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(Español después)Alexey (MiSTer) and I have kept a close collaboration since we met in person last year. He knew I was finishing the GnG core and was ready to pick it up after the MiST release. He has done a very quick job with this port. Note that he uses a different ROM file format with a simple .bat file converter.MiSTer has more internal FPGA memory so he doesn't need to rely on the external memory. That has the advantage that the MiSTer version doesn't have the 8-pixel delay MiST has. You can pick it up in the link.---Desde que nos conocimos el año pasado Alexey (MiSTer) y yo hemos colaborado estrechamente. Él sabía que estaba preparando la versión con música del GnG y estaba listo para hacer la conversión en cuanto acabara. Pero no esperaba que lo hiciera tan rápido. Su versión usa un formato diferente para la ROM y tiene un fichero .bat para generarla.Como la FPGA de MiSTer tiene más memoria interna que la de MiST, Alexey no usa la memoria externa. Eso tiene la ventaja de que el retraso de 8 píxeles que MiST tiene no ocurre en MiSTer. Lo tenéis disponible en el enlace.

Files

MiSTer-devel/Arcade-GnG_MiSTer

Arcade Ghosts'n Goblins for MiSTer. Contribute to MiSTer-devel/Arcade-GnG_MiSTer development by creating an account on GitHub.

Comments

joyfrend

This is awesome, thanks so much! This is one of my favorite arcade games.

lolo-san

Hello Jose, thanks for this awesome work. Would it be possible to use Mame/J-Pac/JammASD mapping as default keyboard inputs ? Current arcade cores for MiSTer do not use this convention and it's an issue for the people who wants to use their MiSTer in arcade cabs (it requires unofficial custom-builds). Thanks