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Hello friends,

I hope everyone is enjoying the holidays.  I've been busy cooking up Build 6 (version 0.6.0). in studio.  Here is what I am developing for Build 6.

Vehicles Are Drivable

One of the main features I am implementing in Build 6 is drivable vehicles.  I've been working on this for a couple of weeks.  I got the mechanic to work now I just need to flush it out.  There a few things that needs to be fixed.  When Build 6 releases, I might have a few vehicles drivable or maybe just one.  This is just the early stage of this and will be improved as I push updates.

Improved Animations

One of the main issues I am tackling right now is better animations and models.  I am working my way towards the quality of models I would like for this game.  Animations are not quite there yet.  I was using my game editor to create animations but I am not satisfied with the results, so I switching to a different process.  Once I get this down,  I should be able to create high quality animations.

Introducing Fluids

Fluids is something I have been trying to implement, but I haven't discovered a good way to do this until now.  Earlier versions I had a little bit but it was barely visible.  I discover a way I can implement this now and I can't wait to see the results of these when I implement them.

New Art

I have a new way I'm doing art now as well.  The old way of create even concept art was long and took a lot of time.  I found a faster process and it will allow me to create art while focus more on development of the game.

With the new method of doing art,  I can create the mood and the environment I would like for Love X Lust with more accuracy.  You will notice the benefits of these as I continue with updates. 

New Music

I have new music as well and this is much better than the ones I had before.  I felt I wasn't getting the vibe or mood that I wanted with the older music.  The music I've implemented is retro wave and it will fit with the theme of the game.

When Can We Expect Build 6

I shooting to release Build 6 at the end of the month, but the new features I am adding might take longer to implement.  I felt my recent release had a lot of issues and I'm trying to avoid putting out a lackluster build.  I want to thank those who have been patient.

Patreon Page and Membership Benefits.

I will be making some changes to the Patreon page,  improving some of the graphics and the about me section along with some goals I have in mind.   Also, I would like to start posting polls and get better feedback from patrons.  Expect some changes to the page in the coming weeks.

I am planning to create exclusive development videos for Tier 2 and Tier 3 members.  This will be coming maybe once every two weeks.  Only members Tier 2 and Tier 3 will be able to view them.  Higher Tier members will get an in-depth view of the development of the game.  My first couple of videos probably won't be that exciting to watch at first, but I will improve as I get adjusted to putting these videos out.

Thanks for your support!

I would like to take the chance to thank everyone for supporting this game,  this community is growing and I want to show my thanks to you guys by giving you all a great game.  This is a very ambitious project and I really enjoy making it.  I hope it becomes enjoyable to play.  I will be created polls and ways for you all to have an impact on the development of the game.  I have a discord,  if you have any recommendations on what you would like to see in the coming updates please feel free to share them.  I would like to hear more reviews and suggestions.

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