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EDIT: New 0.53.1 with a whole lot of polishing. If anyone wants to give feedback on the new orc balance, feel free, but I'm mainly just putting out a cleaner version for new players or replayers.

Link: https://mega.nz/file/70lDSDpL#hIIn2BuuHpGjaCKvvMqIjzSQg7JBxjbC1W2ayP0M_Hc 

TLS 0.53.1

 - Significant polishing, minor bugfixing.

 - Balance of the orc tournament has become several steps more difficult.

 - Balance of the gauntlet has changed: one piece has become more forgiving, one research option now has an effect, overly simple option removed.

ORIGINAL POST:

I tried something new this release, a reorganization to attempt to make the final stretch less exhausting. Well, it was also a way to use a chaotic development period effectively.

Essentially, I tried to make the parts that require the most testing first, so that they got more testing throughout and didn't feel rushed at the end. That sort of worked... but it also meant I was writing/scripting new events barely an hour ago, instead of a final day of just making sure everything was working smoothly. It was... also stressful, just in a different way. =/

So I don't know. Hopefully it will all be in decent shape. Maybe it will be a fatally crashing mess of typos and the whole middle part is a toaster oven repair manual I copied in by accident. As always, keep saves before content that's in flux.

Link: https://mega.nz/file/utdBRACA#OqLoNFTJ64pd5OzuQfiurGe6lJLjwinRJjRGlaaazvU 

RTP: https://mega.nz/file/XsFXVAIb#lqV3b6Z0T3RH8tZZyAAxikHLdH1PHaxD-Vjj8o7bAnA 

TLS 0.53.0

 - Big new section covering the first half of the Gathering.

 - 2 new scenes

 - Added a notification after Chapter 1 to forestall potential confusion over illustrations.

 - 9 new illustrated scenes: Comforting Simon, Janine's Wedding, Orcent Orgy, Robin BJ, Tertia TF, Uyae in Heat, Varia Standing, Varia TF, Wynn Binding

Anyway, I hope that all this has brought you an update you enjoy! I think it should be mostly stable and feel like it includes a whole lot of different elements. This is one of those I worry some players will blow through quickly, as there's not a lot of combat, but it has quite a bit of content packed in there.

I'm first interested in whether or not the update is stable and if anything major got missed, of course. Beyond that, I hope to get this update polished up so that I can focus on the second half of the Gathering.

Meanwhile, we have news that may be of significant interest to many of you: the TLS wiki is going to be moving. Please check out Decanter's post about it if you use or contribute to the wiki.

Comments

genericname12345

Excuse me while I go vibrate w/ excitement for a few minutes before starting the new update

snack

yes yes yes yes yes yes yes yes yes yes yes

BleBle

Going to try and see.Tomorrow I'll give you my analisis ^.^

SerEaglenose

Usually play through the entire update before commenting, but the line "Love need not be carnal to be authentic, stumpet." needs highlighting for just all its levels of sublimity.

John Smith

Thank you for the release. A few bugs I noticed so far. If you enter the shop for the first time on Day 3 as Riala, Nalili & Simon has a chat. The slave orc thinks Orcent threw the match despite not throwing it

BowlinJim

Haven't done the whole thing yet, but there is a tile in front of the Doom King's Quarters that is missing a wall. Only noticed it as one of the visiting orcs made their way to the roof.

DukeLeto7

Minor note. My Ginasta was poisoned during the fights somehow and exited the baths with the status, which seems wrong somehow. Maybe add some healing to the event code.

Finch

I have been getting an instant game over screen at the start of the new content. I know I am bad at this game, but I didn't think I was that bad! I don't know if its a glitch or if my saves have been corrupted somehow. I am converting directly over from 0.52.0 which could be doing it as well.

Captain Hair

So I'm through. Few bugs here and there (NPCs were walking on top of my quarters for one, check the pillars by the door) and one of Robin's dialogues seemed to repeat itself in the race scouting, but no real instability. The triplet quest got me though, I thought the other kids in town were the targets and were broken, till I found the first green haired one. Not sure if it's good or bad I investigated the Skullpounder (Someone is really creative with names, aren't they) but the info seems like it could be useful. I honestly expected him to end up like the Skullcrusher, shame Ginasta didn't get to do a callback. Other than Skullpounder I confronted Mestan directly, I hope he comes to us instead of letting things go to shit, and the Lord of Blood, who seems like a letdown. The big conference Riala's working on looks interesting, but in the preparation what most intrigued me is the change in the Empress. I'm hoping it's just her getting antsy for her "little death" and not outside influence leading her to a more antagonistic role until she gets in on the fun. Balia getting in the Lustlord's face was great. It's nice to see her passionate about something, and her proving the Lustlord was wrong to sideline her was something I never really thought about, but am glad happened. Fuzkao I honestly expect to go down in flames. Might hit one of my saves to see if investigating him is worth it. The Anak..... I saw him bringing in a last minute event coming a mile away. What he was using it for was expected too. What I did not expect was that he wouldn't have contingencies for what happens during the twist. Things might have spiraled out of his control, and I can't imagine he'll like it. The twist itself was ok, not quite as exciting as I expected. Our little party crasher is honestly a less interesting part of the plot to me. Mestan's situation was more exciting imo. Overall this Gathering seems like a lot less juggling than the first and Gawnfall were. EDIT FOR GAMEBREAKING BUG: Getting in front of Vunne in the Lustlord's room stuck me in a dialogue loop on subsequent attempt to interact.

Dubsington

I could definitely use a good toaster oven repair manual. I'll keep an eye out.

werewindle

On second day, before the orc contest, Balia asks Orcent if his "blond woman" is there. Is this intentional to point out how out of touch Balia is? Orcent instantly talks about Kara, but the line just confused me. I was sure Kara is black-haired, but I wasn't quite sure about Lucy and thought it might have been a reference to her and how Balia doesn't keep up... but Lucy is brown-haired, isn't she? Not sure if this works well with the banter they're having, because I wasn't sure if it's Balia or me who is being stupid.

Andrew B

Awesome! This totally makes my weekend.

Captain Hair

One last comment separate from my main review. I had no idea I lived in the Orgasmic Empire. There's a town named Climax not too far away. And it in turn is not too far from High Point. Don't know why I didn't make the connection that my state was run by the Empress before.

Trevor

Lotta good stuff here. Few things I noticed: - No heal events at the start of the session or at the end of each day. Poor Ginasta started out poisoned and half dead from the last fight. Mana was also an issue too as the days went on. - The chance to equip Orcent before his initial fights would be nice. - In the spiraling tower race the wrap point for the background is really visible. - I had orcent take a dive in the initial fights for the Orgasmic elite orc, but the succubus near the slave market still sounds like she was his master and had him executed. Not sure if a bug or if he lost to someone after Orcent. All in all a nice little update. Getting Gwanfall vibes and looking forward to what comes next. Edit: Also curious as to what is up with Dari. Seems like something is bothering her, curious to see what it is.

WaxerRed

Great update SL! Most minor bugs people have reported, so the only 'note' to add is perhaps adding Simon to the part at the end room so the reflect skill can be used. Other then that a very fun update....though the layout of the Orgasmic empire palace still gives me a headache and I get lost.

Seil

So, this has been a great update. Ginasta's first talk with the harem members has been great. All the different reactions. Balia though out the whole update all has been great.Not sure how displeasing Esthera is too much, but hopefully i did more or less okay. I can see a lot of little nods to the past events. And overall update felt like a treasure hunt. Except from that last part. From my experiments it seems like chests are a complete trap. They do not have anything of value in the first run and activel;y prevent you from getting the best prize in the second run, even when opening one chest and still making it in 30 seconds only give you a "better prize" while doing the same but no opening a chest gives you the "best prize" going by Anak's words. That twist at the end. Things are going to get interesting i guess. So, onto what i did on my 3 investigations. Pretty much all 3 were really interesting. Talked to Mestan directly, Investigated Lustlord. Completely empited his place. Weee. And investigared Nyst, [REDACTED] and [SPOILERS]. Tbh, that last one felt off from the start, but wow.

Runcible Technician

Small art thing that I noticed: The Thenours succubus in the bottom right of the gathering that is being hit on by the elite has a faceset image that looks like it has .jpg artifacts (white border). It probably needs touch up in photoshop to match the color key that rpg maker filters out.

werewindle

Is Mestan supposed to disappear after confronting him in his room? The empty center of the couch can be activated and Mestan says "Just go." despite not being there anymore, heh. Lynine talking about elven coffee and "when it passes through us, it has a unique effect" and I could only think of succubi using elves for civet coffee.

Vishal

Where are the Triplets in the orgasmic empire castle? I can only find two 1. Running near the vault. 2. Hiding behind a candlestick

Lamsey

Rushing slightly here, as I just got invited out for a Chadwick Boseman movie night to mourn his early passing. Apologies for any duplicate reports. This is a good start to the second Gathering. It's definitely got a different feel from the first, both in terms of being able to take full part in it and win events, and also in terms of being able to look beyond it to higher purposes. The slightly uneasy music helps to set the mood well. I'm looking forward to exploring different options on subsequent playthroughs and working out an optimal path. Random observations: the opening Ginasta-POV section is good - she's got a lot of relationships to strike up, and it's fun seeing the group from the perspective of an outsider. Nice to see Mestan up to his old tale-spinning tricks, and the return of the Skullcru--uh,pounder raised a smile. Looking forward to seeing what the angle is with Nyst. Seems like there's some potential for arguments with Esthera coming up, which could be interesting; a bit of strife between allies could shake things up a bit, since the harem's normally very on-side. Bugs, balance, etc: It was nice to finally get to use all this orc equipment I've been picking up, but the combat balance in the orc battles seemed on the easy side; I wiped the floor with everyone without taking much damage at all, apart from Grubbak taking a few unlucky hits in a row in one of the later battles. I didn't catch it with a screenshot, but the emotion bubble appears 1 tile above Esthera's head just before this line: https://www.dropbox.com/s/33pas56c4w5mlu6/Screenshot%202020-08-29%2012.06.43.png?dl=0 There's no chance to equip Orcent before his first set of fights. There's a brief moment of the Climax music track after the second IK investigation and before this line: https://www.dropbox.com/s/7ovbpwxorpitfku/Screenshot%202020-08-29%2015.07.37.png?dl=0 Typos etc: are cruel as -> are as cruel as / are cruel like? https://www.dropbox.com/s/gkhk4lbysmica8k/Screenshot%202020-08-29%2011.39.36.png?dl=0 speak for it -> speak of it? https://www.dropbox.com/s/0j7ydojagp3go28/Screenshot%202020-08-29%2011.43.59.png?dl=0 Simon says "we" will be heading "back", but only he and Nalili have been there as far as I'm aware, so maybe delete "back" to be more inclusive of the rest of the group? https://www.dropbox.com/s/x0bso3w0u35owt8/Screenshot%202020-08-29%2011.50.44.png?dl=0 "This lesser city" seems imprecise - I can imagine the Lustlord not bothering to name it, but I feel like Esthera would at least name the place she's taking over. This might also be a good place to establish the name of the capital as "Climax", unless you've already retrofitted it into the earlier section. Maybe something like "We chose XXXX because it's a lesser city but still close to Climax, the capital. It's been evacuated ..."? https://www.dropbox.com/s/n9i4ye476ab1jja/Screenshot%202020-08-29%2011.52.47.png?dl=0 chipping -> chipped: https://www.dropbox.com/s/xyk8en7h1ry4a2y/Screenshot%202020-08-29%2012.13.22.png?dl=0 This guy needs to be limited to the area near the Lord Of Blood: https://www.dropbox.com/s/lfyr4km5l5mrofc/Screenshot%202020-08-29%2012.15.44.png?dl=0 No typo here, I just laughed hard at this line and wanted to salute it: https://www.dropbox.com/s/ys3o90bjd9uj602/Screenshot%202020-08-29%2013.34.24.png?dl=0 This line confused me - how can army orcs be overprepared for an infantry battle? Looking back, I guess it's because the terms of the contest restricted it to newly-bred orcs? Or is it because they don't want to waste real soldiers on a potentially lethal battle? https://www.dropbox.com/s/r4rsfq79a43vhw5/Screenshot%202020-08-29%2013.39.25.png?dl=0 yonder thine questing -> yonder questing / thine questing yonder: https://www.dropbox.com/s/f3d11oavbbh6zij/Screenshot%202020-08-29%2014.00.45.png?dl=0 It'd be an amusing touch to rename Ralke's unique skills to something like "Vanquish Human Tyrant" and "Safeguard The Realm": https://www.dropbox.com/s/aqkwqn2jruti17h/Screenshot%202020-08-29%2014.05.02.png?dl=0 attemted -> attempted: https://www.dropbox.com/s/i40wn85hmtuhkx6/Screenshot%202020-08-29%2014.26.40.png?dl=0 Not that at -> Not that that / Not that it: https://www.dropbox.com/s/lfb783d70sczy73/Screenshot%202020-08-29%2014.54.02.png?dl=0 Double space in "of you" (end of para 1): https://www.dropbox.com/s/yzi0m1xar93w1zs/Screenshot%202020-08-29%2014.59.46.png?dl=0 can casting -> can do casting / can do a casting (I know grammar's not Qum's strong point, but it seems like a wasted opportunity to get another "do" in there): https://www.dropbox.com/s/j1lbxuyf3q5qmhd/Screenshot%202020-08-29%2015.05.31.png?dl=0 I thought this was Nice Little Girl from the sprite - shouldn't these two have wings? https://www.dropbox.com/s/v0zk3wp7c7eei20/Screenshot%202020-08-29%2015.17.00.png?dl=0 https://www.dropbox.com/s/kt5kcz5yu3dd8j5/Screenshot%202020-08-29%2015.40.55.png?dl=0 succubi -> Lamia: https://www.dropbox.com/s/uelbsvu0j2r8xcu/Screenshot%202020-08-29%2015.20.42.png?dl=0 Line not updated: https://www.dropbox.com/s/dbauh8r09v11bl7/Screenshot%202020-08-29%2015.30.00.png?dl=0 curently -> currently (note, two events): https://www.dropbox.com/s/j0qa4r6dms4rxtk/Screenshot%202020-08-29%2015.32.15.png?dl=0 https://www.dropbox.com/s/i3bknjjcxi1j4zc/Screenshot%202020-08-29%2015.32.31.png?dl=0 miss them grow -> miss them growing: https://www.dropbox.com/s/csqbhiiudqh43dj/Screenshot%202020-08-29%2015.43.18.png?dl=0 trod -> tread: https://www.dropbox.com/s/jgpcpbwo5smpnjy/Screenshot%202020-08-29%2015.50.39.png?dl=0 This line overflows, but it also restates some of the following line - suggest changing to "Taking them during the race would be the greater reward, but it would make the competition more difficult" and deleting the second sentence, since it's covered by the following line. https://www.dropbox.com/s/x7mv50km7skydld/Screenshot%202020-08-29%2015.51.55.png?dl=0 https://www.dropbox.com/s/g5r7u44a5rgv9rg/Screenshot%202020-08-29%2015.52.32.png?dl=0 Robin says they shouldn't go along that path, but the blockage she puts in place is passable even by her own team. Not sure if intentional. https://www.dropbox.com/s/db5vbbp9qtzsvvk/Screenshot%202020-08-29%2015.59.53.png?dl=0

WaxerRed

Managed to beat the Anak's gauntlet with all chests in first place! Pro Tip, be holding down ctrl it let's you skip the text much faster. Also SL Nalili's section of improving the orgy was amazing, debating over the best choice of lube!

Fulminato

Played the content. i'm a bit annoyed by another "old section, new position", i thiink is nearly the point of being overused. but just only a very little bit. the new section it's very good, i love the sections of the cast is split in multiple groups working at the same time in different place, it give at everyone some time to shine. the flow of the event is balanced enough and the events are varied enough to keep the gathering interesting. I watched "hunder the hood" so to speak and the only things i can find is the orc champion flag switched (put is already reported), leaving the lustlord chamber with the key in inventory reduce by one point the variable 0361 [Inv Lustlord] only the first day of the gathering (event page 1) not the other (page2/3). in Skullpounder's Chambers are missing any dialogue related to "dari 4th wheel" and in Fuzako's there is only a dialogue for 4th wheel 3+ not for increase it. can be intentional, but i think an opportunity to increase it and one dialogue variation for chamber will be better.

Jeffrey Lebowski

Great update! God, this is already more stressful than Gawnfall, and I thought that little escapade would kill me. I love this new turn with Esthera! I wasn't expecting it but I really should have since I've known for a while she is way more stagnant than Simon & Co. need her to be. I hope there is ultimately a way to keep her friendly (and alive) since she is more weary than hostile, like "deposing" her after undermining her rule, but depending on how strongly she clings to her governance style, maybe granting her wish would be best in the end. Trying to prioritize who to investigate is somehow worse than research. I reloaded saves so I could check each one out and there is just no obvious right or wrong choice. I like that we could choose our approach with Mestan, but it is sad that he is now more afraid of us than entertained by us. The Anak be spookin me out with his maverick moves and sudden abuse of Xestris. Simon makes compromises, but if you stop (or never start) caring about the people under you as individuals, you very rapidly lose sight of what is good for more abstract groups of people. Not a portent of good developments. I think probably my favorite part of the update was the introduction. Finally getting into Ginasta's mind and seeing her interact with others in the group after purposely avoiding conversation for years was really interesting and satisfying. Looking forward to more of her character development. Some issues I encountered while playing: -I could not get the Spared Orc switch to turn on unless I did it manually with a save editor. -Also, the Team Lost switch might also be broken because Balia said I won even when I threw the fight for Nalili. -Speaking of throwing the fight for Nalili, the dialogue box after you do so is gorked. -In the LoB's room, Qum is inconsistent when using her brilliant nickname or his actual title (can't tell if that is intentional). -In the LL's room, Dari references how she wishes she sniffed out the couch stash "the first time" even if you got the couch hint and found the stash on the first pass. -Also in the LL's room, if you get caught by his window dressing and then get caught by her a second time, it gets you stuck in an endless loop of disapproving looks because there is no delay from her reacting to running into again after leaving the dialogue box. -In the Anak's Gauntlet, Robin says basically (but not exactly) the same thing twice when talking about strategy regarding the distraction chests. All in all I am really on the edge of my seat about the rest of this Gathering and am looking forward to the next update! Great work, as always.

Dmitry F

Not a big fan of the clunkiness of racing in rpgmaker, especially considering that opening a chest takes time while you try to dismiss the text box as soon as possible. While a timer can work in rpgmaker, I think racing is a bit of a gameplay mismatch. Otherwise I am pleased with the update and most of the issues I have found have been reported already.

BleBle

Ok, here my review: In all, its great, a lot of bugs, but in all its great. -I dont like when you separate updates because I dont know what to do with the points, if high is good, its bad, the only thing for sure, its influence points its important to be high for the future. - I like the details you give, give thoughts on the first gathering. -I will be pissed if Simon dont get a shard in this gathering. -The gauntlet is a bit difficult. -I like the point that you can influence Esthera kingdom, after all she is a incubus queen,she will be pissed, but in fact that what she wants, someone who can dominate her and making her evolve, it will end in a fight where you can spare her life(and thats the right thing to do) but I hope, I really hope that she defeated some incubus kings,give it to him and train him to finish it. -I want some cider. -I hope we will get some nice treasure(more than a shining sword and the medal, like lust liquid) -I dont know if its intentionall but "Nyst" its a prefix that means "nod" in "Greek" and I think you wanted to him to be relative to "Nix" that means "Night" in "Greek" (the daughter of Chaos) maybe you want to play with other ancient languages like "Byzantine" that it would be "Nyks" or even "Noctis" in latin or exact meaning "of night" but in Greek and ancient greek if you want to be more exact you would say "Nyct" that means night or of the night, on the appareance of the character it fits, but its alright xD (Nyct is a prefix like Nyst) -Do you imagine that Lilith enter in Mestan body, the personalities get mixed and he transforms into a woman? -This update gives me the sensation that you rushed a lot in the last week. On the other hand thank you , its beautifull Cheers!

AM

Liking the update so far. Some things to note: - Can go on the door frame of the VIP guest houses - The orc who requested I throw the match says thank you even though I beat him

Lamsey

OK, took a bit more time to do a second pass and noticed a few more things: Robin50-2.png is unused? Esthera's misplaced speed bubble looks it can be fixed by attaching the "Show Balloon Icon" command to an empty/invisible event just north of Esthera. The music stays on the subdued Gathering2 tempo for the Emerald Hall orgy, which seems a bit low-key for fuckety fuckings. Not sure if any of the available tracks would be more suitable, though. Maybe just switch to a faster tempo? I have a few updated assets for you - I'll contact you out-of-band to avoid clutter here. Typos etc: next year -> next time? (Gatherings aren't yearly?) https://www.dropbox.com/s/gkqtvs3i0slmrb5/Screenshot%202020-08-30%2013.16.36.png?dl=0 Text overflow (this is when reporting orc intel to Balia before the mass battle): https://www.dropbox.com/s/v481u14vfmd1ome/Screenshot%202020-08-30%2013.47.40.png?dl=0 Double space in "she longed" (line 4): https://www.dropbox.com/s/5v6p9osdvid2sev/Screenshot%202020-08-30%2014.20.02.png?dl=0 question is she'll -> question is whether she'll: https://www.dropbox.com/s/9hf7ocrthmlzazw/Screenshot%202020-08-30%2014.34.56.png?dl=0 believe in the intent -> believe the intent: https://www.dropbox.com/s/46jm6dufrk9sn5u/Screenshot%202020-08-30%2014.43.40.png?dl=0 along succubi -> alongside succubi: https://www.dropbox.com/s/bic5ogbdc5dawgo/Screenshot%202020-08-30%2014.55.01.png?dl=0

onepot

In Ginasta's intro section at Yhilin palace, Robin refers to Simon as her father. I'd have expected some kind of reaction from Ginasta there. Given her conversations with the harem members, she doesn't seem all that familiar with any of them and their relationships with each other or Simon yet. So i'd expect her to either be shocked about that bomb dropped on her, or, if she picked up on it earlier somehow, at least misinterpreting and assuming Robin to have a more 'chaste' role in the group, as she did in early game, and questioning about how that works out for her. Even if she already had the full picture (again, i find her interactions with the harem make that seem unlikely), i really feel like some comment would be in order here. At the very least, it's a missed opportunity for some funny dialogue imho. Just getting started on the update, but I had to get that off my chest ASAP. ;)

DankPotatoes

Great update! I had a busy week, and am therefore late too the reporting party, so nearly all I had to say, has been said. One last thing caught my attention. In the orc fight, the rodakian elites yell something about "this is revenge for the thenoursian war". But wasn't the whole point of the rodakian front of the war to deny the Doom King's involvement, and disguising the troops as ghenalese? How do the rodakians know of Arclents intervention, if i passed the deception check during the war?

DukeLeto7

Just a quick check, were there any modifications to the new monsters such that there were in 0.53.1?

Lamsey

0.53.1 reports: The orc contest balance seems better - I was still able to win fairly handily with my well-equipped party, but I had to defend more and use a few potions this time around. There's still a brief snatch of the starting fanfare of the Orgasmic Capital music after the second IK investigation and before Lynine's opening line in the Doom King's quarters. I just did a quick test and it looks like this can be fixed by the following: * Move EV057 (000,001) from the Orgasmic Capital map to the Doom King's Chambers map. * Copy the "Transfer player to Doom King's Chambers" command from that event to the clipboard and then delete it from the event. * Edit page 2 on all of the IK Investigation maps' exit events by pasting in the "Transfer player to Doom King's Chambers" command to replace the "Transfer to Orgasmic Capital" event. If I'm reading the orc contest events properly, it's possible for Orcent to end up fighting the elite round on his own, in which case this earlier line would be incorrect: https://www.dropbox.com/s/xb5u6xbymkgfrf6/Screenshot%202020-09-01%2019.56.22.png?dl=0 Should there be a conditional line for this situation? Or could you simplify it by having Grubbak take pity on Orcent and join him if he'd be standing alone otherwise? That could ameliorate a little of the pain for players who're light on orc friends, and it could be justified by Grubbak deciding it's important for Arclentian orckind not to be poorly represented. This line should not be triggerable after finding the thingy: https://www.dropbox.com/s/t3hkgwaq9ix2by5/Screenshot%202020-09-01%2020.14.38.png?dl=0 took the second place -> took second place? https://www.dropbox.com/s/z5za7ufstjwvh84/Screenshot%202020-09-01%2021.13.46.png?dl=0 The two orcs in the square could maybe use the stepping animation to indicate they're training with each other? https://www.dropbox.com/s/u6ellf80li9ohcn/Screenshot%202020-09-01%2021.19.23.png?dl=0 Text overflows: https://www.dropbox.com/s/ya5au1tt8tyaihn/Screenshot%202020-09-01%2021.21.35.png?dl=0 https://www.dropbox.com/s/gcu50tfxmdqrtz4/Screenshot%202020-09-01%2022.07.49.png?dl=0 https://www.dropbox.com/s/qx7azg106ddq17m/Screenshot%202020-09-01%2022.08.28.png?dl=0 doesn't seemed -> hasn't seemed / doesn't seem: https://www.dropbox.com/s/9ovk3zv5i0lovzx/Screenshot%202020-09-01%2022.05.22.png?dl=0

Zyrus

So I just tried to create a new body for Wendis, and apparently I no longer have the Crystal of Harmony or the Demonic Seed from Sabitha in my current save, and my quest log for a new life shows that I never actually got them or something. Is this a bug? Is there a way to fix this?

DukeLeto7

Error report. On the Anak's gauntlet, Xestris can be spoken to repeatedly (ad infinitum) if you went with the orgy's slavery plan.

Mip

Found on 53.1, sentence too long for textbox: https://mega.nz/file/3Jlx3LqC#mqSAax8TYTci4eL_cmKrbJp27fh7vSXgVA_3YoVIYJ4 happens while making a deal with the bartender in the orgasmic empire run. Also, the text for the "find the triplets" task made it seem like they were all in the palace, and once I found the one hiding, that led to me going over every inch of the palace looking for hidden green hairs. Not all that fun. Maybe a hint about one being seen running outside the palace is in order? Other than that, very enjoyable update. Can't wait for the conclusion :)

SantaTheHutt

Oooh! A little good old fashioned intrigue and espionage! Perhaps I smell a bit of undermining and political sabotage coming up next? I love these parts of the game.

FormerHater

It's always nice when we get a new update, life is hectic right now so a bit of engaging entertainment and reflective content is apreciatted. I just found enough free time to play an entire day, i tried many different paths on the first and second version of the update. I was a bit affraid when i saw the comment that some people might feel there isn't much on this update but was relieved after an entire day of playing and thinking i still have a lot of things to check and tweak. The first section with Ginasta was excellent, It served as a realization point that she has been practically scrapping by or been a prisoner for the best part of the last years in the story. Even the action of just being able to take a warm bath is met with initial aprehension on her part. The reintegration process into whatever passes for "normal" is always fascinating to see and the interactions she has with the rest of the members of the party was a sight to behold. After all they hadn't really interacted on friendly terms, at least not without prison bars inbetween them. The Second Gathering is not something I thought we would ever see but i'm glad to be wrong. Sitting in the big boys table now feels refreshing, being able to intervene and speak our minds to a certain degree is an entirely different experience to what we faced last time. I look forward to seeing the development of this section as I enjoy the politicing, espyonage and undercover violence aspect. The field looks so different now in comparison to the last gathering, even the empress makes a nod to that point, but some things never change. I chuckled quite a bit at the introduction of Skullcrusher 2.0 who predictably met a similar end. At least the last skullcrusher had the decency to lick the boots of his seniors a little bit before dying. The Orc battles reminded me of how much i enjoy using them, though sadly the impaler had passed away in my file his memento stayed with my remaining forces. The first version of the update can best be described as a cakewalk. Orcent was ridiculously overpowered at least in my file, and the group battle could have been won handidly with even just 3 members. The melee felt surprisingly satisfying for an event in which i didn't directly control them. I wonder how one of our file and rank orcs would meassure up to our elites, i would love to have a chance to play as one of our regular orcs sometime. The second version of the update presented a more satisfying version of the Orc Gauntlet, still relatively easy but it no longer felt like a one sided stomping, some effort was now involved and had i had some bad rolls in my attacks it would have been possible to lose even while playing well. That I liked. Something i strongly felt against was the change of names on my beloved heroic orc. I feel a lot more powerful after using "save the world" and not "protect the realm" or whatever it was. I implore you reconsider keeping the old names of his abilities. Also, I haven't really played that much with the options of the specialized Orcs, but somehow it didn't really feel important, I always went with "knights" since they sounded pretty balanced on defense but i really had no idea. I really like the visualization we have to decide on which incubus king we decide to spy on. And finally we were able to meet with our beloved prince of the sunken continent, may his revenge be swift and painful on all of the landlubbers who have wronged his people for so long. It's so hillarious that now people actually have to take him seriously since he is no longer a random professional murder-hobo anymore. Speaking with Mestan after helping him felt great, and having the option to spy on him without aproaching directly was also a nice feeling of agency. His confessions are definetly troublesome and hope we can see more of this terrifying entity of chaos. I enjoyed the minigames involved in spying on the other incubus kings as well as the information obtained through them. I really apreciatted being able to rescue the succubi from skullcrusher 2.0 and at first i didn't relize that they had been set to be on the capital, that is one of the details i apreciatted as i didn't notice it until my third playthrough. The human Incubus King did feel dissapointing though, i will explore if there is anything more to him, don't want to feel that the only other human is actually more boring than i expected. The visit to the capital and the palace was a nice suprise I didn't think we would have. the recollection of the orc was pleasant but he mentioned i had thrown the match which i certainly hadn't done in either of the versions. the pleasant atmosphere of the capital and the request for a phalic shaped broom was very lighthearted and enjoyable, this was a great contrast to the palace, merely by setting foot inside and hearing the now gloomy, offtune and oprresively sad bgm i felt worried about the mental state of Esthera, she had already shown to be unattached to life, despondent and a bit irresponsive our first time here, but now even the workers were noticing it. The forebodding conversations were chilling, and i fear a tragic end for our beloved empress may be comming. While the conversations with the succubi about this pan-succubi event were interesting i tried to get out of the palace as soon as possible to escape that dread that had begun creeping into my head. the triplets were a nice exception to the general feel of the palace. Ginasta got to see how the party deals with trivial matters on their free time as well. The creation of IKs is something that i had considered since a long time ago when i heard the word "shard" i figured that if the shards had been whole once then a single shard could be chipped into many more minor shards such as the one we got ourselves, it was nice to explore that possibility with 2 of the IKs, i'll be looking forward to that development as well. It was refreshing to see the Anak take more initiative this time around, both in interactions and his event. It was interesting to say the least. The interactions with Xestris feel a lot more human than they were in the past and that is a welcome change, it seems not even she completely understands what is going on inside his head but she supports him fully. The gauntlet was pretty easy in my opinion as even in the competition i found most of the chests to be uninteresting. In my first round i was told i would bet "the best prize" but in the second version i got the "one of the better prizes" while maintaining the same strategy, i have to check if exploring the tower is the only way to get such a prize now. The final part felt disconcering, not due to the events that unfolded but by the fact that the Anak seemed surprised by them, If most of them know this being to exist and was actively messing with the world and aquiring more power it was to be expected that he would make a move on one who could grant him an instant power boost, and considering he is hinted to be a male he can't take a celestial shard but he could aquire an incubuss king shard. I honestly don't believe the Anak's reaction, more than that i believe it was a plan of his. Ever since Tanurak mentioned he wasn't very strong yet i believed he would attempt to grab a shard somehow this was later backed up by Mestan's confessions that lilith wanted a male body to aquire a shard so it would grant her stability I immediately felt Tanurak would make a similar move, i just didn't expect it would be so soon. I will continue to play this update and see if i can find more little details, and i will go into my cheat file and figure if anything would change if i invested on the succubus knights. This update was full of the things I love about the game, a wide sense of agency and reelevance in our actions, character development, political intrigue, both build-up and climax for different story threads, thoughtful combat and decission puzzles. I'll be looking forward to the next update and see how things continue to develop. This was a great update and i will continue to have fun with it on my free time. Without anything else to add i wish you luck and success. Cheers!

SantaTheHutt

I am glad to see Ginasta finally brought on board. I've long seen her as a check on Simon, and have questioned whether or not her initial statements could have been correct about Simon unconsciously wielding his supernatural influence to bring the harem together in violation of the members' free will. While she is currently experiencing an existential crisis, feeling defeated and bereft of purpose, I look forward to her recovery and seeing her once again challenging the basic assumptions about the nature of the harem, their goals, and their methods. Her situation parallels some of the challenges other harem members confronted or are still dealing with (Carina with her experiences of non-Ivalan deities, Varia and her supernatural luck, etc); perhaps they will be of assistance in coping with her experiences, recovering from them, and eventually thriving again. I'm a little surprised that she shows up in the harem list, given that she's more of an ally like Vhala than a full harem member (at least at this time).