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It was definitely an active week. All the love interest character models for the next game are finalized. A few things, like outfits and makeup, need to be tested and added. The big decisions of what they look like, as well as some outfit ideas and styles, are behind me. I even have all the female supporting characters I'll need completed, as well. My enormous thanks to my beta team for reviewing all the model options, selecting their favorites, and providing feedback as I made adjustments. Trying to get good variety with the love interests always presents a challenge.

Work on the male models will commence pretty soon, I think. $10+ patrons are getting previews every few days of the new love interests. Still four more to reveal. Once those all go out to them, other patron tiers will get the previews soon after.

In case you're worried about Chapter 9's release of To Be A King, fear not. There will be absolutely no issues meeting that release date. I'm not about to jeopardize that release with work on this next project.

Other than that, it's been continuing work on To Be A King's script and story outline, a few small code improvements I'm testing for the Chapter 10 release, continuing promotion of the Steam release, and some Daz learning that is needed for some future plans I have.

I'll have a behind-the-scenes look at how the next project is shaping up a bit later this week (a patron exclusive). Have a great week, and enjoy another Chapter 9 preview up top (a few more previews to follow for patrons later this week too)!

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