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This period is always odd. I know that people are playing thousands of hours of my work based on Steam analytics, but I know little about those hours. There are some reviews I'm very grateful for, a few threads/comments, and a little Discord chatter. That's a tiny fraction of the total human reaction - that's normal for any creative work, but it still feels odd.

How is the game doing? It's selling faster than my previous releases and it isn't a breakout hit. It's too early to say anything more than that. There are general trends that, though it would be possible to use them for estimates, can't be modeled with enough precision to give relevant answers.

So fingers remain crossed. Negative reactions have come in, but no negative reviews yet, which is unusual. If you enjoy this sort of thing, please feel free to interact with various elements of the Steam page. Maybe it helps... algorithms? More seriously, the next threshold that has any known mechanical benefit is 50 reviews, and that will likely take a while.

Anyway, all of that is still ongoing. I'll just leave this a relaxed update with some more lovely fanart. Look at Aka and Yarra! They seem "relaxed", for certain values of relaxed. ^-^

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Leveler All

Ill say give it a good while, its like making a presentation for class, no matter how many times i do it, the sensation of standing in front of the class will never go away, let the reviews and opinions go in over time and like always focuse on the constructive opinions.

Vitreous Humour

OEA is really, really good. I've been holding off playing dev slices so I could experience it right the first time, and if you told me it was made by a large indie studio I wouldn't disbelieve you. I'll try to tear myself away from the game to drop a review, sorry!

sierralee

I'm very glad to hear that you're enjoying it so much! But yes, that review will be helpful whenever you can get a minute.

Adison

I still need to get oea steam version I have been waiting for steam just because it’s easier transferring between computers. I got a new computer recently and been having to redo everything.

Darthjake

Grats on the new 'puter, sorry you had to do that, it's a pain, I know all too well.

sierralee

I know that feeling. I hope you enjoy it on Steam once you have everything set up right!

Quiet Stranger

After wrapping up my fifty hours of Once Ever After, without thinking about what I was doing, I deleted the game from my Steam library. I had quite the fright wondering if I had carelessly deleted over two hundred precious save files in doing so. I did not, mercifully. But I could have. And I would like to request that 0.6.1 include features like automatically securing and transferring saves through the Steam Cloud, and perhaps an expanded save capacity. I create extra folders manually as needed (as a force of habit, with well over a thousand saves on the Last Friendlord), but it would be very convenient if I did not have to.

sierralee

Is Cloud Storage not working? I tried to fill out the whole page for it, but there have often been problems in the past. If they're not functioning, I'll try to look into it again. Anyway, congrats on finishing! Please review if you haven't, and upvote other quality reviews.

Runcible Technician

Every one of your games is a gem. I'm glad to hear that I'm not alone in thinking so.

Quiet Stranger

Absolutely. I purchased a Steam copy just so I could leave a review, though I should still like a Patron key to gift to a friend. As for the Cloud Storage, I believed it was not working (or at least not working correctly). I might be candidly mistaken. I will check it out. I took more technically experienced community member at their word when they encouraged me to suggest it on Patreon as a feature, but my misunderstanding might have been infectious.

sierralee

Oh, I'd believe that I screwed it up somehow. The page has several steps, so it's easy to miss something if you're careless. If anyone seeing this notes a problem, let me know! Your review is much appreciated! I will send you a key by message shortly.