early next week and run for about 3-4 days.
This week has not been all sunshine and lollipops though. My air conditioning stopped working on Saturday, and they are estimating having the replacement part I need in stock by the end of September (thanks to COVID-19 for equipment shortages). I live in a fairly hot area, so this is less than ideal. Of course, they had a new unit in stock, so I ended up going with that for several thousand dollars (ugh). My AC will be back and running by the end of the day on Monday though, and I'll have a 10 year warranty on this new unit. Oh, and I ran out of some medication this week. I've had a horrible time getting in touch with my doctor to get it refilled (even put in the refill request several days BEFORE I ran out). I am shopping for a new doctor since this is the second time this has happened. However, they are a specialist, so that has not been a pleasant experience trying to find a new specialist in the middle of a pandemic either.
Other than that "fun," it's been all polishing the story for Chapter 7, writing the new scenes, and making sure that I'm not screwing myself over in future chapters. Not very interesting for a dev update, I know. I can't reveal specifics or else you might figure out what is coming (more so than you can now, of course). I was hoping more writing would get done this week, but that is definitely something I can't rush.
Chapter 8 will have a lot of new scenes too, given all these changes. I'm hopeful I'll have some time to work on those as I complete renders for Chapter 7. Sometimes it is helpful to shift my creative gears and not just focus on renders for months on end.
YouTube is finally getting some new videos that aren't about organizing your Daz library. Look for those over the next couple of weeks. I've got a nice backlog of ideas, so now it is just finding time to sit down, write an outline, and record and edit.
The final piece I worked on this past week is some improvements for the Android build. I'll continue to look at that throughout Chapter 7's development, just to see if anything can be improved there. I had one generous patron who tested it on his Android devices, and confirmed that it was fully playable with no glitches that he noticed.
In case you missed the announcement, I've got a website up and running. I have some fun stuff planned for that, as I have time to add to it. For now, it can be a resource for To Be A King detailed information. Since it links up with Patreon, feel free to browse there instead of Patreon, if you prefer. You can unlock restricted posts (under the blog section on my website) with your Patreon account. There will be some other things you can unlock soon, but I'm doing some testing and sorting out details before those go live. I've also got links to my other social media channels over there, as well. I'm trying to remember to post more content on the social media sites regularly, but you know how that goes. Have a great weekend, everyone!

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