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Unity AI shooting at the player [AI #06]

In AI episode 6 the enemy now shoots at the player! I'm using the Cinemachine TargetGroup to frame both the AI and the player when the player dies to create a kill cam effect. And a red vignette post effect is used to create a damage effect when the player's health gets low. Project files available here! ► https://www.patreon.com/thekiwicoder Previous Episode (WeaponIK): ► https://youtu.be/Q56quIB2sOg Follow Me: ► Discord: https://discord.gg/dX4trAG/ ► Patreon: https://www.patreon.com/thekiwicoder/ ► Twitter: https://twitter.com/the_kiwicoder/ ► Instagram: https://www.instagram.com/thekiwicoder/ ► TikTok: https://www.tiktok.com/@thekiwicoder/ ► TheKiwiCoder: http://www.thekiwicoder.com/ Kia ora! 0:00 Weapon Input 0:23 Ai Shooting 01:48 Player Hitboxes 03:11 AI Health 04:33 Player Health 06:02 Drop Weapon 06:43 Vignette effect 07:36 Kill Cam 08:31 Clean up 10:04 Ka kite!: 11:12 #unity #thekiwicoder #ai #shooting #cinemachine #killcam #vignette Thank you! TheKiwiCoder

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