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We have questions, you may have the answer: we're considering cutting this object...should we?

What is the Energy Pill Vending Machine?  From the FCS PDA Encyclopedia:

"Life got you down? Finding it hard to concentrate when you're extremely hungry or thirsty? Grab an Alterra Energy Pill to give you that extra oomph to complete your projects on time!

Alterra Energy Pills contain a patented, time-released Synthetic Adrenal Gland Activator to give you additional adrenaline and make you, for a short time, “super-human”. Whether you need to outrun ravenous creatures on harsh, exotic worlds or outrun ravenous Project Managers at the office, Alterra Energy Pills will give you the competitive edge you need.

When you consume an Energy Pill, your always-up self-diagnostic display will indicate how long the adrenaline surge will last.

Blue pills: 30 seconds

Green pills: 1 minute

Red pills: 2 minutes"

Should we keep it or...consign it to history?

If we should keep it, should we change / add pills for various effects (assuming we can do them)

extended oxygen / decreased O2 usage

faster walk/run speed

temp health increase

heal-over-time that does 90% (makes them slot efficient vs medkits).

If you agree with us that it's time to consign this object to the history books, so be it. If not, convince us and show us how to give it greater utility so more people will use it.

Ultimately we'll have to make the final call but we value your opinions, varied playstyles, and insight, so let us know what you think. (edited)

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Comments

Doldol00 D.A.B.

I think it ahould be changed to be faster walk speed and reatore some oxygen. That way it has some uses that make it a bit more qorth the time. Either way I would say it is currently lime a expensive vensing machine.

Connor

No I have gone thru many survival games and I never used it it would be good if some things were changed

Travis

As it currently stands I have never made use of the energy pills. I could see keeping a decreased O2 usage pill and H.O.T. pill or two on-hand for tough situations however. One that increases movement speed (at least on foot) could possibly be useful in some situations as well. I'd say if these other effects can be done without too much effort (given all the other pieces of this mod yet to be done) it would be worth keeping. If not, probably better to cut it.

McKaby

I can't vote up, but I'm in a similar mindset as Travis here for what to do with it, as personally I never used it.

fizzrate

I have not used it in the past and see no future use for me.

Rose Cummins

I built it mostly for decoration but never used the pills.

Browser

I found them fun and quirky in the past and I did indeed use them a little... however I feel like I'd be more likely to use them nowadays due to the subtle changes in my active mod collection.