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New TLS update is out for $5 backers. Feedback has been pretty positive so far, but I haven't really gotten many bug reports, so I'm going to hold off on 0.56.1 and make it an overall polish update.

Now, I do have lots of maps and stuff for feedback, but first look at the lovely Qum above! This wasn't a commission, Annikath just drew it for fun. The above is only the first version, so check out her Twitter for the other three variants.

On a completely different note, check out the new meme in the community tab:

https://www.patreon.com/posts/50106678 

Before the maps, check out an Ingrid that I didn't actually ask for. The sprite artist got confused between characters, and instead of making a new Ulfina, made some edits to Ingrid. This one is bustier, but not much... any thoughts? If this one is off in some way, I'll need to ask for my requested changes to be made to the old one.

Lastly, please provide feedback on OEA maps if you have any:

Infected Dungeon: This is a complete redesign, mostly done by me. The idea was instead of another standard interior dungeon, you're seeing a Tale being swamped by poison.

Violent Flowers: Based on the negative feedback on the old flowers, we tried some tweaks and desaturation. What do you think of this potential set?

Violent Cavern: Just a cave, but check the new wolves with glowing eyes!

Violent Cabin: We went back and forth on pillars/rafters vs clearer scene and ended up with this.

Void: Just a brief interstitial map. The recolored background is meant to represent the violence, but is it too much?

Cheerful Maps: More of the same aesthetic, really.

I'll be back throughout the coming week with various things!

Files

Comments

Darthjake

I always knew Ingrid was a girl, but now you know she's a woman! lol, no complaints, but I hope Ulfina gets some justice in the chest area too. On that note, what the heck!? is that bottom row image 5 in from the left. Right above the page number 2/12 for me, looks like someone reaching in to rub Ingrid's crotch?

sierralee

The guy is still working on Ulfina, theoretically, but thanks for the feedback. As for the second part, I'm not sure I understand what you're seeing?

Aris Katsaris

I'm guessing it's supposed to be a motion blur or something? But if we were to see it as static, it looks like a giant arm with small fingers reaching for her crotch, yeah.

Darthjake

for me it looks like a blurred arm reaching down toward Ingrid's crotch, might be an image error on my side if nobody else sees it. I'm totally going to deny any alcohol induced hallucinations though. I haven't had any hard stuff for at least a week. :D

sierralee

Oh, that's the blur on Ingrid's arm. It only appears briefly as one of the frames of an animation.

Andrei Bucur

I'd like to ask if you don't mind,

Andrei Bucur

messed up there :)) . any chance you could tell me when there will be a new big story update? I'm stuck at chapter 5. I've done everything I think.. In the teleportation room Riala tells me that there will be more to it in the "0.57+" update

Agumentic

Huh, speaking of the latest meme, how possible would it be to add a replay function for Orcent bar conversations? They are all quite interesting and I'd like to reread them, but there's currently no easy way to do so.

Runcible Technician

Pretty special that you get fanart from the actual game artist. The other maps look pretty damn good to me. I'm glad that the coloring for the sprites match the coloring of the scene. I was hoping that would be the case.

Decanter

New Violent flowers... I mean, the Easter egg ones are gonna look like eggs until they stop being egg-shaped, but the others look fine. Cave and cabin look good. Void looks fine. Happyville looks very pleasant. I especially like the fountain and window flowers. Swamp area looks okay except I have a similar problem with the coastlines as before, only worse because these literally have right angles. I like the concept for the map at least.

WaxerRed

0.56 just came out 48 hours ago so it will be a bit before 0.57. Usually 1 to 2 months between updates.

sierralee

Haha, that's a new request! I had not really thought about this, but in theory I could copy all the text from those conversations into another event.

sierralee

Thanks for the feedback! And yes, it's nice to have Annikath's passion for the game. ^-^

sierralee

Thanks for all the feedback! Good point about the right angles again... I'm too used to RPG Maker...

Agumentic

Well, if it's not too much of a bother, I personally would very much welcome such feature.

Grim8P

There are a lot of conversations that would likely be good candidates to reread such as the lengthy one in the newest tower section.

sierralee

Unfortunately, I've realized a rub in actually implementing this: creating the menu accessing the conversations. Sex scenes in the game are usually controlled by switches I can reference, but for Orcent's conversations, there often aren't any good ways to check which conversations the player has seen. If somebody else wanted to make a build with all the conversations, it wouldn't be that hard, but in terms of adding a new feature to the main game, I think it would take me too long, sorry.

Decanter

Just realized I forgot to comment on the new Ingrid but I didn't see any problems with it.

Decanter

There are many conversations a player might wish to review but I think the only practical solution for all of them is keeping many saves, or a dialogue dump of the whole game.

sierralee

The overall response seems to be mildly positive, so I've switched over to this one. Now we just need a couple changes on Ulfina for everything to be standardized, though hopefully she'll get an overall upgrade.

Lamsey

I could swear I posted this earlier, not sure if I imagined it or if Patreon's spam filter is being overenthusiastic again... The new Ingrid battler sheet looks fine to me - the old version didn't look bad, but the new version is a bit more consistent in bust size across the different variants. Her sleep/poison status loops are also now more consistent with the other characters. The Cheerful Tale maps look improved - the subtle variation and patterning of the tree placement means it looks more organic while still being eerily ordered; more like managed forestry than a wild wood. Together with the godrays and the dancing flowers, I think they do a good job of conveying the overbearing tweeness. The Void seems OK, although it's difficult to gauge how the transparent edges will interact with the moving background (assuming the background does move?). I like the beam partially blocking the gore around the bed in the Violent cabin, since it leads the mind to imagine further horrors behind it. The wolf cavern with the glowing eyes is appropriately eerie, although it might be difficult to see the details on screens with poor contrast or black levels. The new version of the Violent Woods looks good with all the sharp shadows, and I think the flower samples would be an improvement, since they're more varied and reminiscent of poisonous berries. I like the new concept for the Infected Dungeon; it gives an impression of a Tale in the process of dying and sinking into the firmament. The terrain needs its corners rounded off, as mentioned by Decanter; I also think the flooded buildings should show some signs of rot/decay, with the ones on still land perhaps having mouldy or fungal growths instead.

sierralee

You did post this earlier. Since I got a notification but didn't see the comment, I assume Patreon ate it again. Anyway, thanks for your feedback! Yes, the background should move. Expect to see some of those changes in the new version of the map, because we've already iterated a bit on it.

WaxerRed

Minor bug. For the Esthera Cunnilingus scene their isn't much of a chance to see the second picture. It is almost immediately covered up by text without a chance to properly view it.

sierralee

Oops, looks like I forgot the wait command because I used a shift instead of the usual. Fixed, thanks!

Andrei Bucur

I Ran into a small bit of frustration in the Anak's Gauntlet.. there's a chest in the south-west part of the map that I believe is impossible to get. >-!