May 27 Update (Patreon)
Content
This week was not great for TLS progress, but at least I moved some other things along. Ouroboros getting up on Steam, for example, which is good to check off the list. Nice to see it getting some kind reviews, too - we're getting close to the 10 review inflection point! You'll also see some other things from me soon, regardless of your pledge level.
But for today, I'll instead talk about a new thing that's a double-edged sword: Crimson Gray has finally opened up the option to have trading cards. After a long time having no idea what Steam's requirements were, the "ineligible" message finally disappeared... and I still have no idea about the metrics they used for that decision.
Adding cards is definitely something I should do. Lots of fans request it and all evidence suggests it would be good for the game in the future. But getting them involves creating lots of little images, which is about my least favorite thing. -_- I made an effort to finish the cards and emoticons before getting sick of it. Not sure about making backgrounds and no clue what I can do for the badges. Plus there's a chance these could get rejected by Valve, which would make me flail wildly at my computer.
Still, it's a good thing. I now know that my games aren't getting forbidden for content reasons and that the requirements for cards aren't so high I won't reach them. Seems likely that other games will get cards as well. But for now... gotta actually make them. =/
Anyway, I've been a touch burned out lately. Posting this early, will take a break for a while, then hopefully hit next week fresh!