Milf's Plaza 2 - patch 0.0.2 (DOWNLOAD) (Patreon)
Content
Hey there, guys! I'm happy to present to you the new version of Milf's Plaza 2! The version 0.0.2!
This update is much bigger than the previous one, though I still wouldn't call it exactly huge. Yes, the update is GLOBAL, but global in terms of new game mechanics we added. Yes, we added quite a lot of spicy new scenes, bunch of new animations, new mini-games, locations for you to explore and some story events. In short, everything you've been dreaming about!
Still, most of the time was spent on building proper foundation for the game. Because of that, balance will be reworked more than once, and what you see in this update will definitely be tweaked in the next one.
For example, I decided to remove the 'survival' elements from the game (i.e. eat/poop/wash thing) and replaced it with simple stat progression. For now, since the game doesn’t have a lot of activities, it may feel like overkill. But rest assured, once I add more events across the locations, exploration will instantly give you that sense of thrill.
Whenever you ask yourself why we've been taking so damn long (a whole month delay) and whether we even work, just carefully read this changelog to understand that we weren't slacking off! So, to the changelog!
The changelog:
Main stuff:
Jeanne & Gabrielle’s storyline (25% done);
Landlady events (70% done);
Introduction to the “Instructors” for stat progression.
New locations for you to explore:
Gym;
Cemetery;
Mall;
Park;
Igor’s house;
Church;
Church garden.
(useful items are scattered around these locations—be sure to explore!)
New mini-games:
Pipeline;
Fifteen Puzzle;
Music (for Charisma progression);
Gym (for Strength progression);
Pantsu Hunter (for Agility progression).
Stats and progression (current state):
Strength will be useful for events with Landlady
Agility will be useful for events with Landlady at night;
Charisma will be useful for complimenting the Clients (the MILFs you’ll meet during deliveries in the “Courier” mini-game).
Cinematic:
Intro
8 frame-by-frame animations.
Other small stuff:
Client affection progress;
Different stuff scattered across locations;
Stat progression mechanics;
Comic bubbles in scenes;
Phone messaging system;
Shop buying/selling system.
A-a-and that should be everything, that is if I didn't forget anything!
While you’re going to be playing this build, we're already working on the next one! Two mini-games are ready (though without graphics for now), new events are being written. A few story arts are already drawn and we're working on an animation involving one of the clients you can meet when working as a courier and much, much more.
I hope you’ll really enjoy what we cooked for you and have a great time. We worked very hard to make this fun for you.
Thanks for your support!
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