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This first month of 2020 has been pretty busy and positive.

Highlights

1. Public release of Black Tiger after fixing the background colour issue on higher levels2. Beta release of Double Dragon 2, with the support for a new ADPCM chip3. Video hardware of CAPCOM System 1 (CPS) implemented

Maintenance work

1. Fixed analogue video output of Double Dragon 1 and 22. Moved to latest official MiSTer framework (adding gamma support)3. Fixed direct video output (still doesn't work for everyone though)4. Fixed sprite issue on 19425. Fixed flip screen graphic glitches on 19436. Fixed timing related errors on all IP except the MCU's (this means more stable cores)

CPS Work

I started studying the system and translating the schematics. The graphical subsystem is completed to some 80% now, probably enough for most games. The interface with the SDRAM and the main CPU is also in place now. So I am hooking it up now with the video. I'm hoping to get Ghouls'n Ghosts working rather soon.

Other important task I'm involved at, in conjuction with Sebdel, Bruno and keeping other developers in the loop, is to expand the MRA file definition to support the 200+ ROM sets for CPS. Sebdel is also making a tool so users of non MiSTer platforms can also use the MRA format. This also makes development easier for digital designers working on cores.

Files

Comments

Solder Chicken

Really impressive work JT. You are clearly a fan of some of my favourite games. DD & GnG. 👍👍👍 Are you perhaps a fan of Golden Axe too 🤓

elexor

Nice I can't wait to play Ghouls'n Ghosts mame just doesn't do it for me.

patamar4

Once again thanks for the great work Jotego, community just have to thank 👏👏👏✌️😇

80's spaceman

"expand the MRA file definition to support the 200+ ROM sets for CPS" :O

Pezz82

What's the gut feeling here are we expecting if one game is working great it will be minimal work to get it compatible with the rest of non 1.5 cps1 games or do we think it's gonna need tweeking for each game,

Jawler

Menuda pasada José, si lo entiendo bien tienes CPS1 al 80% (core) y los mra serían como los roms? de ese core? Hace poco que tengo la mister y me voy habituando a los palabros :)

Teo

Great work!!! And thank you

David Ashby

Great work! Do you have an idea of which other games will be available initially on the eventual beta release? Aren’t the CPS1 boards for GnG and SF2:CE similar, and just a rom swap? I know most people buy Champion Edition boards cheap and convert them to Ghouls n Ghosts to save money.

Pezz82

Are we eventually looking at 3 cores here? Eg. CPS1, CPS1. 5, CPSII or will it just be a "CPS1 and CPS2 core? Or even just a CPS1+2 as I believe CPS1. 5 are closer to 2 with qsound etc.

Jo Tomiyori

So wonderful and we ALL thank you for your great work and attention to the details!

Andyways

This is fantastic

EvilRyu_sp

Sin prisa pero sin pausa, great!

lolo33

Thanks for your great work!

Angel

Genial José!!!. Mil gracias por tu trabajo!!