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Hey everyone!A few weeks ago I asked you to send me questions about design decisions inside College Kings. Thank you for all of your submissions, I tried to answer as many as possible.Not much longer till College Kings 2 Act I Part 3!- Steve

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College Kings - Patreon Exclusive Q&A

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JackyChan

👏🏻👏🏻👏🏻

lolisntaname

Let's go. Been looking forward for this

Sawsbucky

Penelope as an archer sounds like a cool idea.

Joopster

I have to be in the group who plays College Kings for the socialization with the ladies. I always "Auto win" the fights (Thank you for that Undergrad Steve), to get to the rest of the story.

Sawsbucky

Same here. I don't normally play minigames (I typically always skip them in other games-like BaD), but with all the work and promise of how different the fighting is gonna be, I figure it'll be worth trying out fully at least once.

Crowangel Gaming

its not a major issue but wouldnt it make sense from a game name going forward to call it College kings Season 2.. instead of College Kings 2 - that way it removes the need to add a number to any sequel updates and it would still then just be listed as College Kings.. with the subline letting the player or future player know what phase the current game is up to

Crowangel Gaming

Also LOL so much of the commentary by steve is issues i raised recently lol Ontopic too - In terms of Fixes in the 1st 3 acts would it be possible to remove or alter the Aubrey 1st appearance, I appreciate it was originally her character type maybe.. but seeing her being rear ended at the start of the game kinda feel like it cheapens her character now that we have got to know her better, the scene could do with being cut or at least altered to give her a better arc going forward

PL

Just wanted to say that the murder mystery was one of my favorite events so far, so thank you for working through the frustrating moments to make it incredible! I remember completely losing track of time as I played through that whole update. Thanks for making an awesome game, and can't wait for the next update!

lolisntaname

Hope to see her in the next hunger games movie lmak

lolisntaname

I agree to be honest. Especially how short it was

Ali Bertan Erten

I think one of my questions did get answered so thank you for that Steve. Again awesome work and listening to what you talk about is really good to keep us in the loop and also keeping our interest going on. The most hard thing in a game is the story. It could lead to it raising the game or it could also be its downfall. But at the moment it has a really good story so keep that up. Beautiful renders and the music is really good. In overall awesome work.

Joopster

I enjoy mini games if they help me in my quest during the game, but my inability (impatience) to learn, I'd rather focus on how many times I get propositioned rather than who's ass I can beat LOL @Ganderwiz, Yea I have a soft (not literally) spot for Riley and Aubrey (not just because of Amsterdam and damn rocks). Something about Riley's combination of wanting to be good and bad makes me want to seek out the real world equivalent of her kinky aunt LOL @Sawsbucky, I agree that there's something about Penelope and her inner frustration about life not being fair thinks she'd go all she hulk at hunger games (with weapons, not physically) and just trounce the competition. That being said, I'd never bet against Amber or Sam. There's something about inherently crazy that you just can't discount in combat LOL

Ali Bertan Erten

I totally agree my friend. It does show that it has been put time on it and not being lazy about it.

Kalypso

The way you answer the questions makes me so confident about the future of the game ! I don't regret my subscription to your Patreon, it was definitely a bet on the right developer.

lolisntaname

The way you talk about the game steve makes me confident that ck could be one of the best avn games of all time.

Crowangel Gaming

Id be inclined to agree if Aubs character was intended to be on that arc from the get go, But as steve just said in the video her path was planned out YET elements changed as the writing progressed so her early personality and choices are not the same now as the girl she is going forward.. Its like the swimming aspect.. she swims to the other side of the lake for a fool around yet later in the game it is revealed that she cannot swim leading to the mc offering to teach her at some point.. The Aubrey featured in that brief scene with Adam takes away from her character later on.. Not in a she likes to hook up with people but as a romance option there will always be that taint on her character early on especially with whom she hooks up with in that scene

biggy

I have a quick question is the story on Steam published in Apr will be the same as the android one?

Crowangel Gaming

OK so aside from listing the things we have found that need fixing improving etc.. Did you guys (devs) give any further thought into expanding the actual college experiences that will form the narrative support structure going forward.. ie Lessons, Sporting activitys (something id LOVE to see added as a main feature) especially if you have the skills to do something that hasnt already been done in other VNs.. basketball is an easy one but has been used quite a few times so far.. College football (NFL) College Soccer, Ice Hockey (think Mighty Ducks on Acid) Baseball (Major League with co-ed teams to add a bit of variety and potential story rivalry to the games.. drop me a dm anytime as i'm always full of ideas i just lack the know how in how to implement them.. ADDITIONAL - Inter College Swim teams - a opportunity to bring Emily back as a visiting college competitor.. For that matter the same works for any inter school games.. be it running, athletics - High jump, long jump, javlin, hammer throw etc It would also be funny to see after the Sorority event yet another thing that Chloe and Lindsay are at odds in.. Trying to outdo one another or even add in Nora to tht rivalry as she seems more of the athletics type 2ND ADDITIONAL EDIT - Inter College Wrestling.. i know on daz there are wrestling rings and attack/move/holds poses so it would be a lot easier than most sports to pull off i think the daz tag is ZMA Wrestling

lolisntaname

Really cool ideas. I hope the devs read this bc I'd love to see MC play college football or basketball

Crowangel Gaming

ive done some work in daz studio and ren'py so it is possible if they choose to do so.. doesnt have to be animated unless they want to add any 'impact' slow mo scenes.. just need to use the 'choice' system (with or without a rollback option enabled) so in the case of College ball and if MC is a running back or full back that the ball is handed off to during a scene.. the choice could be something as simple as duke left, duke right, go for the dive, to go against whatever pre programmed scene would play against it.. resulting in either being tackled or making it through the scrimmage line.. same for any other sports including ice hockey, @Faceoff - Sweep puck left, sweep puck right, body check opposing player, etc Also with rollback disabled for those scenes it would mean that unless you reloaded the save (if not playing reality mode) you would have to 'live' with the consequences of your choice.. and throughout the game it would lead to a win or loss much like was possible in the Fight Kings.. a loss isnt a game over just a way the aftermath would play out in team reactions to you as opposed to how others react if you had won

Crowangel Gaming

I should also add ice hockey, basketball, american football are ALL available assets available on daz and f95zone downloadables - Plus Renderosity as well as other 3rd party sites

collegekings

We want to also show that's it's not just a continuation, but it's new and improved. It's a team effort. It's on a new level. That was the goal behind the naming. :)

collegekings

Thank you so much! It means a lot to hear that :)

collegekings

Yes it will be, android will get the full update about 2 weeks after patreon

collegekings

Hey thank you for the sugggestion! Realistically something look football is a ton of work not just from coding but especially from art (tons of people in the shots). It'd be a real challenge and I worry that while it's fun, the majority of player would prefer us doing 3-5 romantic scenes with the girls instead of one football game which would take up equal amounts of time. It's the same reason why fights & frats aren't as prominently featured as you might expect.

Crowangel Gaming

Facepalms..... so generic college game route then..

Crowangel Gaming

HAHAHAHAHAHA! rofl dude we need to create a game some day lol... Yeah it does seem a waste, I'm all for the dating side of things in these games... BUT thats also what EVERYONE else is doing to.. College kings could be the title that breaks that being a dik mold and actually sets its own standards.. I've worked in daz studio.. I KNOW how bloody hard it is and how much work goes into it, But if your gonna break new ground and with a 2nd edition now why not use that opportunity to step out of the DIK shadows and make something fresh and new.... Instead of (by the looks of things) just carrying on as it always has.. tbh if thats the case you neednt have started CK2 you could have just carried on with CK1 if your not going to take any risks and try new things.. It frustrating because i love this title but i can see SO MUCH MORE potential of where it could go if given the time and resources

Crowangel Gaming

its ok m8 i already took a shot at creating an avn, I'm a UK graduate in advanced creative writing (its a miracle given i cant punctuate for shit lol) and have written several lengthy scripts/stories that would be perfect for creating into avns since selling them for movie rights is an even more impossible feat.. The 1st being dark Vendetta a (The Crow-esq) avenging angel novel in which a woman is murdered and returns to life to seek vengence on those who were responsible.. The Realm - my main project whih i describe as World of warcraft/Skyrim/Dragon Age or any rpg fantasy game Meets Tron with some College drama series thrown in.. basically a teen gets 'transported' into his MMORPG game and comes face to face with his female created avatar whom he falls in love with, whilst also being caught in the middle of the games biggest war they ever faced.. only to find as well that their 'realm' is as real to them as his world was to him.. other WIP title writing is best described a Cyberpunk2074 meets Being a Dok/College kings.. imagine a college setting with cyberball/rollerball (james Caan version) sports team, android teachers, cyber engineered bullies and inter school cliques etc

Crowangel Gaming

i forgot to finish adding.. i started doing it.. spend shit loads on assets on daz only to find i just couldnt get things to work in daz studio.. my ideas were too big for my ability or know how

R1C0SUAVE

i def agree although it would be football and soccer for me. either way ik it is not easy so even one type of sport would be amazing.

Crowangel Gaming

soccer would also fit the described work style.. including something i'll be adding later on in a seperate idea post regarding a new gameplay mechanic they could add to the fights.. the quicktime or timed press selection.. ie If this was basketball the gauge would appear at a key point and you would have to stop the moving dial/ball marker in the desired safety zone for the chance to score a goal or for it to go wide, hit the cross bar or be saved etc.. I've seen a similar feature on console games but also on a vn that wasted its usage tbh But this could also be used in the fights in fight kings.. a quicktime Hit or be Punched system as just mentioned

Crowangel Gaming

@Undergrad and Devs - Have you ever considered incorporating a quicktime sliding gauge approach to your fights and potential sports activitys.. Think the type of gauge you would get on say a golf game where you had to stop the marker in the red zone in order to achieve the needed result.. outside of that zone having deminished results or even failiure.. In the case of Fight Kings you have the player complete 3X of these events in semi rapid sequence.. but dont make it so one rotation of the scale would end in non completion.. more of a bouncing ball stop in the right spot but give the slower to react players at least a opportunity to time their stopping the dial.. Each of the 3x events like this back to back will result in your previously used animations for the fight progress.. ie QT1 result is Failed, QT2 Result is a Pass, QT3 result is a pass - The animation would then flow as - Being punched, Punch opponent, Punch opponent.... Then come back to the QT screen for 3x more events.. Repeating this method until the health bar of yourself or the opponent is emptied.. leading to a Final cutaway of yourself or the opponent being flawed by the final blow..

Crowangel Gaming

im no tech guru but in terms of knowing what id wanna see it would be a single button push, crescent moon shaped gauge, Red Zones (fail) at top and bottom, Yellow Zones (Draw/tie - in fight terms it would give a non result making each person block) Green Zone in the middle of the gauge - Hit Opponent, The sequence would repeat 3x and the results of each would then play out like you see the fights now with the punch/kick connecting, blocking or being hit.. The activation of such would simply be a space bar press to begin the bouncy ball and stop the bouncy ball in the desired spot.. I think University of problems had a similar mechanic for basketball free throw hoops shots even tho they never did anything with it other than that 1 early game mini game.. The difficulty could be the same for everyone as its not a do or die piece of gameplay so a reaction time press and mid speed would be enough.. maybe if they wanted to make it more even balanced in fights, have the 3rd gauge run at a faster speed to increase the chance of not cake walking every fight.. but the 1st two presses would be more manageable speeds/reaction time meaning in a fight round result it would still be Attack, Attack, Be Attacked.. so two hits for you 1 for opponent meaning your health bar would still be above the opponents remaining health before defeat.. Far easier than randomly loking for the right letter on the keyboard only to be too late to push it or end up just always simulating the fight making it a kinda pointless feature

Crowangel Gaming

Hmm so CK2 goes FREE on f95 zone but paterons still have to pay more or wait........ sure thats logic for you

Crowangel Gaming

Not to add to the shit show of fixes and stuff you having to make right now on CK2 but did you guys just completly forget that MC and Penelope are going out or at the very least FWB.. yet all thats available was Friends.. and thats just the 1st in a LOOOOOONG line of blunders in this update.. You seriously need to add more features to the Advanced option in the build maker as it was lacking a TON of options that should have been current in the 3rd part to this act that would have been carried over if the progression had been allowed to carry over correctly from the prior saves.. The ONLY improvement i saw in this was the animations.. EVERYTHING else was as if you didnt bother to upgrade the title at all.. you may as well have just continued on from the previous episode.. Very Disappointed in what is supposed to be a 'improved restart'.. Its stuff like this that made me reduce my patreon support.. add that to the aforementioned fact you gave the game away free to f95 zone while LONG term paterons are treated with less respect..

Crowangel Gaming

also i tried to go back to part 1 to do a full penny route and thts not even possible now.. you get locked into going to see Jenny instead.. - UPDATED problem solved.. Use LOYAL as her romance status not friend

Crowangel Gaming

@GW - Help me out here see if i'm missing any as just finally got through almost all runs to see if missed ewt else - Riley x1@dorm, AubsxZero, Laurenx1@classroom, ChloexZERO, Nora x1@massage, Penny x1@deansoffice, AmberxZero (except makeout at work) Linds x1@Massage, Rose (working on still) Samantha (working on still) JennyxZero, Emily (working on) Naomi (working on) Autumn x0 (kiss at shelter)

Crowangel Gaming

nice.. although im sure you will agree.. We needed more Riley lol

Crowangel Gaming

resisting aubreys chance to do stuff was my one weakness on each route other than hers, both during the 1st meeting with penelope and in her bedroom, Lauren i had to focus just on her and tbh it took knowing the game inside out to do that, remembering what choices were coming up and how to try and steer away from them.. the forced lindsay moments still ruin it a bit but just add that to the needs fixing requests

Crowangel Gaming

yeah i had that reaction on the lauren route, I think reg naomi i told her to FK off everytime minus 1 save i set aside for the 'what if!' with her character.. but all you get was a reply about her only doing it to prove her point in getting you, I didnt proceed with any emily attempt yet, i figured it wouldnt be much even if they did so just set a save going and left it at the opening fight until i can know for sure she has content worth replaying it again for, as for DMD lol i'm still trying to find time to go back and finish the 4th? lot of days.. last time i remember it was around the settling into new house and getting modelling again