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New build of version 70! Usually .1 builds are boring, but this one has quite a bit of added content that might interest you, specifically in Orilise's quest.

Link: https://mega.nz/file/H9NABCqC#v5vQsdTXDtHlGJGpxwhippZg-czhAu_gBg-a84dkBRk 

TLS 0.69.1

- Substantial content added to Orilise's quest.

- New bonus added after Lynine's quest (in Renthnor Wilds).

- Misc bug-fixing and polishing.

There were fewer bugs in this update than I expected, which is fortunate, because I added substantially more content than usual. If you care about Orilise's quest, you might want to replay it to see the new scenes. Mid-quest saves should be fully compatible with no issues, you'd just miss some.

I took care of nearly everything, I hope, but there may be lingering mathematical issues with Orilise's quest. Many people are reporting ending with Racism 1, for example, and I'm not sure which event they're missing, or if a bonus isn't getting applied.

Uh... I guess that's all there is to say. Onward!

Comments

WaxerRed

69.1? Nice.1

WaxerRed

Small bug. The green potion/pin chest has its initial dialogue swapped. If you have the pin, he'll tell you there's a pin inside but it's a potion. If you didn't take the pin, he'll tell you it's a potion, but it's the pin.

Dragof2

Wait, you mean that racism 1 wasn't intentional? I thought it was a cute little joke that she had overcome and become a stronger person, but due to her long history of holding her beliefs that she still viewed things in a certain frame of mind. Or that an intervention can only do so much. Well I guess I can at least report that I also experienced that weirdness.

Dubsington

Cool. Thanks for sending out the notify!

DukeLeto7

Incredibly obscure typo report: Stineford Succubus Tower 3rd Floor (008,008) Page 2. "We also have magically charge vibrators that let you generate sexual energy faster in battle." Should read to match page 1: "We also have magically-charged vibrators that let you generate sexual energy faster in battle." That is all.

Jeffrey Lebowski

The new interactions during Orilise's quest are really interesting! Adds a lot more depth to Grynyth's past motivations and makes her rather sudden deradicalization less jarring. Also for the record, I also end the section with 1 Racism now

Zanfib

I reach a point where Racism and Frigidity are at 1 and there is no clear way to progress.

WaxerRed

Woah, loved all the new interactions in the prison! It gave me pretty much everything I wanted to see. More emphasis was put both on the mother's mistakes in the past, and with some more insight about her own personal history and origin. For me it takes the section from an "A" to a "SSS" level quest. One of my more favorite harem introductions in the late game. Plus I love the tone of the day timer events. Days 1-30, calling the Mother out for her mistakes and problems. Days 30-60 showing a softer side to the mother and her changes for the better. Days 61-100 Telling the Mother to quit masturbating all day, we have shit to do. All in all, a very great 0.1 update to a very 'nice' update.

Jeffrey Lebowski

The day 100 event was super hilarious to me because I actually completed the quest and started doing other things. But then I remembered I didn't just fuck around and waste time to see if there are any more events that just happen from time passing, so I loaded a save from just before I completed the quest. Then the very next event straight up accused me of fucking around to see what would happen - I just burst out laughing!

Lamsey

I think the additional events you've added to the trainer quest are a definite improvement, and a good reaction to what I guess might have been a somewhat dispiriting amount of critical feedback. The explicit mentions of the passage of time are also good, because they hint about the fact that the elapsed time matters in addition to making it clearer that Grynyth is slowly changing over time. I finished the quest before getting as far as the Tertia event, but I guess that's an intentional possibility since players should finish in under 60 days for the best outcome. The only one of the new events that didn't fully land for me was the one about the tortured unsuccubus. I felt that Nalili seemed to accept the explanation more quickly and completely than I'd have expected, given her initial anger and the severity of the crime. I understand that her quick acceptance is supposed to take Grynyth aback, but I still feel it'd be better if that acceptance was qualified. Perhaps the end of the line "But making one mistake for those reasons is something I can understand" could be massaged to something like "is something I could come to understand". The voyeurism event outside Hilstara's room can be triggered from outside the room if a time-based event (e.g. "Have I really been here a month") pulls Grynyth outside Hilstara's room after unlocking it. After triggering the event from the west, Grynyth tries to walk 2 squares west, and gets blocked by the table with the flowers, resulting in a lockup requiring a game restart. Looking at the event code for the above... it doesn't look like the voyeurism events respect the "don't show sexually explicit art" setting. I assume that's deliberate because they wouldn't make much sense without them? Grynyth's cell is surprisingly devoid of plantlife, considering Orilise says it was furnished "to her specifications". Maybe adding some plants in the southwest corner would make it seem less inhospitable? It doesn't appear to be possible to get Racism to 0, as noted by other players. I can find ten occurrences of "[Racism] -= 1" in the event dump, but two of them are mutually-exclusive since they're duplicates of the same scene in different branches (the "Research + L" scene in Riala's crystal event). I realise it would be a complete pain in the arse to change, but the use of the word "Frigidity" bugs me, since it usually carries derogative and misogynistic overtones; according to Britannica, it seems its use in medical contexts is now discouraged for the same reason. It feels like a term that would actually be used in a real 'trainer' game, and not in a good way. "Prudishness" or "Puritanicalism" would maybe be less problematic and more descriptive of the actual character trait. I've always thought of the 'Mountaintop' music that plays after Melymyn's defeat as Ivala's theme, so it feels odd for it to play during Grynyth's capture. I'm not sure what alternative to suggest, though, since you're already using Elven Dungeon before that. Possibly Elven Royalty, since it has a slightly sinister/uneasy tone and it has echoes of an invading Incubus King in the forests, but I'm not sure if it has the right feel. There's a boss fight and quite a lot of dialogue before the decision about whether to kill or spare Grynyth, and the player might not have realised they wouldn't be able to save before having to take a major decision. Maybe offer a save point before the decision, e.g. before the "... Grynyth, have you changed your mind?" line, while the screen is blacked out? The downscaling of the Lilith scene art seems to be noticeably lower-quality than usual, especially the aliasing of dark outlines. It'd be trivial for me to fix this if you provide the final high-res copies.

Jeffrey Lebowski

Oh, quick note: for thematic purposes, I think it would be better if the "Respect Orilise's request" sub-objective for her quest showed as failed if we spared Grynyth.

WaxerRed

To play devil’s advocate against the comedy of the Mother keeping just a tiny 1 racism point, perhaps she can overcome the last point with an interaction with the orc guard at the stairs? She could talk to him and learn he isn’t just part “savage race” of orcs she thought she knew. Maybe after a month in the prison she learns the stair guarding orc is actually a unique individual who has a name, loved ones, hopes, dreams, ect.

WaxerRed

Small dialogue note, during the Mother's section on page 3 of Riala's events with her she has the line Mother: "I mean... better than me. If you had a shard, you'd be a stronger goddess." This line will play even if Riala has a shard. So perhaps a check like with Orilise to see if Riala does or doesn't have a shard? Or simpler the line would still make sense both ways if it was "If you had a shard as large as mine, you'd be a stronger goddess."

DukeLeto7

Complex reports from the forums that I'm just going to relay because I haven't delved into Orilise's quest yet. (I did not kill Grynyth and you can't prove I did...) Tahxeol said: ".., to finish the quest (unless I missed something, also very probable), you have to go to the bottom left corner and choose 'Finish'. Doing so teleport me outside as Simon, but without giving me back the ability to save anywhere. Because the quest is completed, the orc that prevent access to the prison is back, meaning I can't enter to exit to fix the problem. Also, I think I ended up softlocking my save a bit before (but this problem is easily resolved with a save editor): one of the events activate once some stats are low enough when you build up magic (She will talk with Riala). However, if your magic is already at max value, this event wont happened. And because I couldn't find anything that lower the mana in the cristal, no event was available)". PopeBiscuit said: "I believe I achieved the same softlock in Orilise's Goddess Trainer quest that you did. I could not acquire the strapon scene that would have been the last I needed to graduate Grynyth. I just wandered a bit but could never get the scene or graduate her." ..."I believe I found another bug during that quest as well, I talked to Hilstara and unlocked all the additional sparkles. I could not access any of them except for the magic increase at the south bed. I did not watch the succubus scene in the doorway, when I activated the sparkle on the south bed it activated a doorway scene and so I was transported out of the room. When I went back to view the succubus scene in the doorway, Grynyth tried to take the necessary steps to confront Yarra, ran into the table and I couldn't do anything except reset the game." Fulminato said: "if you trigger the simon lust variant before trigger the "dream assault" scene you reduce frigidity by 1 not 2. and there is a 1 racism point irremovable mean you don't have any leeway for completing the quest" Hope that's usable.

Rachnera

Also got the "Grynyth endlessly trying to walk into a table if interacting with Yarra's spark from the left" in 0.69.1. While it is funny to treat Grynyth as a side character even in the interface, from her sheer number of scenes alone, you likely want to give her her own spot in the Reflect menu. Since her files follow the standard naming convention, can be done simply by adding her name to the list: https://github.com/Rachnera/tls-gallery-filter/commit/c96e83500a99fed2e27e8906702044fd4cc8c1a4 Otherwise, good job on the update. The new dialogues definitely improve the pacing by a lot. If I'm going to nitpick, maybe some explicit feedback of how swiftly the training went at the end? You can technically deduce it from checking Grynyth's RP value, but you know how your audience is a sucker for being called a "route optimization genius".

Fulminato

Premise: some of the event in the gooddess trainer are very convoluted and so there is the possibility i miss something in the workflow and thus coming an incorrect conclusion. 1) leaving one point in racism mean you stripping any leeway for completing the quest (event 54, coordinate: 2,14) let you finish when the sum of frigidity, Self-Rightenouness, Dichotomous thinking and Racism is 1 or lower. [with 2+ the option to end the quest don't trigger] so i suggest to increase the threshdol at least of 1 point. 2) Yarra event "lust variant" (coordinate 17,6), the one triggering the #5082 switch, reduce frigidity of 1 in the "page" 2, but by 2 in "page" 3. and without the -2 you aren't able to bring frigidity to 0, with cumulate with the unremovable 1 racism mean you can be actualy locked out the quest resolution. [dukeleto already reported it] 3) Gate Beyond riala third event for gaining 3 magic with the crystal it's pointless. you need every other max magic bonus to reach 9, so you already triggered all the event requiring a magic threshold making the boost in magic generation useless and you already used the crystal a lot just for reach the threshold to fire that event alone. The fact there aren't any other way to build magic and most event requiring magic wipe the magic stored only sharpens the fact. My Suggestion it's to change the requirement for 3 magic generation to have done riala second project and the magic boost you can "buy" from hilstara (switch #5095/Magic Boost)