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UPDATE: Please check version 0.51.1 if interested. This is not a critical version unless you were blocked from content by one of the fixed bugs. I hope that it has all the polish and additions necessary for it to be the public release, but we'll see.

TLS 0.51.1

Link: https://mega.nz/file/yxUWmaAK#eENLF2q4BuZsNSCAupe69xUpKYEFMcuImrbrVEokz6M 

RTP: https://mega.nz/file/u0VyCYiS#LAAraZIU-QDFtc5ToTJ6Y3L0ioIFavilAve8QEuf9L0 

 

TLS 0.51.1

 - Usual bugfixing and polishing.

 - Assorted balance tweaks: Palina's calculation, more affection for Neranda and Tertia, different bonuses for a Kerannii alliance.

 - The Aramite Embassy investment is no longer dependent on the Ardoheim Embassy.

 - The boss in Aka's quest was tweaked in several directions, but overall buffed.

ORIGINAL POST

Bit later than average, but this is happening!

Link: https://mega.nz/file/PwdyGKLS#L9T46URL2nA3qtY1CXO80JA7HYrqR6Bzhzuv7W1kX5w 

RTP: https://mega.nz/file/PpcGVaCB#UW2-GEWEBTIxJFWMxUi4GIAs3YAg6SAnl3sSA06kQ68 

TLS 0.51.0

 - Depending on your decisions, you may be able to unlock a new segment and final state for Eustrin.

 - Aka's personal quest can now be completed.

 - Hilstara has a complete personal quest.

 - The Tower mine has reopened, granting different saves different items. Both regions have been repopulated with a few new fights.

 - Two new scenes, three new affection scenes.

 - Two more scenes that are inaccessible without cheating. Working ahead.

 - If you're still locked out of Ardoheim in Chapter 5, you can now gain access via a payment in Headquarters 1F.

 - If you didn't receive the Crystal of Harmony, it can now be purchased in Ari-Yhilina.

 - If Fheliel's conversation was missed, you can find her in Ryoken.

 - Returning to Wynn's house after the recent transformation will unlock new dialogue (and a new scene).

 - Improved Qum and Megail sex sprites thanks to Decanter.

 - Minor continuity fixes in early content.

 - New Illustrated Scenes: Carina Solo, Altina Blowjob, Megail Doggy, Trin Orgy

This is one of those odd updates, because I know some players won't be able to access the major chunk of new content (Eustrin). However, it also includes some new side quests for everyone, plus a lot of little opportunities to unlock past content you might not have seen. Hopefully there will be something for everyone!

Some of the content in this update I promised literally years ago. So many blog posts ago, somebody asked "Will there be impregnation content?" and I said "Yes, but you'll have to wait a long time." Until now, apparently.

Hmm, not sure what else to add. I hope everyone enjoys this update! I need to take a nap, then I will be back.

But before I go, I want to draw your attention to a new NSFW game bundle I'm part of. Unfortunately, this link will 404 until the last participant approves it, I just didn't want to delay the update:

https://itch.io/b/500/lewd-nude-rude-covid-boredom-smasher-bundle 

This one has a unique structure: I get an unchanging percentage of the bundle's profits regardless of which tier/games you buy. It's not that much (this is more about cross-promotion), but please take a look in case one of the games is something you'd want anyway! They're all around 50% off.

Comments

DukeLeto7

Well, this is certainly better than what I had otherwise planned for this evening... A Kerbal Space Program session, some pointless defamatory Powerpoint, reading some Borges to get into the mind of a psychopath and mulling the utterly meaningless question of who to vote for in my mail in Democratic primary ballot for state auditor general. :)

Captain Hair

So..... 3 years of weird food cravings and mood swings. No wonder the dwarves are in decline.

Pheonixarcher

I've noticed that heading to gather some true stone, you get stuck in an endless loop of dialogue, it just keeps triggering.

StormyAngel

So, I decided to take advantage of the Fheliel conversation in Ryokan and finally add her to the harem. Afterwards I went back to the shard projection and noticed that she isn't included. I can sort of understand that maybe she isn't privy to all of the harem's secrets just because she's now officially on the list, but I figured I'd point this out just in case you felt inclined to add her to it conditionally? Presumably she would need to be added at some point, although I suppose she might be left out of project immortality if she didn't want to be included. Edit: And the implications of making a mortal ruler functionally immortal are actually kind of interesting. I wonder if she might be inclined to refuse on that basis, or if she'd be up for some kind of eventual retirement plan so ghenalon doesn't protest her never-ending reign (presuming they are so inclined).

Edward Culham

Think I found a glitch, I tried to go do stone hunting in my one game and I keep getting the same conversation playing over and over again. Also, I mentioned this in a previous post when one was looking for help against the boss, I feel that being able to silence the death blight so that it makes no moves whatsoever while you have it poisoned makes it a little to simple of a fight. Still a good challenge.

Captain Hair

So, observations. These are hodgepodge and done while playing through. Neranda isn't added to the Harem screen when she joins. Nor does she become available on the divine shard selection screen, which I assume you'll do in a batch with other newcomers. Two main questions I have are, is she going to be getting a summoning circle like Janine and Fheliel, and is she not lockable yet? Otherwise, I found her joining scene interesting, but I got more out of humiliating the dickless wonder. And as I stated in another content, 3 years of weird food cravings and mood swings.... yikes. The Wendis/Wynn scene was fun, I look forward to the illustration. Speaking of illustrations, the new batch were very nice. I'm especially looking forward to Carina's..... progression. Very glad I did an extra save right before Aka's boss. Not that'd I'd have lost much, but when you 4th wall broke with "puzzle fight" I was like fuuuuuuuuuuuck. I've pmed how I killed it to avoid spoilers, or others using it if it's unintended. Other than that, yay for the orgy of bloodshed! Hilstara's revenge was so, so satisfying. Been looking forward to bashing Ivastan's face in for a loooong time. And he's gonna have even longer to think about it. Oh, during the quest to gather the good Redlights the dwarf doesn't register Eustrin being in its final state. This quest got slightly frustrating until I finally hit the mercenary areas in Ardford and Ari-Yhilina. Now that the dwarves are in the fold, onward to Elleani! The sooner she's on the bandwagon the sooner we get more goddess fucking!

Cilmawyn

When using Simon's Reflect skill if you select the Wendis + Wynn scene towards the bottom of the list (directly above Kai x Succubus), it immediately crashes the game - I'm assuming that this is the new scene at Wynn's home, since the scene doesn't exist in my .50 save.

Sqw4l

The three dialogue triggers in Wynn's house can be activated back-to-back-to-back. That feels very weird, imo

Roy Cabaniss

I'm glad the fight with Aka's boss allows us to escape (as that puzzle fight took me a few tries, and the enemy not pursuing makes sense in context). However, Aka's message after escaping is badly positioned - "Tch, this thing just seems to ignore our" is then cut off screen.

Hakkira

Thanks for the extensive update Sierra :) As for worrying that a lot of people won't have access to the new content it is my opinion that most of your players would have gotten the Final States for most places! I personally owe all my success to the wonderful people who contribute to the great Wiki! I was just wondering what this line meant?: - Two more scenes that are inaccessible without cheating. Working ahead. Does this mean these scenes were added to be seen in the future or are you encouragin my Black Heart to cheat? ;)

Jeffrey Lebowski

This was an exceptionally written update! I found some bugs, but it looks like others reported them, so I won't rehash them. I really loved the absolute thrashings Megail and Hilstara gave during the Eustrin negotiations, I reloaded and read them multiple times just for the catharsis of shutting the worst elements of Aram down hard. I also felt that Neranda's interactions with Simon after her people's future was assured were sweet and heartfelt, so it was very nice to read! Seeing their affection and respect finally culminating in such a complete partnership was well worth all the time it took to get there. I am curious about what else needs to happen to get Neranda to have an RP lock conversation (or at least reach 100 RP, as she seems locked at 99). She already seems extremely committed, so I can only imagine anything further would have something to do with Tertia, or just has yet to be implemented. I really enjoyed seeing the Redlight arc finally wrap up, it really makes it feel like things will eventually be fully resolved. I am definitely looking forward to the final Magekiller fight. Like Hilstara, I found the actual vengeance rather unsatisfying, but I loved Hilstara finally building her dream from the ashes of her greatest betrayal. Also I wish the Redlight orc so much happiness, he is so adorable. One question I have, but it doesn't really matter, is why the other two redlight officers stayed with Ivastan so long, even as everything collapsed around them. I also loved being able to make Aka's eternal stabber (perhaps now she can do killing AND theology at the same time???), and thought the dialogue during that quest was hilarious. I also really enjoyed the puzzle battle, it felt like such a nice touch to really make it personal to Aka. It's easy to leave simple fighters in the dust when dealing with complex magic and metaphysics, so I am really glad you are finding ways for them to not only stay relevant in combat, but keep them extremely novel and interesting on a story level as well. Aka's transformation really opened up a lot of options for you, and I can't wait to see how you explore Varia's arc. I actually have always had a question about Aka's transformation. Dialogue sometimes makes it sound like she is a demonic hybrid in the sense that she is part succubus, and then more recently has gone all in on the concept that she is part arcane demon. Early on, such as when Simon gets half the transformation spell while captive in the OE, the process if described as (paraphrasing) a demonic hybrid - not quite human or succubus, and the transformation is given as a reason for increased libido, like she has absorbed some succubus nature. Then obviously once the Tower came into play, she is described as the same type of demon as Sabitha, which is why she could avoid her traps in the Thenoursan War. I was just wondering if this was intentional or merely an artifact of an early draft of an idea. I don't know it is worth changing or explaining or anything. Overall, I am very satisfied with this update. I ahave always found your dialogue to be very punchy and engaging, and I am loving your longer conversations! As ever, I am impressed that you have managed to develop such a massive cast into a set of fully realized individuals.

Seil

Regarding Aka's Boss. I am not sure what's the correct strategy is, but i did the following, poison & silence the right crystal and let its health tick down naturally. Left crystal actually seems to be succeptible to Deathblow. Center crystal can be burned down normally after lowering its defenses, as it turns out you can stun it. So, overall, Simon (stun+silence), Aka (Deathblow+Poison), Vhala (AoE attack debuffs) + whoever you chose seems to work nicely.

Seil

And it seems i can't access majority of the update, since my Riala got broken (when you chose Research nothing happens and they dialog window simply closes. Also she stays that way even in this update) and i couldn't access any Research except for the first one, which was Demonic Research. As such i can't repair Wendis' body. And since i somewhat neglected Esustrin, can't do much there either. Haven't found Hisltara's Quest as well.

DankPotatoes

A nice, little update with some cool developments. I have a small list of thoughts and bugs -The Aram Dessert music keeps playing after teleporting the commander back to the negotiation hall -Neranda should probably get a teleporter in the base, like Fheliel and Janine after this update. -I'm a bit surprised that Tertia didn't get any RP from freeing Eustrin. Might be a balancing issue, but hey, Godess of the dwarves

DukeLeto7

I got trapped in the Tower Mine bug... Two notes. The dwarren ambassador in Ardford (the big embassy building) doesn't seem to know that Eustrin Final has fired. It looks like one of the wandering XPs in the Tower Region retread is an Incarnate Decree, which will drop an Abyssal Gem when beaten. And this will happen even if Wendis is reincarnated. When there is presumably no further need for Abyssal Gems. (Can't playtest because of above-mentioned getting stuck in the Tower Mine.) OK. In order to have a successful pregnancy, a dwarven female has to have the penis penetrate the fortress cervix and deposit semen directly into the uterus? And this needs to be done again and again during pregnancy to ensure the cervix will dilate during delivery, despite this presumably shoving the old dickhead into the amniotic sack? Or are dwarven females like ducks with vaginal mazes? I'm not much of a practical gynecologist... (a fact that has nothing whatsoever to do with my playing porno video games)... but I'm not sure that's how that works...

Lamsey

I wasn't able to access the Eustrin content without making the 1M ProN payment, so I had to backtrack to an old save before I'd made the 0.49 investments. Looking under the hood, I'm only one point short, so it looks like I'm missing out because of having the second-best Gawnfall result for Eustrin, having made a deal with Esmera instead of Keranii, and supporting Farnan instead of blackmailing him; all the other conditions look optimal. Is it intentional that the Chapter 4 Aram/Eustrin Embassy investment has no effect here? I only see a check for the Ardoheim/Eustrin embassy. I felt like the negotiations could have done with a bit more exposition - there's not much there to show that the meeting takes place under the facade of Gheldarese concerns, only for the party to surprise the Aramites with the Eustrin angle. It would be good if there was a small intro dialogue between the assembled representatives along those lines, and it'd definitely be better to see some sort of conclusion dialogue showing Aram's capitulation. Currently, it feels very abrupt to just immediately disappear off to Eustrin after speaking to Orilise at the end of negotiations, or to put it another way, the negotiation sequence feels like it's all gameplay and no storyline. Aka's puzzle fight: I took the "I need to stab it in the right way" hint, so from left to right, it seems like the correct skills are Deathblow, Disabling Assault, and Poisoned Blade. I lucked out on trying Deathblow on the left one first, and it took me a few rounds to realise it wouldn't work on the others - the 'Blight' spark name was the hint I needed to use the poison stab, and then I knew I needed to do something else for the middle spark. I used Hilstara with Shieldwall in the first round and she got KOed after taking all three hits, but after that I was able to keep the middle and right sparks stunlocked/silenced via Simon's Unified Strike, so it was very simple to wear them down. It was a nice change for Robin to be ineffective, since she's usually my default option for DPS. I've started but not completed the demonic research, so I got the "We've actually already begun the research into demonic natures, which should be sufficient for your purposes" line from Robin in the teleportation chamber conversation. This confused me because I thought that she was implying that having started the research, they already know enough to help with Aka's blade, but it looks like the blade can't be forged until the research is complete. Perhaps change "should be sufficient" to "will be sufficient"? I haven't gone and found all the Redlights yet, but one thought that occurred to me is that Hilstara could ask the mercenary liaison in the Ardford military office about ex-Redlights? Even if there's nobody to be found, it seems a logical place to look, so a brief conversation might be a nice addition. The music doesn't change from the Deepwilds theme after transitioning from the Garden Of Earth to Neranda's chambers. Typos etc: similar exercises that I once did -> similar exercises to those I once did? https://www.dropbox.com/s/azllgqkx2xpu8c8/Screenshot%202020-05-16%2011.47.38.png?dl=0 line 6: she looked only mildly amused -> she only looked mildly amused (to make it clear that 'only' is not modifying 'mildly')? https://www.dropbox.com/s/b4mzbfbmzt2jo11/Screenshot%202020-05-16%2012.41.55.png?dl=0 paragraph 2, line 1: 'from out of' -> 'out of', or just 'from'? (maybe idiomatic) https://www.dropbox.com/s/jk448mj7ne29o0n/Screenshot%202020-05-16%2012.43.04.png?dl=0 line 4: effortlessly -> effortless: https://www.dropbox.com/s/63gumwy8wvvu3he/Screenshot%202020-05-16%2012.43.56.png?dl=0 Armite -> Aramite: https://www.dropbox.com/s/1zgltkbbwi9dzri/Screenshot%202020-05-16%2013.37.44.png?dl=0 line 2: delete 'again' (they've only just gotten naked) https://www.dropbox.com/s/8sfbz568x3ib4nz/Screenshot%202020-05-16%2013.52.59.png?dl=0 paragraph 2, line 1: tore the sheets -> tore at the sheets? https://www.dropbox.com/s/oqy0hz294tsgbgg/Screenshot%202020-05-16%2013.55.21.png?dl=0 last sentence: "of her body" is repeated - maybe delete the second occurrence? https://www.dropbox.com/s/i2lc0edushdiapt/Screenshot%202020-05-16%2013.56.48.png?dl=0 line 2: double space in "shifted his" https://www.dropbox.com/s/8qcnilrhd26r57n/Screenshot%202020-05-16%2013.57.14.png?dl=0 line 4: insuring -> ensuring? https://www.dropbox.com/s/y0owd7jxsvl26f1/Screenshot%202020-05-16%2013.58.41.png?dl=0 "about Aram" -> "about Eustrin", or "from Aram": https://www.dropbox.com/s/89luitlce8p94no/Screenshot%202020-05-16%2014.16.38.png?dl=0 I haven't gotten around to funding the Yhilini mercenary office in my main save, but I took a quick look to check for Redlights. These lines are a bit jarring in the case where you've just unlocked the office: https://www.dropbox.com/s/83x0k4m21yboq7r/Screenshot%202020-05-16%2014.30.49.png?dl=0 https://www.dropbox.com/s/y7ee735wfq4w43u/Screenshot%202020-05-16%2014.31.32.png?dl=0

DankPotatoes

Anyone know where to find the remaining Redlights for Hilstara's personal quest? So far I've got: 1) Stineford Mine 2) Stineford Noble District Bar 3) Feroholm City 4) Feroholm- Delgar Forest Camp 5) Yhilin Mercenary Offices 6) New Givini- War Monument 7) Ardford Blademaster Guild I'm guessing I'm missing at least one. Has anyone found more?

Leveler All

So is this update retro active? im still on act one of last update and want to know if this content affect the begining of the game <.< you update so fast.

snusnumrik

Bugs so far. If i neter the teleport chamber with a save done beofre the 0.50 update i still get a warning about new art. When I try to do my wife True Stone mission the dialogue at the beginning of the tower dungeon is cyclical. When it ends something triggers it to start with the beginning.

werewindle

Great update, had a lot of fun. Stress on "a lot" since I had to go back to 0.49 because of some unforgivable oversights. Everything problematic I spotted seems to be reported already, so I guess I'll mention just the gut feel stuff... I was surprised both Neranda and Tertia had no stat consequences from triggering Final Eustrin. Stranger yet, there's no change to Trin's list of clones. I mean most of them can be argued as still relevant, but the Aram Rapists? At this stage, with Aram humiliated, Eustrin independent and Maranites moved? Trin could walk them into a lake and no one would bat an eyelash, I'd say.

Vishal

How to access Eustrin content?

Desertopa

Not sure where is best to ask, but is it possible (yet) to get a demonic seed for Wendis if you failed to get one during the war against the Fucklord? I didn't get one at the time, and it'd be kind of a long way back by this point to load to the nearest point when it would be possible for me to get it, but I have no idea when or how I could expect to get one otherwise. The wiki also seems to be unusually silent on the question of what one does to get it.

Desuwa

I spent the weekend catching up on older updates: - When the Eustrin teleport crystal regains the Aramite Fort option, cancelling the menu takes you to the fort instead of leaving you in the teleport chamber - Are there going to be any additional opportunities to raise the points for the Palina check (besides pumping Aram score)? Or is it that once Orilise spawns, she's the only option so it's her or nothing? - Completely subjective, but after all I did for Eustrin I'm surprised I fell so far short in terms of points (13 points). I had both embassies and heavy impact, so as I was making decisions in past versions I'd sort of internally assumed I'd already focused more than necessary on Eustrin. I missed points on Farnan Control (told myself I'd replay that section but never did), Eustrin airships, picking Esmera, and then another point for only 20 Aram score. - I see it was brought up before, but it seems like the Aram/Eustrin embassy should be even more impactful than the Ardford/Eustrin embassy on this event.

FormerHater

It's been a long time since i have been able to play TLS and i finally managed to catch up. To start off, I managed to summon the entity and it has been beautiful. While the graphic scenes are not what i play for. I've gotta say i recognize this one was interesting, erotic and tender in a way i didn't think it could feel. It goes to show you had been thinking this for quite a long time. I don't really have much of a favorite scenes list but this one easily became my favorite. One aspect I loved was the difference and weight that your writting gives to being reformed and overcoming trauma. One doesn't just move on from life scarring experiences, but a person must give small steps out of them with the help of others who care for that person. I believe the support from everyone is really shown in the interactions so far with every member of the party and Simon himself. There is no sense in living if there is no one there for you, which takes me to Tertia. She is a character I immediately loved. The struggle of inmortality is not something any mind is prepared for, specially one who cares deeply for their surroundings. Her interactions with Neranda reminded me of an overused quote "Those who are heartless once cared too much". While sappy it does carry a weight and truth to it. The relation of Neranda's passion and Tertia's despondency was something beautiful to behold. Once you've gone through just too much it's easier to numb any and all emotions, to not care in order to ease the pain and keep existence from becoming unbearable. A being so mighty both physical and fundamentally is still subject to such suffering In contrast to the entity which has a cheerful attitude towards life since there are people worth living with and a world worth changing, Tertia has nothing, for she has lost everything time after time. I loved how she just tries to push others away by playing into their games, after all, it's all too tiresome for her. I managed to get her first scene and the dialogues regarding Incubus kings as they relate to goddesses have me thinking a lot so i look forward to future developments. Unfourtunately i still haven't been able to achieve the final Eustrin, I do hope that i will at least have a chance to improve my focus on Eustrin and not be locked out of it for good. I did enjoy the other Eustrin content and The Spider fights. People often complain about how gameplay and storytelling shouldn't be apart and they should be one in the same. Such a thing is rarely achieved but i do love how the introduccion of Tanurak Organically makes it possible for the gameplay to be cranked up to a harder level. Many of the seeds that have been planted since a long time ago start to bloom and I'm sure it doesn't bring just me but everyone who supports you great joy to experience them as they are relased and makes us look forward to what you make of them. As a final aspect and perhaps the only point i could call "dissapointing" would be the "puzzle fight" in Aka's quest. As one who was deeply unsatisfied to find everything could be cheated with Varia's luck with a couple of tries, from the boss in the secret dungeon to everything in the Entity's dungeon i looked forward to it once i read it was supposed to be a "puzzle fight". My first attempt was to continue as i normally would, attack them as if they were just strong enemies with my usual party set-up. Buffing myself, debuffing the enemy and figuring if they are vulnerable to any status. I Quickly noticed only one of the enemies was realistically vulnerable to normal damage and almost managed to dispose of it before 2 of my party members fell. I did notice the escape option which does make a lot of sense in the situation. On my second attempt i used the same party composition I always use but started with a defensive mindset and stunning one enemy while silencing another. I managed to debuff all of the enemies while buffing myself in a couple of turns and then it wasn's a challenge anymore. Sure, the enemies were dealing damage but they were too debuffed and my healing was too good for it to matter. Once i disposed of the center enemy the other 2 were just too easy. I have been a defender of Aka as a very good and flexible character good for most compositions but i figured since this was her quest she had even more of a reason to be central to the fight. I was right, but it didn't really feel like a "puzzle" I merely had to debuff the enemies, buff myself and attack the enemy which behaved the most like an usual boss then it was just a matter of time, busywork, not a challenge really. I used instant death for the leftmost enemy and poison for the rightmost enemy. It is perhaps the waiting game of just sitting around the rightmost enemy and just poking it until it was poisoned to death which made it feel so underwhelming. at the end i was just mindlessly pressing attack since there wasn't anything that it could have done do defeat me at this point. This was on my second attempt after a short 6 turn fight beforehand. I believe that some more interactivity between the enemies would really spice up future fights, similar to the optional dungeon final boss. The battle feels much more rewarding when you feel the enemy is cooperating with each other to defeat you instead of being de facto allies just because they happend to be hitting you and not each other. I know that perhaps this fight wasn't the best for that scenario given the implied nature of the enemy but at the same time, for an enemy that is described as a physical manifestation of death it sure wasn't very threatening. I hope i'll be able to play the updates with much more frequency in the future. I longed for those moments of ponderation and joy that your work brings. I also hope to exploit my benefits of a 10$ backer in order to check other works of yours. The more I read of you the more i am able to ponder and reflect, something i don't get from most authors. I won't be expecting everything to be some sort of "Last soverign 2" or the like, but i'll enjoy what you write in different settings and with different characters. I think i'll give Crimson gray a shot soon enough. As a final note. I know you have probably been told this quite some times by now but your works sure bring a ray of light in this chaotic world we are trying to endure. Escapism is always welcome, but even moreso is to return to reality with something new. Something to analyze and to start off a personal path of reflection which could help others become a bit better themselves. Thank you for doing what you do. It is apreciatted. Work like this is able to touch people and change their world even if it's just a tiny bit, but that tiny bit is most welcome. I wish you luck and safety. I'll be looking forward to your work as i have done for a long time. Cheers!

WaxerRed

A nice heartwarming update as always, glad to have the whole liberation of Eustrin off the to-do list, but I'm most happy about Neranda finally joining the harem! My only complaint (and one that might not be justified if you plan to do this later) but I feel like there wasn't enough aftermath of Neranda's joining. For one she needs one of the fancy ruler telapads to our base so as to get out of the caves every now and again. She mentioned not liking the outside but she still might be able to have some scenes visiting the HQ like Janine did on her joining. If she's being particularity adventurous it might be an amusing hidden scence if you put her in the Givini tea house just chilling as a normal woman and not a ruler for a change. I doubt she'd even need illusions as her appearance likely isn't all that well known. And the other bit of aftermath was from the Harem on Simon choosing to have biological children with Neranda. I realize 3 years is a long time away but still this seems like a pretty significant moment no one is talking about. Robin and Wendis are obvious places conversations might happen with, but what of Janine I don't know if it has EVER been discussed if she wants an heir with Simon. I wouldn't even put it past her if she wanted to let Yhilin turn into some sort of Council run country so that no one has to go through the same sort of hell in ruling that she did. Another candidate for talks would be the Empress. She has watched all her children die from the lonely seat of immortality, is Simon ready to do the same? Will he and his harem stay immortal as they watch there children age to death under them, or will they try to make them immortal as well? But what if Simon and Neranda's child chooses to have kids? Will he have to find a way to make them immortal as well, and the generation after that and the generation after that? Sorry that got a little heavy at the end but it's a serious topic I really want to see Simon confronted with.

SantaTheHutt

In Fheliel's conversation in the Fuck Lord's palace, there is a typo: "TSmall nations became vassals" should probably be "The small nations..."

Jeffrey Lebowski

Glad I was able to explore the Tower Mine this time around, curious to see what the new resource will be good for. I liked the Neranda RP lock convo, those are always some of my favorite interactions. I suggested this way back when Fheliel joined and you agreed, so I'll suggest it again: giving Neranda's quarters a backwards teleporter to complement the one in Simon's palace would be convenient so you don't have to walk all the way through Eustrin to leave. It would also more easily explain how Simon can summon Neranda from his side.

Lamsey

The 0.51 changes look good. Aka's boss fight is definitely trickier, but manageable with the right team. Found a few more possible changes: western -> southern: https://www.dropbox.com/s/zzthdosgbecycku/Screenshot%202020-05-21%2018.53.53.png?dl=0 1st paragraph, last line: "inside... And" -> "inside... and": https://www.dropbox.com/s/s439qu3352nwbzw/Screenshot%202020-05-21%2019.02.25.png?dl=0 underly -> underlie: https://www.dropbox.com/s/i28whyghkjsayck/Screenshot%202020-05-21%2019.33.18.png?dl=0 A possible opportunity for some more Eustrin Final dialogue - perhaps this statue could trigger a conversation about Tertia and how she might help reverse the trend of the dwarves dwindling away? https://www.dropbox.com/s/vba7naxx8wep8r3/Screenshot%202020-05-21%2019.47.26.png?dl=0

Runcible Technician

Ha! I just noticed that the message board in Eustrin has unfinished requests even in the final state. Sounds like they need a certain hero to come around.

Runcible Technician

Also, noticed that in 51.1 I didn't trigger the scene in Wynn's house, but in 51.0 I did. Strange.