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Windows Standalone (Regular)WhatIfAdventureTimeWasA3DAnime_PatreonBeta4_1_Windows.zip

Windows Standalone (VR)WhatIfAdventureTimeWasA3DAnime_PatreonBeta4_1_Windows_VR.zip

LINKS UPDATED (4.1)

List of changes since Beta 4:

-You can now exit to the main menu from pausing the game.

-Pressing both the dash and attack buttons won't glitch and reset the attack combo anymore.

-Asking BMO to reset will not malfunction the inner game data anymore.

-Falling down the water will now ensure to reset you back to the recent checkpoint.

-Getting thrown from attacks will now give you temporary invincibility as well. (Similar to respawning)

-Going too far from an enemy spawn location will now make the enemies disappear.

-Various minor fixes.

Please be aware that there are unfinished portions throughout the beta demo. If you encounter any glitches, please let me know. I'll do my best to fix it.

You may also post videos or screenshots, or even share the secrets you discover in the beta, as long as you don't share the demo itself to the public. (It won't be fair to the other Patrons)

Files

What if "Adventure Time" was a 3D anime game (Work in Progress)

GENRE: Adventure/Game Work in Progress. Second Video: https://youtu.be/ZkhjHOBCDIg Playable Public Beta demo: http://gamejolt.com/games/what-if-adventure-time-was-a-3d-anime-game/132926 Playable beta demos (Web Player, Windows, and Windows VR) are available to my Patreon Patrons: https://www.patreon.com/Mikeinel But the final game will be distributed to the public for free.

Comments

torinsan1

I feel there should be a more obvious way to exit the game via the pause menu I had to press the windows key in order to close the application

Mike Inel

I'll take note of this. Thank you for your feedback.

Wolfgand

Oh wow this was amazing!!! I was a bit confused with the cameo but now I am super interested ! Seriously keep up the good work

twin

you should make a play as Fiona cheat

Seth Evans

So far, this is amazing! Just wondering though, is the second snail to unlock the double jump in the current release?

Skabooble

Now thats what im talking about! It finally has gameplay value compared to previous beta! Still trying to find explosive :D

Mike Inel

Sadly, in the current beta, the second snail isn't available yet.

Mike Inel

It's in the plan, but I can't promise I can include her in the final game.

Zeke

I found the secret scene bmo mentioned but without double jump I cannot see much T-T. I'm pumped for the next release though

Skabooble

Actually i'm kinda stuck. I've found horse wich is definitely a great thing but every edge i see requires at least a double jump

Seth Evans

Another question, have you ever gotten in trouble or contacted by any of the Adventure Time staff?

JujuJiru

Im really loving the level design, especially how the secrets/easter eggs are hidden. Its a nice feature having the players looking around carefully, I noticed some inaccessible holes/tunnels while playing around with the camera. Looking forward to the next update and secrets! :]

Cream

Ha ha ha ^^ I found shower. :) I jumped on the ledge of the kitchen and I put the camera to the scale level that goes upstairs: 3. Anyway I like the shower scene. ^^ Thx horse too. ^^

Joshua Carandang

Seriously, this is beautiful. The only real issue (and it isn't even really one) is that Finn's walking animation looks like a grumpy stomp

Vianta Roa

Thank you, horse. ( ͡° ͜ ་། ͡° )

Joshua Carandang

Also, enemies should despawn when you walk a certain distance away

Ali Ismail

I don't even have a PC, will a Mac version of this game eventually be available?

RGTails (edited)

Comment edits

2026-10-27 00:00 :p <a href="http://nsa37.casimages.com/img/2015/08/15/150815123311106513.png" rel="nofollow noopener" target="_blank">http://nsa37.casimages.com/img/2015/08/15/150815123311106513.png</a>
2015-08-14 22:30

Shyre

Where do I even get the bomb?

Mike Inel

Seeing this screenshot made me play the game extensively. After minutes of patience and headache, I can confirm that this is possible without touching the registry edit.

Mike Inel

Unfortunately, Mac isn't a priority at the moment, thus why the web player version was made. I'll try my best to make it work with mac as well once the game is done.

Mike Inel

This is something I didn't prioritized before. Now that someone mentioned it, i'll definitely add this feature. Thank you for your feedback.

Mike Inel

There are those that can be reached with dashing.

Mike Inel

Try talking to Marceline. She can give you hints.

Skabooble

Found it. THanks!

Kyra Arkenseed

Absolutely fantastic ! Every update I am always left satisfied, and yet you continue to surprise and impress. Fine work Mike Inel!

Mike Inel

Could you describe to me how it happened and what was happening during that time? Did it happened only once, though?

Vianta Roa

I was spamming dash in the beach on my way to breakfast princess. It only happened once and only on the beach area. When I went inside the cave it went back to normal, but it was still glitched when I came back out. It ended when I got stuck in the water after falling in by the edge, so I had to restart. I haven't been able to do it again.

Mike Inel

Thank you both for your feedback. I'll see what I can do to fix this.

Mike Inel

Thank you for your feedback. I found out that this only happens after you ask BMO to reset the save data. The water glitch, however, is quite a fatal one. I'm sorry people had to encounter these glitches. I'll see what I can do to fix these.

Inboundwhisper

That's the point of a beta. Plus you care what we think and try to fix all you can. Good on ya.

Cream

And thanks you for build ^^.

Cthylla

If you dash and swing your sword at the same time, you wont get the delay after the 3-attack combo thing. I don't know how to explain it, but try mashing both the dash and slash button at the same time and you'll see. I don't know if it counts as a glitch or anything but it's just something I noticed. Also if you fall down into the water or the abyss-thing and get respawned there's a delay before you can jump again. so if you immediately try to jump right as you respawn you'll just fall down again. So far this is what I've noticed. Thanks for the build, I'm looking forward to the next update <3

Joshua Carandang

Hey, back with more things. When you change the controls, like, when you map the B button function to the X button, the prompts should derive from the updated control map. Also, I don't know if this was a conscious choice by you or not (because it IS fun to do) but you can essentially make your combo infinite by dashing in between attacks. Speaking of attacks, I'd appreciate more variety in combos, such as hard or light attacks with different button presses, and an aerial attack that has you slam down on whatever's below you would be particularly satisfying. Different approach options would be nice, also. I do understand that this is just a demo, but just food for thought, yeah? Sorry if I'm coming off as pushy, I just want this game to be the absolute best it ca be because it has SO much potential. You are amazing.

Mike Inel

Thank you for your feedback. The dash+attack glitch has now been fixed. The delay in jumping, however, is still getting worked on.

Mike Inel

Thank you for your feedback. The mapping of the controls and updating the interfaces is, unfortunately, impossible due to technical limitations. I'm terribly sorry. Quickly dashing after an attack is a design choice.

Mike Inel

The game has been updated with a fix to this glitch. Thank you again for your feedback.

Mike Inel

The game has been updated with a fix to these glitches. Thank you both for your feedbacks.

Mike Inel

The game has been updated with this feature included. Thank you again for your feedback.

Mike Inel

The game has been updated with this feature included. Thank you again for your feedback.