Randomly Generated – The most variety yet sacrificing structure.3
RPG – Heavily based on stats and combat. Sexy stuff happens during and after battles.15
Conversation – The standard visual novel where you go through a narrative with branching paths.16
Linear – Less interactive but more focused in its content.3
{'title': 'Weekly Poll - Types of Games Revisited', 'choices': [{'text': 'Randomly Generated – The most variety yet sacrificing structure.', 'votes': 3}, {'text': 'RPG – Heavily based on stats and combat. Sexy stuff happens during and after battles.', 'votes': 15}, {'text': 'Conversation – The standard visual novel where you go through a narrative with branching paths.', 'votes': 16}, {'text': 'Linear – Less interactive but more focused in its content.', 'votes': 3}], 'closes_at': datetime.datetime(2019, 6, 30, 7, 0, 4, tzinfo=datetime.timezone.utc), 'created_at': datetime.datetime(2019, 6, 25, 18, 50, 23, tzinfo=datetime.timezone.utc), 'description': None, 'allow_multiple': False, 'total_votes': 37}
Content
Checking to see which of these you find the most interesting. Asked a similar question before starting Infinity Crisis so it’s time to see what the newer folks think and if opinions have changed. Do you like custom and unique experiences or do you prefer a more orchestrated playthrough?
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