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Hello everyone, Sorry for the long wait. We have been hard at work both in the Subnautica world and out actual lives but we have done it. In this update we have some more bug fixes and also 2 mod items one in the Energy Solutions Mod Pack and one in the Production Solutions Mod Pack.

Like always this is a *BETA* release, with that said there will be bugs. Please report any bugs thats you encounter. 

Changelog:

Additions:

• Hydroponic Harvester   

• Error reports to devices   

•JetStream T242

Fixes:

• Bug where vehicle docking caused lag.

 • Bug where player unable to add last item to server (Terminal saying base is full while server has one slot available).

• Bug that make objects disappear when built above the water line.

• Issues with base friendly name not being saved .

• Fixed Base name text on C48 Terminal and Base Manager.

• Fixed S24 Display not loading from save.

• Fixed navigating from encyclopedia back to the device UI.

• Drill SandBag not injected in the game (None Item in drill)

Files

Comments

Aristysa

anyone pls could help me install it correctly i don't know how does work mods on the 2.0 living large update

Tim Roberts

I'm guessing it's not possible to link the drillers and ore crushers to the base yet?

Ray Fournier

When I install the FCS Mods zip I get a bunch of errors thrown at me. I am able to see these through the bepinex log window. Most of them are saying that they are missing required files. HELP!! The errors look Something like this : [Error :FCS_AlterraHub] [FCS_AlterraHub:ERROR] Mod Class ID Not Found SandBag [Error :FCS_AlterraHub] [FCS_AlterraHub:ERROR] at FCS_AlterraHub.API.FCSModsAPI.GetModSettings (System.String modName, System.String classID) [0x0006e] in <63bbe3ec668b4990bfebc9b652d81eb1>:0

Zoltán Perger

Unfortunately it doesn't work. The seeds are in, but all 4 plantations are 0/50.