September 28 Update (Patreon)
Content
Unusual time for a weekly update, but it's been an unusual week. Going to quick let people know what has been going on, plus bring up a couple issues in case people have anything to say. My week has been scattered among various things...
TLS 0.75.5: New public build. Don't like to do this, but I also don't like to leave the main build with any issues that inconvenience players.
Final Optional Dungeon Work: This week was less productive than the last on this account, but I'm getting more and more pieces in place for the next major build. There are various elements to wrangle, but once the core pieces are ready, it's not that huge or complicated.
$10 Art Post: Posted another one, as Annikath continues to work on more scenes. These three will be available in the 0.76.x builds. Rescued Erosians, Orilise x Altina, Robin Transformation - fun set!
Narrative Developer: I imagine some of you have seen the trailer for Threads of Time? It is very pretty, which as everyone knows is all that matters in an RPG. The reason I bring it up is that the company actually posted a job listing for a Narrative Designer - this is the first time in my life I have ever seen an indie studio treat writing as a real skill. I would have said it never happened, but looks like I'm wrong at least once. Canadians only, though. T-T
Random Companies: Has anyone heard of Mythcarver Games or Cathar Games? I know some of you are indie lovers, or pay attention to the indie space, so please speak up if they (or their attached projects) have any kind of reputation.
Writing: A post with writing updates has been long overdue, but TLS things keep happening. Maybe I can get it in before the optional dungeon update?
Alright, I think that's everything. It's a long shot, but speak up if you have any information on the companies. With this I have cleared out my head a little, so hopefully next week will be more focused on major objectives instead of playing whack-a-mole with little ones.