Current mile stone(not interesting) (Patreon)
Content
This article is a bit serious, so it's not interesting.
It must be read by curious person.🤣
As stated in the profile, the current goals are as follows.
Making Malina and Zdrada
Making Alpha version with basic game system
The project is just getting started and we have to do a lot to do it.
First , I am not going to make this game for just enjoy animations.
I should establish tactics as a fighting game and player could enjoy them.
Identify basic battle system
Identify the character animation list based on battle system
Make some rough animation based on the character animation list
Because of this flow, there may be no visual progress for a while.
But this flow is very important to make this game more interesting.
Although fighting games are visually favored by many fans, very few players are enjoying the game itself. Because it is difficult to operate. I would like to tackle this issue by making the gameplay as prepared as possible.
Current idea to entertain beginners is the below.
Eliminate command input of special arts
Create a beginner-friendly online manual
Display Blockstun in UI
Fortunately, I have a friend who is familiar with fighting games, so I will proceed with his advice.
Also if you have any ideas, please tell me.
Similarly, the schedule must be decided from now on. Current status has not been decided yet. Time is finite.
thank you for reading this not interesting article!