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Hello, everyone here is an update to the FCSMods for Subnautica. Please make sure your at least on the nautilus version 1.0.0 pre 22.

We have added missing modules for the Base Manage to the store and the Ore Crusher (Ore Consumer) is back!

Modules:

DSS Integration module:  Allows DSS to see Base Devices (like Drills, Harvesters, Replicators, etc)

Remote Access Datalink module: Allows the FCS PDA to access the connected devices from anywhere inside the base (not just when clicking on the Base Manager)

Transceiver (moved from DSS). Uses integrated DSS mechanisms to move items between devices based on user programming

And always remember there will be bugs! Please use carefully 

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Comments

Buddy1927 Gaming

One question i tried to load this mod in Reg subnautica or do I have to load in leg?

Buddy1927 Gaming

ok thank you I wanted to make sure everything was set for my YouTube Series

KHuffer

Would it be possible to make this work with BepInEx in the future, or is Nautilus better overall?

Zazi Momba

I seem to be having issues accessing alot of the objects. stuff like the drills and other production buildables are in the files but just dont show up in the builder or the PDA

Browser

Where/how do we get the Base Manager, or is it not implemented in this version? (also how do we "start" now that the wreck is no longer part of it?)

Field Creators Studios

We are still developing the mods the story is not not implemented yet. The base manager is in the Interior Modules page in the builder and you must buy it in the fcspda

Neo Strike

many of the items in this BETA pack... don't really show up in the blue prints (haven't tested building it yet) They show up as grey square PNG with white text on it that says "DepotDronePort" for example... There's about 3 of these so far. The Ion Cube maker (great Idea) has buggy stuff going on... at least visually. Thankfully it works... I just do not know how to report this to you guys... since there's "no permissions" on the discord, no help or discussion channels there, this was the only thing I could think of. Is this BETA package the ONLY thing that is available and that works in Living Large 2.0?