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 Guys..Sekiro: Shadows Die Twice isn't really a Souls Game...

..and that's okay!

It retains a ton of identity from Souls, and is abandoning some concepts in order to innovate in other areas. That's why i'm excited. 

Shortly after our first video, a ton of new info came out - and the discussion around this info definitely warrants a discussion.

Enjoy! Can't wait to read all the comments on this one - I bet there are a ton of other angles I haven't considered. 

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Sekiro: Shadows Die Twice isn't really a Souls Game

Shadows Die Twice, and Casuals Die Thrice It's still a lot like Souls, but the only true way forward is to cut away the old, to make way for the new. Let them innovate! SOURCE ARTICLES & THREADS ►PCGAMER https://www.pcgamer.com/embargoed-11am-pdt-sekiro-from-softwares-next-game-subverts-nearly-everything-weve-come-to-expect-from-dark-souls/ ►Kotaku https://www.kotaku.com.au/2018/06/sekiro-the-next-game-from-the-makers-of-dark-souls-looks-impressive/ ►Variety https://variety.com/2018/gaming/features/sekiro-shadows-die-twice-interview-1202840322/ ►-POLGYON https://www.polygon.com/e3/2018/6/13/17458474/sekiro-shadows-die-twice-hands-on-e3-2018 ►Fextralife https://fextralife.com/sekiro-demo-preview-is-it-souls/ ►Leak discussion: https://www.reddit.com/r/Sekiro/comments/8qmynl/sekiro_isnt_the_dark_fantasy_soulslike_from_the_3/ ►Activision X FROM Interview: https://www.youtube.com/watch?v=TNw9w3gU5jo KINDLE THE CHANNEL [become a patron] ►http://www.patreon.com/vaatividya SUBSCRIBE TO HUMBLE [cheap monthly games] ►https://www.humblebundle.com/monthly?partner=vaatividya TRANSLATE MY VIDEOS ►Know a second language? You could help bring my videos to a wider audience: http://bit.ly/2fB71WW PLAYLISTS ►My Best Videos: http://bit.ly/2oMp66a ►Dark Souls 3 Lore: http://bit.ly/2n0bU13 ►Dark Souls 3 News: http://bit.ly/1NQbgbW ►Bloodborne Lore: http://bit.ly/1X9doOQ ►Demon's Souls Lore: http://bit.ly/16mIF86 ►Dark Souls Remastered Lore: http://bit.ly/13x6nNs ►Dark Souls 2 Lore: http://bit.ly/1dedWjI ►Souls-like: http://bit.ly/1xCPDnu SOCIAL ►Follow me on Twitter: https://twitter.com/VaatiVidya ►Follow me on Tumblr: http://vaatividya.tumblr.com/ ►Follow me on Twitch.tv: http://www.twitch.tv/vaatividya ►Follow me on Facebook: https://www.facebook.com/Vaatividya ►Follow me on Patreon: http://www.patreon.com/vaatividya ►Join me on Discord: http://discord.gg/vaatividya CHANNEL ART ►Outro & Avatar commissioned from https://etall.tumblr.com ►Cartoon-style characters by http://www.carson-drew-it.com/ ►Concept-style thumbnails by http://www.iainmatthiae.com/ ►Stylised characters by http://churon.tumblr.com/ ►Contributions by http://kalisdevals.tumblr.com MUSIC (most is royalty-free or licensed from Epidemic Sound (https://www.youtube.com/user/WeAreEpidemicSound)) ► ► ► ► SPECIAL THANKS ►To all major contributors on CE tables - your work makes video creation so much easier. PATRONS ►I'd like to give sincere thanks to all my patrons - your contributions have changed the course of my life, allowing me to put more emphasis on video production in the future. ►Special thanks to Flame-God tier patrons - Darkpaws, Christina, Saud, Eric, James, Philip, Harley, AJ, Dillon, Stargeryen, Havel, Ben, Epherim, Tim, Mitchell, Ash, Cross_wolfv1, Colin, & Ricky.

Comments

Defunctus

The fact that we won't make our own character(with no character customization) is really interesting for me, since it's somehow the most important difference between Sekiro and Soulsborne imo. I think with making our own character the interaction between the player and the world of the game was really unique in Soulsborne, and that unique interaction that I felt between me and the game was one of the best things in Miyazaki's games for me. So if he can make/keep this special interaction in Sekiro even with a huge difference like no character customization, I'll be really satisfied with the game. :D Really excited to see what he wants to do with all these changes.

cptnoremac

If jumping and movement are going to be more important now, does that mean they're finally going to fix the awful platforming of Dark Souls? Is there a dedicated jump button now?

Corrodias

As an aside, they never quite got the hang of making a powerful character customizer that wasn't a pain in the ass to use. They still used that old FaceGen technology all the way through. Dark Souls 3 in particular had a weird face set as a base that made it nearly impossible to make something that really looked good.