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Hello Patrons! I've finished the gameplay cut of the next episode of Boss Designs of Elden Ring (we'll be going over the Godskins). There's no analysis segments, but all the non-analysis parts are first draft ready, and I'd love feedback.

If you're willing to lend me a hand, I'd appreciate if you could watch it through and see if you can catch any editing errors, first of all. Am I keeping the death counter consistent? Did I miss a swear or two? Do some of the cuts look off or wrong?

Second, any general feedback on the flow and quality of the episode are welcome. It doesn't have to be anything more complicated than "this section felt a bit slow" or "I kind of lost interest here," it is all helpful.

If I am very industrious, I might be able to have this episode out before the end of the month, although I am getting double vaccinated (COVID and the flu) tomorrow, so who knows, I could be knocked out for a couple of days. We'll see!

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Comments

Dr.Slappychains

I like it a lot! A fun watch! Though I would add in a short blurb of future skyen saying hes gonna hold off on the godskins. Otherwise, i was laughing and having a good time :)

Mostenire

I just finished it! Enjoyed it as always. I will say that maybe a little too much time was spent on the Divine Tower platforming deaths - I think Wormface was skimmed over a little in comparison and I think maybe some time couldve been allocated to that fight (at least first impressions).

Weary Whelk

I agree on the Wormface bit, that felt very quick for what a moment it was for me in my playthrough, though that is my bias showing through. It is still excellent. Otherwise, the death counter was consistent from what I could tell, and I double-checked the platforming part for swears as I was distracted by sympathetic platforming annoyance the first time through, but I did not notice any uncensored ones.

Quinini

Amazing watch as always! I'd agree with a previous statement that there was maybe a little too much focus on the platforming deaths, as fun as they can be sometimes. Although I did like the Jedi Force Trick joke a lot lmao

Cookie Empress

It was a nice watch like most of the times. There where onyl two things i didn't really like: 1. Some of the time saving cuts seem a bit unnecessary for me. Like when you found Goldmask. The arrival on the side of the bridge, cut, standing directly in front of him. Maybe it is because i have seen the uncutted footage but it breaks the flow, the feeling of exploration. 2. I don't really understand why the first try with the Godskin boss in Windmill Village was cut, the first impression, design and gameplaywise are things that i enjoy heavily about this series.

Gerard

As many people have already said, I found the platforming on the divine tower a bit too long. Otherwise death counter all correct and same with the swears, I think. Great (segment of a) video

J-Dawg

Thank you Mr Skyen

Galrock

Overall I enjoyed the flow of the edit. As others have pointed out the only place that drags a little was the tower but I wouldn't say I lost interest because of it. Looking forward to the full analysis as well ^^

John Uselmann

I think it's good except the background winds on the first ladder are a but loud, especially with how quiet snake eater starts out