v0.1.7.1 build release! (Patreon)
Content
Bloodbounds, Aldrukai and Praetorians, Build 0.1.7.1 is available in the Launcher! Thank you for your patience throughout the beginning of 2023. This build has been a learning experience for the Team. Let’s begin with what you can expect when launching the Update.
You can find the Launcher Download from our website. https://thetribedevs.com
v0.1.7.1 Changelog
Additions
Added Kay Train scene to Memories
Added Kay x Pilot CG Scene to Memories
Added Waitressing Minigame
Added Drink Mixing to Waitressing Minigame
Added Tavern Interior Area
Added Tavern Exterior to the Hub
Added Guards diagonal view in game
Added Guard in front of the Chieftain's Tent preventing the Player from Entering without talking to him.
Added Cauldrons next to the Chieftain's Throne
Added way to differentiate footsteps with and without shoes
Added new bgm to absolution ship (after officer quarters)
Added bgm for the Tavern Interior
Added Liveliness to the Hub area such as Characters and Objects (more to come though)
Added Ability to see through Trees when Character is behind them in the Hub
Added dialogue for Nesi in and out of Tavern
Added some dialogue for Jaakul
Added dialogue for Guard outside of Jaakul's tent
Added Settings option for either toggling or holding the sprint button
Added dialogue barks to marines in the Hangar
Fixes and Modifications
Improved fading in/out (especially between different scenes)
Fixed version number in the top right covering the menu button
Fixed typo in Cassandra's dialogue
Fixed character idles not playing after starting a dialogue
Fixed tanning minigame scenes not working
Fixed marines in the hangar all spawning in the same location after reentering the hangar multiple times
Fixed Kay's ship saying "Cook" when you can interact with it
Fixed trouble interacting with Kay's ship
Fixed sign in the Officer's elevator area appearing in front of the player in some spots
Fixed UI looking off in some resolutions (also temporarily removed support for ultra wide screens)
Switched color scheme of terminal messages
Fixed naming of terminal in Maeve's room
Fixed campfire collision in the Hub
Fixed player visual movement bug when constantly clicking to move
Fixed clicking to move causing stamina to drain faster while sprinting or increase faster while not sprinting with each click
Fixed bugs in quest progression
Fixed bugs in quest log UI
Put characters throughout the game in more unique idle animations
Replaced placeholder light switch with new art in Kay and Maeve's rooms on the absolution
Removed text from X button in terminal alert messages
Fixed wall collision in Vanlen's tent
Fixed player not walking onto an exit trigger when it's clicked
Fixed music getting louder when in dialogue
Removed music getting quieter when opening in-game menus
Fixed bug where Vanlen gave infinite repaired bracelets for Meiri's bracelet quest
Fixed being unable to give Mieri her repaired bracelet
Fixed quests ending on the last objective before you've completed it
Fixed sprint regeneration bug
Fixed bark system, so guards in the Razorclaw village will use barks again
Special Thanks goes to Supporters AFK_, parkk, Hachiroku and Deogi. Your efforts testing Lok:Rebirth have been irreplaceable. We hope you continue to bring your input to Build 0.1.8.0 and Beyond.
The release of Build 0.1.7.1 also signals the Public Release of Build 0.1.6.1. You can find the previous changelog to that build here https://www.patreon.com/posts/build-0-1-6-0-76406693.
We encourage you to join our Discord to provide any Feedback, Suggestions and Bug Reports. https://discord.gg/HHU9ZdCvQw Discussion is always welcome and we strive to bring prompt responses to any questions and concerns.
This build has been challenging. We entered 2023 with the expectation to release in March, sadly we overshot that mark. Changes are coming. It's always a learning process as we go forward. However the delay of the build does not diminish the pride we feel in the work we do, we're always hard at work on the game. We strive to put the best of what we've got into Lok:Rebirth.
At the forefront of this process is more information in more posts. However, today is about enjoying Build 0.1.7.1 and Build 0.1.6.1. Our gratitude for your support cannot be understated.
Thank you
Until next time, Peace and Stay Strong