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Downloads

  • FA_genetics_SFA_armor _ Download.pdf
  • Gear _ Download.pdf
  • Abilites and Disorders _ Download.pdf

Missing 1 full-res photo, 3 files, as this post has not yet been imported.

Content

UPDATE: PDF Print and Play available. Thanks to @Likimeya for putting them together.

Release 1.01 by By Maximo

I am proud to finally release this addition which expands the KDM Generic Hero line into customizable classes with level unlocks, loads of new gear, armor sets and a genetic breeding system mini game.

It is a variation of Hero Mode with adjustable difficulty levels based on your group's playstyle.

Over 5 months of work went into the making of this with primary contributions from revel911 and additional from venim, chaosfarseer, wayforger, pyroguy and JayRicktor.

We borrowed heavily from Dungeons & Dragons 5th Edition (and I purchased all the game manuals to use for reference in converting those abilities to kingdom death abilities and gear).

Download Link

MPC Links (DO NOT alter the MPC files)

Inside the folders, you will find 2x2 mini cards for all the new abilities, fighting arts, disorders and genetic traits. Additionally, standard size cards are provided for the new disorders. Standard sizes may come later for the abilities but that is much later. There is also a folder for 2x2 crafting recipes for coin sleeve binders.

Isn’t someone else working on a similar project? Answer: Maybe, but this is 100% ours from the ground up. We hope they do well, but this is how our group visioned DnD classes to be mechanically added.

Final Release: This content is ready for print. Enjoy!

Files

Previews only

Comments

CCG Team

It looks like something happened in my transition to Patreon, will fix asap. Thank you.

Kyle Goines

Awesome, one question - what is the solution for printing settlement locations?

CCG Team

There is no great online way. Only company that printed that size won’t do IP restricted products. I use my local printer and has turned out quite well. Maybe someone has found another suggestion.

Kyle Goines

feel free to take this down if against some ToS they have, but i have had some varying success with winkflash

Ashley Hollow

Looking over the MPC layouts, are some of the class abilities double sided to save on printing costs? trying to determine if its that, or some abilities can flip to change their text.

Ashley Hollow

Im not really understanding how this would work, also not finding any 'second time effect' rules in the Trial of Champions rulebook. For example, for the Ranger class, would Cordon of Arrows activate, then flip to become Natural explorer and vice versa (image example > https://imgur.com/80eVPQJ) also, looking over the Caltrops item (Thief) it doesn't have an activation cost, is this intentional?

CCG Team

Yes, I did this because each Champion can only pick 1 out of the 4 abilities. By printing them double sided like this and 2 of each, a play group can run 2 of the same type of Champion.

Ashley Hollow

awesome, ty for the quick response

Scott Petersen

First let me say, I am astonished by this site, amazing work! While we wait for waves 3 and 4, this is a welcome diversion. Regarding the trails of champions, I like to try and collect the minis that mirror community created content. In the trails of champions, the assassin class looks like the dark elf, is that correct? Also, the first character, what mini is that art from? Any response would be most appreciated, thank you for all of this great content!!!

CCG Team

Hey Scott, we used Dark Elf as there was no Assassin specific model. When you say first character, which one do you mean?

Greysbull

I don't know if this is an issue just on my machine, but the Genetics Print and Play file seems to be corrupt. The first 3 or 4 odd pages are not properly set up.

Ben Baez

Hi! amazing work! - I was wondering if you guys know where can i find the "player -mat" that is used to play this expansion. thanks!

Ben Baez

I am not sure what is the actual name of it... it is the one to put all the gear and class card from this expansion, I saw them in Quackalope! - also here in several posts with the name of "Survivor Vignettes" but, this ones have printed gear and other class cards. hope this makes sense! :)

Steffen Plath

Hey! Im just about to start my first campaign including Trial of champions. I have a few rules questions regarding traits though:

Ultima MG

Hello, it appears the MPC links no longer work. Is there a way to fix that, or did they get forcefully removed for some reason?

CCG Team

We know. Mpc had a change which messed up all of their links. We are slowly fixing them. Sorry for the wait.

jonathan fiaschi

Hello, Can you make a new class? Berserk from the manga. With a canon arm , power of ignor injurie until and of shodowns , ignore slow , etc...

Shy Guy From Mario!

I understand there's a full-size in the works for this - but is there any hope for the gear-sized card option to be available again? I'm considering using the images, though am a little lost as to what cards backs are used when, hehe. I also noticed in the Print & Play gears/abilities that between pages 1 & 2 (front & back) some of the cards have a reverse side instead of a regular card back, is this intentional for reducing the amount of cards needing to be printed through MPC, or is there a specific design choice behind this?

Shy Guy From Mario!

Oh hey, I should add that there's been a development since I posted this - and don't want to take up your time unnecessarily. I generated a full 480 card 2x2 deck list with the contents of Trial of Champions! I like the gear sized cards as I can use my coin sheets in a 3x4 grid and keep the abilities on it alongside the gear (to visually remind me :P). If there's any benefit in giving you the list just let me know! I filled out the last few dozen slots with 4 sets of things like the Haversack, Prayer Beads, & such - so removing the non-official card counts would be easy enough.