June 6 Update (Patreon)
Content
Side stuff isn't exciting this week. There are new OEA maps, but they're just more of the same dungeon. No trailer updates yet. DStP feedback is winding down, though I'm pleasantly surprised that I've surpassed any of my previous ratings on the platform, even Ouroboros. Getting to the point where there are "gameplay good, porn bad" responses.
TBS2 book release promotion is done, though the full results remain unknown. Right now, they seem odd. Only meeting lower expectations, but they've pushed sales of the first book actually higher than the new one, which is something I haven't seen before. It's been nice to hear from so many people and the numbers are decent by most standards.
Still, they're worse than projects I put far less effort into, which is discouraging. I've thrown all the promotion I can out this weekend, and while the vicissitudes of the market could go in many directions, I wouldn't predict they'll be particularly surprising.
However, I anticipated and planned for this. With so many other issues off my plate, I can easily retreat into TLS work. There's nothing else I'm obligated to do, and things like a public OEA demo can be put off until later. My hope is that focusing almost entirely on a familiar beloved project will keep me from crashing emotionally.
Expect more info about that in the coming weeks. I still need to do some things, like approving OEA maps and replying to emails and such, but the intent is to focus on TLS. The big event will cover the next two or so updates, and it's supposed to be a complex payoff for many things set up so far. Please look forward to it!