Development Update 8.23.2023 (Patreon)
Content
Hey friends,
Finally, have a video up for a development update. Sorry, this took a while but I have been focusing on improving the quality of all aspects of my project. I've had a lot of setbacks to get to this point but content will be flying faster now since most of the hard stuff is been taking care of. For example, researching skin details, improvement in environment quality, and Joint Correction Morphs.
Patreon Changes :
I won't be doing Screenshot Sundays anymore. I want to invest more in the development update post. I want to give you guys good-quality information about the project. I want to make it a goal to have weekly updates but I think bi-weekly would be better for all of us. So I going to put updates every two weeks.
Development Changes -
- Scene Environment improvements.
One of the major improvements to the environment is lighting and the ground. The ground has tessalation now which means it won't be just a flat surface anymore.
- Visual Lighting improvements.
- Models
Here are changes made to the model's new hairstyles with physics. Skin and eye shaders have been improved.
Some of the clothes for the model have physics too but they aren't compatible with all body shapes especially the plus size models.
- Model Shader improvements.
- Physic
Every model has a ragdoll so they can be touched and pushed over now. In previous builds, only the player had a ragdoll. NPC had a ragdoll which allowed you to touch them but they couldn't be knocked over.
- Characters
I have a new character I have been working on. She is still in development but here is a picture of her and what she looks like right now. This is not her final look but she will be a dancer in one of the clubs.
- Animations
We have started focusing more on animations. The female NPC has a Unique Idle animation which I plan on adding on to. I plan on reworking facial expressions or moods and you know the fun stuff.
- Gameplay
Made improvements to the UI. So it would be less boring. I got rid of the huge box in the chat system. Added some new additions to the HUD like your confidence value. This will fluctuate depending on how well your character is dressed and the shape he is in. The more confidence you have, the more likely a partner will be interested in you. I have not fully implemented this yet but this is on the roadmap. If you think there is a better way I would love to hear it.
On the bottom pic of this section, you will notice a minimap on the bottom left corner. It does not work yet but will be functional in later updates. I could implement it now but will have a cost in performance because of the way I will have to set it up. I am looking into alternatives on how to implement this but right now it's not a priority.
- Upcoming Updates
What I will be working on in the next couple of weeks are implementing mood and adding more animations. I will also be working on properly setting up the Male NPC. I do have one but it is not fully set up as the female NPC.
This is what I plan on working on for the next two weeks. Like I said in the beginning I plan on posting bi-weekly. I think I will have enough content for a good dev update post.
No more ScreenShot Sundays. I don't think it is worth it. If you do enjoy those please reach out to me and let me know. We can talk about it.
- Artwork
Here is more artwork, yes it is AI Art. Again I am capable of drawing art but that takes a lot more time to create one. I find AI art to be very convenient and it speeds up my development process.
I think I am also improving in this area. This pic down below is completely on a different level from what I have done in the past. I plan on sticking with this style I think it looks great.
Hope you enjoyed this post. I'll see you guys in two weeks. If you have any questions or feedback be sure to reach out to me. I would love to answer or hear them. Have a great week!