June 26 Update (Patreon)
Content
This was a bad week for me, but unlike previous updates, this week's is about triumph over adversity! I have gone deep into 0.19.0 and though I can't predict when it will be done yet, I'm happy with my progress so far!
One bit of business: unless I consider something new or someone comes up with a very compelling argument, I am going to thank Nesoun for his work but NOT move forward with him. That means I am back to square one with finding artists and I'm not sure what to do with this commissioned piece. Advertising, I guess.
The coming update will cover a period of several months of in-world time. I'm not going to implement any kind of time system, it will all just occur in nebulous game time. Though it wouldn't make sense for the characters to actually resolve things in the order that players likely will, I think this will be more fun to play for this segment. So if you can accept the sliding time scale, you'll be able to go about and do all the things with little concern for missing others.
I don't want to lose precious momentum and today has enough distractions, so I think I'll keep this short. See you next week!