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This week I experimented with working on whatever I felt like. Rather than try to pull this into a focused post, I'll just list all the different things I did.

TLS 0.51.0 Design: I reviewed notes and did some prep. Now I have a pretty clear idea what main/side content the update will cover. This will be my next major priority.

TLS Report Backlog: Okay, I didn't want to do this one, but it was overdue. I went through a long list of low priority reports and made assorted tweaks to the game.

OEA Scene Writing: This one was pure fun, writing out sex scenes from the art that has accumulated over the past months. Barring potential variant scenes, every single OEA scene is now written. 32 total. This wasn't a major barrier to release, but I enjoyed it.

OEA Chibi Integration: There are still several chibi scenes not yet drawn, but I used placeholders so that all chibi art is now fully integrated into the game. Another element of OEA finished. I don't want to work more on this until I'm in a position to wrap up the whole game, though, as it will take a while to refamiliarize myself with minor details. 

Set Art Balls Rolling: Since artists can take months to finish chunks of work, I never like to have them waiting on me. I took a while to give out info on a number of things, and of course TLS artwork with Annikath is always ongoing.

OEA UI: I didn't intend to work on this, but it rolled out of the previous one. I thought I'd spend a short time giving an artist information on the UI, but what they suggested was a re-skin that I didn't think would look distinctive. This led me to look into all the new plugins that have been created since I first set the game up... almost three years ago. Dang, hadn't realized it was three years. Anyway, I ended up doing most of this myself. The game now has main menus that look less standard RPG Maker.

Old Project: I dusted off a side project I tabled a couple years ago. Admittedly, this is not really helpful for clearing my plate, but it would be fun to actually see this work go somewhere eventually.

r/fantasy Panel: As mentioned, I participated in the fantasy panel. Link here if you missed it. This was numerically the most successful of the panels and I think I put in a decent appearance, so that's good. Didn't really move the needle except driving a decent number of TBS sales.

SC History: The Street Cultivation universe has an odd alternate history I've always intended to flesh out from my personal notes to something that's easily readable. I felt like doing this, so I did. It will be a bonus appendix... sometime.

Anyway... I'm more tired than I hoped, but I did succeed in moving forward some stuff I felt like I was neglecting. Hopefully next week I will be focused on a primary task.

Comments

DukeLeto7

We have an explanation for Saphartlantis' "you can fill Yarra Sp bar with a mana potion" bug. In the first place, he apparently meant to type "you can fill Yarra's MP bar with a mana potion". He doesn't have Yarra equipped with an SP preserver so her SP always starts at 10 in every battle. What he has done is equipped Yarra with a Lodestone Hat, which increases her Max MP from 0 to 50. He appears to have cheated the equipment into existence at some point during the IK's Castle Dungeon, then noticed Yarra had 0 of 50 MP for the first time during the aftermath conversations at war HQ and used a mana potion on her. Although this behavior is mildly eccentric (to say the least), there's nothing stopping any player who can afford the items in question from equipping Yarra with a Lodestone Hat, Dwarven Robes, or the Goddess of Magic Pin, all of which add to MMP. It's theoretically possible for Nalili to be affected similarly, but there don't appear to be any weapons or armors that she can equip which add MMP. There's a couple ways of addressing the issue. 1.) Ignore it. 2.) Change the armor type of the above listed armors to Anti-Sex Magic or Anti-Sex Accessory if you don't mind Riala being barred from using them. 3.) Create new armor types that are basically "Magic No Yarra" and "Accessory No Yarra". 4.) If it's possible to create a state that isn't cleared by resting, do something like Vhala's Equip Lock but with the effect parameter MMP * 0 and stick it on Yarra and Nalili permanently. 5.) Some complex scripting jiggery pokery of equipment that adds MMP so it doesn't apply to Yarra and Nalili.

Decanter

6) Give Yarra (and Nalili) an actor or class feature of MMP * 0%, which would be simple and easy and solve the problem without future effort.

Decanter

What I learned from the Reddit panel is that SL is an inveterate planner. But seriously, there were some interesting discussions. Are plans not quite firm enough to reveal what main/side content the TLS update will cover, or what side project you dusted off? Adding any new features to OEA due to the availability of new scripts? Has any of your old wishlist for it been filled?

DukeLeto7

This is what I get for faffing about with the various RPG Maker DB settings on insufficient sleep... Thanks, Decanter.

sierralee

This is interesting! The idea that MMP-boosting equipment could add it to a character without that stat hadn't occurred to me. I don't think there's any way for the player to exploit this, but there's no reason not to use a simple fix.

sierralee

So many people asked the planner vs pantser question... Though I'm mostly confident in my plans for the TLS update, I try not to promise until I've finished work. But it will be Eustrin plus some other stuff. The side project was the haunted house survival thing I last mentioned a year ago. I mainly dusted it off to check how much I'd done and its viability for future work, then set it back down. I don't intend to put any time into it in the near future, but you might hear more about it months down the road. I mostly focused on UI scripts for OEA, so I didn't review them comprehensively. I don't intend to add too much in the way of new features and didn't find any fixes for old issues.

DukeLeto7

I don't think it can be exploited since there are no MP using skills for Yarra and Nalili. Just proves that there's nothing so bizarre that some player won't try it...

DukeLeto7

For safety, the various MPless orcs should probably get their several actor/class configurations similarly spiked with a 0% MMP feature. The first rule of defensive programming is probably "never assume anything is impossible".

Seriathus

I'm curious whether there will be further consequences for the Tanurak strikes in 51.0, or more occasions to use the Incubus King equipment. Or an explanation as to how they prevented him from striking more locations.

Seriathus

Which I imagine would be a sword of some kind?

Decanter

Incubus King's Pork Sword (But not his most dangerous sword, if you know what I mean.)

sierralee

I don't intend the Tanurak strikes variable to be a major ongoing factor, aside from the secondary consequences seen in various areas. As for how the equipment is related, recall that the connection isn't visible to the player and wasn't intended to be. If you want an in-world explanation, they're a proxy for Simon's overall efficacy in ascended magic in ways not captured by level or other variables.

sierralee

The last piece will be a key item that is a sword. Yes, there will be something big if you get all five.

Decanter

As far as I'm concerned, the Mother's place is a shallow grave, and her shard's place is divided among the worthier women we love. But who knows - perhaps later she'll have an arc that makes us like and want her.

DukeLeto7

Imma gonna stick my head in and inquire about some dangling plot threads. WAY back in the Ardan Succession Crisis we had the option to tell Mestan to plausibly fake an assassination attempt on Bhakan (and implicitly copy his guard to facilitate this). Mestan has since buggered off to Thenours and gotten majorly freaked by Lilith. Whatever happened to the assassination attempt? When we first reunited with Wendis, we had a Tower dungeon where we were supposed to either eventually get a True Stone OR (if you already had one), Wendis said she could use the Tower mine to "acquire some materials useful to you". Been a while since then too...

sierralee

The Wendis dungeon is slated to bear fruit very soon - it will actually be available a bit retroactively, but I left it aside as a loose end. I didn't have any plans for the Mestan part, however. It's just a ploy that occurs in the background to influence the succession.

DukeLeto7

But that's just it, it's had no influence that we've seen so far...

Decanter

It makes a difference in the Bhakan variable, doesn't it? Though it's true that we haven't got closure on that whole subplot, one assumes that will happen sometime this chapter.

DukeLeto7

Unless it's been changed since the first Ardan Succession Crisis update, it doesn't affect the Bhakan or Donovan scores. Just sets one of two switches which have never been referenced again.

sierralee

Hmm, it's possible that this is a total oversight.

DukeLeto7

Am I at least getting better at tiptoeing around suggesting that?

DukeLeto7

I've given this some thought, and here's my unsolicited advice if the Bhakan/Mestan thread is a total oversight. The logical place for this shoe to have dropped is during the Synod, and we've already gotten penalized for copying Bhakan's guard there with Elleani. Presuming that the only other effects that were intended were for the Donovan and Bhakan suitor scores (which have not been checked since the Ardan Succession Crisis), it's probably safe to put the event code for the results of the decision into the next update, triggered by either entering Gawnfall originally OR a special temp event in the teleportation chamber, in either case being triggered by one of the two switches being on, in both cases clearing that switch. The dialogue explaining the result can be a report from Iris associated with the above event, OR Mestan can be chilling in the Silver Stump with a report and then disappears with a self switch, which then gets blocked by the start of the Erosian War in the NEXT update. Thus people playing 0.51 can chat with him, but people playing from 0.52 on only meet him during the Synod or shortly thereafter.

sierralee

I'm really mentally deep into the current update, but I'll get back to you on this in time.