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Joke's over, here's the newest chapter!RTP: https://mega.co.nz/#!bptkGBSa!Su4wSieMDxprei4ziEDYTZYaOWyE4ttmU2QneaKlqAILight*: https://mega.co.nz/#!OhcwBahI!PaIC4x9x12fC7BdzEIUVYizJYAevnQ7bsQqGdEF-Sps*Requires RPG Maker VX Ace RTP to be installed.Got a little burned out on testing near the end - the core parts should all be solid, but random NPCs and other stuff may have unnoticed bugs and typos. Having said that, I feel pretty happy with this update and how much it moves the story forward. Expect even more big things next time.I did a lot of second-guessing in the final conversation, though (you'll know it when you see it). I've been thinking about this plot and these characters for so long, I have a hard time viewing them from the perspective of a normal player. Hopefully it works for everyone - I really like the new characters introduced this update. ^^As for game balance, so I erred on the side of easier for now (especially with how effective the buffing enemies are, since that could turn into a grind). As always, let me know what you think.

Comments

sierralee

Bug Note: Don't save inside Premium Steel. The tiles are messed up and prevent you from exiting. This area is optional this update.

Aetrun

A very nice update. I think I will enjoy the new addition to the harem, especially anytime Simon has to correct her attitude. I also like the Queen, she seems quite fascinating from the little conversation so far. I forgot about my anti-silence accessories until after I got through the side area, so I wound up avoiding all but the boss to get through it. Rate of effect for the frequency the horror used the ability was pretty high. Overall, quite nice and you have me looking forward to the next installment as usual XD

Joe Smith

FYI in the scene where you first meet Queen Janine, if you enter from the topmost row of the previous screen, the scene will become permanently stuck as the Queen blocks Simon from advancing. IIRC you could probably fix that by making Simon pass through her.

sierralee

Ok, in 0.7.1 I'll fix Premium Steel and the cutscene (but first I'll wait for more bugs). The slain mage may or may not be a bug - the spheres are connected to a specific enemy.

Hollow49

With Qum de-nerfed, the side area for the ancient armour was much more manageable, but I worry a little about the power curve. At this rate, those who skip the optional sidequests may end up several levels below those who obsessively grab every bit of XP. This may make it harder to balance future levels. The shield mages do have strong defensive buffs, but silence or stunning can take them out of the fight for a while and they weren't much of a threat to my (possibly over-levelled) party without attackers with them. The new area was interesting - I liked a lot of the little details, like the guard complaining about the foreigners next to the guard complaining about his xenophobe co-worker. Newest harem member is the first real "unwanted" member ,which is an interesting dynamic. Seems like she could be quite a liability if she's not happy enough, though. Was she a victim of some sort of sex-magic slave binding, to make her that way, or was she always so messed up, I wonder. The foul-mouthed priestess was fun, and the widow queen seems like a reasonable potential ally - if we can stop her realm from imploding first. More hints of backstory showing up here and there - and by some miracle, there's another Chosen who hasn't gotten himself killed yet. (And since he recongnises Simon, he mst pre-date Tal and Kai.) It wan't completely clear before that there was more than one Chosen at a time - why doesn't the church send them out in groups? Wait, don't tell me - they'd end up killing each other out of frustation at not being the only one around. The "miner's junction" level is, if I may say so, a vast improvement on your earlier Stine mines area, which was, by contrast, rather empty and generic until the corruption showed up. Your level design is improving. I presume that the next chapter will be using Yilhane as a hub of operations and following up on some of those conversations we had to skip while clearing our names. PS: Is the sidequest guy and the bounty board going to be a running gag?