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In this episode I took a look at No Man's Sky!  I feel like discussion of the game proper has been lost in the derailment of the hype train and the kerfuffle about whether its marketing was truthful, and I kind of wanted to step back and look at the game as it stands.

This episode was also produced much faster than normal - a two week turnaround instead of my normal month-to-month approach.  I kind of feel like it shows, a bit, but I'd like any/all feedback.  Like I said in that housekeeping video, I'm trying to figure out how to ramp up production. I've got a few more experiments up my sleeves that I'm working on, but I was wondering if I could straight up brute force more videos out the door.  And... I dunno, maybe? Again, let me know!

Oh, and as a reminder, don't forget that The Gaming Symposium has formally started! Episodes should be up on the last Friday of every month. In this first episode we looked at the French surrealist indie RPG OFF: https://www.youtube.com/watch?v=K41pPdnZTzw

Files

Errant Signal - No Man's Sky

I really really hate actively playing No Man's Sky. I loathe its interface and I hate how aimless its design is. I also find it somewhat transcendent when I just give myself over to the game, and it has been a soothing presence after a lot of hectic days lately.

Comments

Ville Nurmi

Thanks for the video, Chris. It's good to hear commentary on the game itself. The other kind of critique has been plenty. The way you characterize No Man's Sky must be the most plausible description of it that I've heard. I really like how you point out the good and the bad, and on top of that you find a niche for the game, a purpose for its existence, so to say :-). I can't say I noticed the short production time as any kind of deficiency in the video. Maybe it means that the half of the time you usually spend on a video is adding extra polish, and you are capable of producing good videos also without that polish.

Ian Danskin

Out of curiosity, what did you do to speed up production?

Andrey Kurenkov

Very glad to see the video, enjoyed it a lot. So much of the conversation is drowned out by the hype that I have seen only a few instances of talking about the game on its on terms, as it is now. I did not notice much of a shift in terms of production (got some nice editing jokes in there), but to be fair I think this is a more straightforward topic to tackle than others you have in the past so perhaps the fast turnaround is not applicable for all topics.

Pasha Alpeyev

Enjoyed this as much as any of your videos. Keep them coming!