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Here it is everybody! TLS version 0.21.1:

Link: https://mega.nz/#!Gl9HmLDL!73S7-27nRO7JxJ9Y6A8mHk6Kq2inrnFEEYCNNxmaAgs 

RTP: https://mega.nz/#!P0ECkQTT!f26wXuKtfv4-EonLds_Iy0TPCkJkonB6cHrm51EA64E 

Under normal circumstances, I would take a break, then do more testing Thursday/Friday before a weekend release. However, given the mapping-related delays, I don't want to add any more days to this development period. So we're doing this now!

Doing development/testing in pieces like this and then putting it together at the last second is a recipe for bugs, though. If you're the type who only likes to play through once, this would be a good month to wait on the bugfix version. I'll be around for the next three hours or so before I go AFK for a while, so please do report any critical bugs early.

There are a lot of things I want to say about this release, but they're all spoilers. So... enjoy!

Here is the schedule for the upcoming days:

Nov 11-13: Ouroboros promotion

Nov 18: Ouroboros goes non-exclusive

Nov 19: TLS 0.21.x Public Release (have to delay it due to all the other stuff)

Comments

KingPufferfish

I'll be playing this right now. If I find any bugs I'll let you know.

Nagashofchaos

Bar in Dark Elves town city with the Remlar: the chairs inside of it have coalition while the counters don't. (doesn't block any conversations)

Ripe

And I was just about to go to sleep... oh well, hope I won't oversleep and be late for work tomorrow.

Wildeyes

Here I am working late and opening the next morning. Is that going to stop me from playing? Probably not.

Secular Reason

I took the right days off... Testing commencing!

Secular Reason

Denmiel - Mushroom Farm has a second page in the code, but it is blank except for the picture of the character. Makes a blank text box come up when you talk to her after she offers to sell you the Mushroom Farm.

Jan Reese

Great update, really enjoyed playing it. these are the bugs i could find: inside shady oak: chairs not walkable but counter is: <a href="http://prntscr.com/d5ar57" rel="nofollow noopener" target="_blank">http://prntscr.com/d5ar57</a> text stays onscreen after using f12 to get back to menu (stays even after reloading): <a href="http://prntscr.com/d5band" rel="nofollow noopener" target="_blank">http://prntscr.com/d5band</a> aka standing around in elevated house: <a href="http://prntscr.com/d5bcaf" rel="nofollow noopener" target="_blank">http://prntscr.com/d5bcaf</a> mushroom merchant empty text box after first conversation: <a href="http://prntscr.com/d5bci1" rel="nofollow noopener" target="_blank">http://prntscr.com/d5bci1</a> barrels in the flowhouse are also missing collisions: <a href="http://prntscr.com/d5bxg4" rel="nofollow noopener" target="_blank">http://prntscr.com/d5bxg4</a>

Curtis S.

Just started playing, noticed two things. When you first enter Theltiar and talk to the first elf, she says, "But here, I with you the best of luck with your business." That "with" should be "wish." Also, in Denmiel, the cliff north of the entrance, the southeastern tile, with the vines, allows you to walk up the cliff. I don't think that's intentional.

Argo The Ratfolk

Has anyone been able to figure out the correct tree shifting pillar/order of pillars in the tree maze map where you fight the corruption seeds, so that you can get rid of the tree that is blocking access to the section containing two bone piles? I swear I tried everything but couldn't figure out the right one/order.

Censuur

Has been a joy to go through, here's some of the issues I ran into;, Spoilers ahead so beware. Doors lack opening animations you can walk on the tables in the bar in Denmiel, can't walk over the chairs. Min dialogue: "Selling herbs... one bad crop can wipe out you" More information dialogue with Orielle; "Given your the information you control, it would be all too easy...." Not sure if it's intentional, but talking to Altina after Orielle joins you lowers her standing with you by three points healing butterfly quest is marked as completed but remains an active quest

Dr. Genesis

A conversation between Altina and Aka triggered when I entered the city with Lynine in it after Aka said she wanted to practice her Storgan. Altina is not in my party.

Decanter

There's something that looks an awful lot like a debug Aka on Elevated House 2F.

Zyrus

How do I question the girl? I've talked to everyone else on the map and checked all the 'alleys' and found nothing.

Skull Leader

I hit a bug on my second run after closing the foci point in the house. I got access by the front door because of Lynine but I tried leaving by the other method. I got into the sewer but was unable to go anywhere. Could not remove the barrier from that side and the normal exit at the bottom did not work. 3 mins later the clock ran out and nothing happen...Had to reload.

Darthjake

I didn't really notice much of a difference from my Sane and not Sane Altina saves except for Altina's dialouge. Simon with the sane Altina went with Elder Lynine and not sane went with Orilise. Neither version of Altina spoke to me in the Great Root regarding the tree that was blocking off the 2 skeletons below Orilise so hopefully someone smarter then me will figure out the way to get to those. I did get another merchant, yay me! And I got another relationship recruit for Yarra. Other then the bugs already listed I did not find anything game breaking. Great Update!

Curtis S.

Most of the things I've noticed have been mentioned by others, but I do have one more. For the potion maker, the highest reward tier is for having 8 Kingfall leaves, but I've only been able to locate 6. Am I missing 2, or are there only 6 in the game?

Greentext Guy

Loving the expansion so far but where can I rest? At the Inn it just says I already have lodgings.

Greentext Guy

Oh and you can walk on the tables but not the chairs in the Unshaded Oak. (not sure if I should be putting bug reports here)

Ripe

A question: can we get all of those optional personal weapon creation quests listed in game (the way Aka's personal weapon quest was back in Stinefored)? I'm asking because I had to admit that I forgot what each of them required...

Curtis S.

Okay, I think I've completed everything available in this update. Managed to find two elves willing to emigrate to Yhilin. All quests seemed able to be completed. I liked Min and hope to see her again. Of course, I like the merchant succubus and others. Many authors have trouble making compelling primary characters, but you've managed to create tertiary characters that I hope put in future appearances. I enjoyed the update. If I have any quibble, it has to do with the fact that you stated that you'd have to make a major choice between the two elven kingdoms this update. I imagined you'd have to side with one against the other, but, no matter which path you choice this update, it does play out very similar, and Simon finds himself in basically the same situation either way. I'm not really complaining. As I said, I enjoyed the update, but I do find that statement somewhat misleading. Congratulations! Your journey to the Marketing side is complete. :p Edit: Quest Log. Certain quests are not marked complete. One is Conquer. It makes sense since it's ongoing, but while the Govern Yhilin objective isn't complete, there is a completed objective that just says spoiler. Forging Ties is also not complete, although this one may be ongoing as well. Finally, Save the Queens is marked as incomplete although all objectives are completed and it probably should be done. Okay, back to the maps. I'll try to have the next versions to you in a few hours.

IndefatigablyBeatific

I very much enjoyed the conversation between Aka and the elf woman who you give the butterfly, as well as the dialogue with Min, Megail, and Simon. It was all very personal in an endearing way. That aside there are three things I didn't see reported elsewhere, which I compiled here: <a href="http://imgur.com/a/F2HFd" rel="nofollow noopener" target="_blank">http://imgur.com/a/F2HFd</a>

Dr. Genesis

A couple of times now, you have used the phrase "There are larger games afoot." This is not quite correct. It should be "There is larger game afoot." "Game" in this context is a singular collective term referring to animals that are commonly hunted for sport, not games like poker or chess. The phrase is a metaphor describing how a hunter may set out in search of one animal, but happens to find signs of a larger one and decides to pursue it instead. The Empress uses this phrase incorrectly a couple of times, but that isn't really out of character, since I doubt hunting plays a major role in succubus culture, and almost no one would dare to correct her. An elf may also misuse the phrase if they are unfamiliar with human language, but Reliar Orilise really ought to get it right. Also, the phrase "fair game" is another hunting metaphor referring to game animals that may be legally hunted during the current season.

Decanter

Working my way through, but slowly. Is there supposed to be conversation randomly situated in the northeast corner of the forest overworld map?

Bladestorm

I don't know if this has been fixed but after talking to the mushroom elf it doesn't having anything to say when you talk to the elf again

The Biddz

Upped my pledge for ya! Gotta say, this is honestly one of the most gripping games I've ever played. The quality of your writing is fucking stellar and I have never felt like such a bamf. So many games have you save the world or a country or something. None I've played have let you fucking take over, which is sooooo cool. Since this is only version .21 out of what I assume is going to be 1.0 (which is a lot of versions left), I have to ask, how long is this fucking going to be? Cause its already 20 hours long, which is a TON of content for something like this

Edward Culham

Bug found: when Aka talks to Leanne for the time in Stogal, it doesn't update and simon just stands where you talked with Aka asking she can learn the language from Simon

Bladestorm

I just got to say after playing this update I like the touch with the different language color and having to learn more to do extra things, nice touch with the muttering elf. Overall great work again, hope see more of min and her growth as a merchant.

sierralee

I just updated the game link to 0.21.1. Just the bugs that have been reported so far, but I figured that anyone who was waiting to play the game until this weekend should have a smoother experience with those fixed.

Dream Fractal

EDIT: Is the placement of the seal at the tree cathedral's focal point of corruption something that happens "off screen"?