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Moonwalker

The arcade game with arguably the most popular music ever visits us this week. JTS18 beta adds support for Michael Jackson's Moonwalker. This game has proven hard to support. First, there were problems to make it boot up because of some odd timing issue with MegaDrive's VDP chip. Then the music was severely broken, which is a show stopper for this title. And finally, the children you have to rescue were not visible.

The music bugs had been there in JTS18 all along. Some people had a feeling that there was something off with the music but we could not pin point it. For Moonwalker it was very clear though. So we could track down the bugs. You will notice that Alien Storm and Shadow Dancer sound different after today's update too.

The invisible children were a kind of bootleg protection set up by SEGA. Almost all the graphics are drawn using the arcade hardware, which is a newer version of the SEGA System 16B. But the children are drawn by the MegaDrive VDP chip. If a bootlegger wanted to copy the game, they would have a really hard time copying the VDP chip so the children wouldn't be visible and the game wouldn't really be playable.

For us the problem was about mixing the VDP graphics layer. The children must be drawn in the middle of the other layers according to some equations. We have the equations, but we did not have the meaning for most terms in the equations. We spent most of the week trying to make sense of the equations and finally got it in time for today!

Other Updates

JTFLANE core: new beta for Analogue Pocket, featuring support for Konami's Fast Lane

JTSHOUSE core goes public (Splatter House, PacMania, etc). The screen flip feature is missing, but we will add it in the public core directly

JTNGP goes public as the pending work on the NGPC core can be done independently

JTBIOCOM core goes public for the Analogue Pocket (already public in other platforms)

The bug in Boulder Dash that made the music stop is fixed

We have added volume balancing information to most games so you get a similar sound volume when changing cores and games. We will refine it in the following weeks but the important thing is that we now have a framework to support this feature in place

SEGA System 18 schematics have been revised again and some connections have been corrected

Konami's Sunset Riders schematics have been improved and renamed to ssriders.pdf

Greetings to Ricardo from UltimateMiSTer who visited our small offices today!

Files

Comments

1up Games

Let's go, he-he, Annie are you okay? Are you okay Annie?

R S

Hee-hee!

Big Al.

Another great JTFRIDAY, have a good weekend team..

Southpaw

Can’t wait to play Moonwalker for the first time in ages. Thanks JT!

Bedwablackburn

Great job as always. Thank you again

Mike V.

Excellent work! Gracias.

OldManBog

Played through the first level of Moonwalker, works great! Nice work JT team can't wait to have a full session tonight

Kent Pendragon

🔥🔥🔥 thank you for all this wonderful progress. And especially for all the cores going public 👏👏👏JTHOUSE here i come! 😃

Mat Kraemer

Nice work! congrats and thank you :)

Commander Keen

Thank you and your team for all the hard work! Jotego Friday is like Christmas !

UltimateMiSTer.com

Thank you José. Was a pleasure to meet you. Kind regards Ricardo /UltimateMiSTer.com

David Moylan

You’ve been hit by a smooth Jotego! Excellent work here! I was really looking forward to moonwalker. Going to check it out in the morning. Super late now. Cheers!

Nickxcom

Awesome update! I am getting a missing assets error for moonwalker when using Pupdate. Any ideas? Edited for clarity, also because I'm dumb. I could have sworn, and always thought, that pupdate and mister update all pulled arcade from the same source. I am absolutely wrong, I'll be patient and just play Moonwalker on mister for now LOL

Dermot Dolan

same issue here, anyone else have this?

Cody Hill

Multiple updaters say moonwalker is not in the archive or is not downloaded.

Cody Hill

The Moonwalker roms aren't in the archive.org repository for the Pocket

L

Yes, same issue. I tested Splatterhouse and that is now off beta, so that part of the update worked.

L

Yes, same no Moonwalker rom made it in the updater. Issue somewhere. I thought it was my mister playing silly buggers.

Andrew Moore

I can't wait to test this out. It's a dream come true.

Vik

It says rom missing for pocket and on mister it will load but not start the game. Start button will not work even if assigned

Matt

I just played it on Mister no issue ? And it downloaded via the update_all script

Geckofingers

Thanks team, I can remember playing Moonwalker back in the arcades.❤️ It looks like Outrun has regressed again. Tends to lose sprites after every jtfriday update though.

Vik

Got it to work on mister will not let you assign start. I pushed everything on my keyboard and it worked. Lol

Rent Optional

Matt probably hasn't updated PuPdate with the moonwalker rom

Matt

try now mine is downloading on pupdate

Mark Saunders

🏴󠁧󠁢󠁥󠁮󠁧󠁿 🇪🇸 ❤️

Rick S.

Thank you! Do you foresee these ever working on consumer CRT's?

Owlnonymous

Stoked that JTSHOUSE went public. Now everyone has to play more Splatter House.

Timothy Watson

Moonwalker is such a fun game! The music, gameplay and graphics make the game very addictive! Good work to all involved here! Long may it continue!

Jason Wixom

With these cores I always have a problem with the credits rolling on TOP of the game, which I can't play. I can see the game going in the background, but that's the beginning and end of it. Google is not helping me.

Gilbo Jnr

Fantasic update team. What exactly does ‘JTNGP goes public as the pending work on the NGPC core can be done independently’ mean? Have you got a roadmap when the NGPC will be implemented? Thanks

Findamember

Thanks a lot for another amazing update. Question: will JTNGP core be available for other platforms (sidi128, mist/sidi)? Thanks!

JOTEGO

The platforms you mentioned do not feature an upscaler as flexible as MiSTer's HDMI scaler or the Analogue Pocket's one. Until such an upscaler is available, there are no plans to port the core.

Pezz82

is the plan to make it more like a console core or will it remain in arcade?

Pezz82

is the colour convergence thing on the S18 core present on real hardware or is it a bug?

Fernando Miranda

I ran update all but when i try to run Moonwalker i received this message: games/mame/mwalk.zip/315-5437. i315-5437.ic4 not found. Anyone can help me?

JOTEGO

The real one isn’t perfect either but we should be able to get it better than it is in the core now.

JOTEGO

It actually works on many CRT screens including the one we have. But I know that it fails to many people. We are looking at the options to make it more compatible.

Rick S.

Thank you, I can deal with the hdmi output, I just do love my crt ❤️ I am curious though, do the original system 18 boards exhibit the same behavior where they won't work on certain consumer CRTs with a super gun? Or is just the core?

Pete Walker

I've just joined (forgive me) I do know what I doing with the jtbeta.zip self explanitory but what do you do with the jtfriday_240712 zip do you need that too? in the mame folder?

Sean

Looks like your platform (MISTer?) is saying it can't find this file inside the mwalk.zip. "315-5437. i315-5437.ic4". I'd search engine for this and see if you can find a mwalk.rom with this file inside it, then plop that inside your mwalk.zip rom on your device. Hope this helps

Fernando Miranda

Thanks. I will try later today. Platform is Mister

HanJeSu

Wait what? Sunset Riders?! Is this on one of your beta cores? If so I can’t find it on my core or games list. I checked the Konami cores I have so far (Aliens, TMNT, Simpsons and Ping Pong) but don’t see the game yet. Is it still work in progress?

HanJeSu

I’m talking about on the Analogue Pocket, btw.

Tony Shong

Thank you soooooo much to give the FPGA rebirth of this classic masterpiece!!! This iconic arcade game, released in 1990 by SEGA, had Michael Jackson himself involved in the game concept and design. I still remember the summer holidays when a big group of us would go to a friend's house, connect the LaserDisc to a 29-inch Trinitron color TV, and watch MJ's namesake music video, experiencing the ultimate shock from start to finish!! And the game, which caused such a huge stir in the arcades, packed with people and surrounded by long lines of spectators!! It remains vivid in my memory!!

Michael Johnson

Alien storm also now has missing chunks of sprites in the first person shooting sections

Chris

Just played though on the AP, what a game and the soundtrack! 👌🏻

JOTEGO

It is implemented but there is a bug preventing games from booting up. We continue debugging it.

Icehawk

This update seems to have broken Outrun core. The games load but only the roadway is shown, the cars, trees, buildings are not shown and occasionally their are brief flicker blips of the car asset stretched across the screen. This issue is for both Outrun and Turbo outrun, tried deleting and reloading the core and roms through the updater but still same issue.

Oisin McGovern

Thanks man! Great to see this noted. Similar to John above, I have a convergence issue with the system 18 cores across both my arcade machines. The games are playable, but the colour convergence is out and makes the whole image a bit blurry. (CRT chassis in both machines have had their caps replaced recently enough) - interesting to read that the original hardware does this too.

JOTEGO

I suppose you are talking of the Analogue Pocket version. That port seems to be unstable for some users but we have not been able to reproduce the issue. I may have to have to call back the files until we understand what is happening and can provide a stable core.

Rafa Davila

I was waiting for S18 a long time, you deserve the best Jose!

ElloMrChris

I have this problem too. Am using a glow in the dark pocket, if that helps narrow it down?

Lloyd

I have this issue too on a green pocket

Lloyd

Bubble Bobble seems to be broken with the latest update on Pocket. It won’t load now

Lloyd

Fixed, it had defaulted to Test Mode, when I switched to game mode it came back!

Icehawk

Yeah I'm using a black Analogue Pocket, both games worked prior to this update although I did notice a small bit of glitching previously. Hope it can be fixed.

Dominic Robilliard

I have tried on a First batch Pocket and second batch pocket and Outrun behaves as described above for me too (no car etc) I also tried deleting the core/ re installing and just tried it on a different SD card too, just in case....same result. I'll see if I can try it on a new pocket in case it's a hardware revision issue (hopefully not!). Thanks for all the amazing work Jotego!

SX

Same issue here as well on my arcade cabinet. The brightness is much much too high compared to all my other cores (Arcade and Consoles)

Niko24!

i am having the same issue as well and i have an early version of the pocket.

Brett

HI guys. Yes I have the same issue on the AP. It has been like this since I think a version from about Feb or so. Every time I do an update I have to go back to that version for Out Run to work properly. Cheers

Brett

Amazing work and very grateful for all the updates. Cheers

rester159

do you know when the CRT issue will be solved? I'd love to play S18 games!!

Armand

Que grande seria poder tener el Snow Bros :)

Niko24!

how do you go back to a old version? i just use the updaters to load install cores.

Niko24!

hope this gets fixed because Outrun is such a good game

Big Al.

jtfriday_240216 outrun download this version from the Jotegos github.

Big Al.

jtfriday_240216 outrun download this version from the Jotegos github.

Big Al.

jtfriday_240216 outrun download this version from the Jotegos github.

rester159

I play on Mistercade (Blast City cab) so I don't think this will work - but thanks for suggesting this!

Rémy LeBeau

Was playing on my CRT today and loving the tunes! Thanks!

rester159

Hey - any update for when systwm18 will work properly on mistercade?

Solder Chicken

Hi all. My Sony PVM goes out of sync when I load Moonwalker? Any ideas? Have updated as of today and have latest beta file in there too. Has always done it on this game...

Solder Chicken

Works fine on my Analogue Pocket though.

Landon

I tried loading Moonwalker on the analogue pocket after generating the ROM from the MRA file and all I get is a black screen. Has anybody else experienced this error before?

Landon

I got the Moonwalker rom to work using pupdate, but there are audio glitches every now and again. The sound of the handclaps in the songs is too loud, and when you do the dance magic, the music and motion become stuttery. Is this being worked on?

Solder Chicken

Thanks for this. My 15khz Sony PVM was not syncing with this core. Your post helped me! I used a different video mode though to get correct resolution. video_mode=320,16,30,34,240,2,3,22,6400 The in game menu however is very stretched.