Home Creators Posts Import Register Favorites Logout

Downloads

Content

Well after a long wait the next beta is now ready. Please be aware that you will have to start a new world. I know this is very unfortunate but for the best results, it's best to start over. In this update, the Alterra Hub machine is no longer in the mod pack. All store items and account creation are now in the Alterra Hub PDA (F2). You will also notice the transportation drone is also added which deliver your purchases. We are still bug hunting so please be patient with us while we get things stable. We will post a poll sometime this week to get your feedback on the current layout of the mod. 

Known Issues and Fixes:

• Red Message On loading: Use provided SMLHelper and make sure all FCS Mod files were updated

• Cant open PDA or no beacons: If your using Custom Beacons by RandyKnapp remove this mod it is not compatible.

• Drones stuck or order not being shipped: Use ResetTransportDrones command (Items will be refunded)

Comments

Mike Henriksen

is the Wreck Distress Call in this update ? :)

Doldol00 D.A.B.

Let's just say I literally was speechless and everything else I mean this is honestly better than the aurora in my opinion. I wish this was on a large scale its so good.

destroyer

none of the mods will not load at all and I have everything up to date as well.

destroyer

i got it just had to make sure all files were there. keep up the good work ye all make some awesome mods.

James Perry

I downloaded all the files including the SMLHelper and started a new game, but I can't get the PDA to open (F2). It says I have to complete the Alterra Hub Mission but can't figure out hot to get the mission.

Oliver

I can't see the ship, I have restarted my game switched off all other mods and still can only see the sparks and some other interior features of the crashed ship, it does appear briefly but then just disappears if I move. Can anyone help? Can't even enjoy the mods because they are stuck behind this glitched mission :( I found this if it helps? No filename for prefab ee55c736-a66b-4731-af68-0d5bca465b5b in database containing 3491 entries Failed to load prefab (CreateEmptyObject=False, IsActive=True, Layer=0, Tag=Untagged, Id=84807680-2760-4666-b6b0-0fb5c3056467, ClassId=ee55c736-a66b-4731-af68-0d5bca465b5b, Parent=, OverridePrefab=True, MergeObject=False)

Mike Henriksen

I find the Wreck , then take the 5 batteries in, but then there are between 1-2 of them which turn red again after I have activated the panel ? :/ add: so after 20+ savegames, 10 battery in one's Inventory. (because it still makes the mistake of saying there is 1-2 missing) I got power on, but now there is just: directory is corrupted when I tap on the various screens. so no code for me: /

Oliver

I can’t even tap on the screens :( been at this for hours

Alexandre Menezes

The codes are in the txt files, believe me. And you´re gonna need 3 of them. Congratulations for the outstanding job. My only problem is in the hidroponic harverters, even with the DNA database complete nothing is shown in the harvesters.

Alexandre Menezes

Just for the records i tryed in a new world and the DNA database started already populated with the itens of the previous world. The harverters still shows nothing. Thanks

Alexandre Menezes

About de hidroponic harvesters when you use the same DNA sample in 2 slots the limit to replication falls to 25, but the panel still informs 50, the harvester dosen´t allow to extract the sample until you take all unit from both slots to.