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Greetings Everyone! We have prepared 4 new dungeon songs for you today! But what would our releases be without telling a short background story to go along, right? The idea was to create 4 level dungeon where the spider queen Vetra lives, together with her 3 daughters: Lura, Miranna and Svenneth. Each level is heavily guarded by hundreds of spiderlings and it also serves as a room for one of each daughters. To reach the queen's quarters, you have to get past each daughter undetected, because the queen has captured your bard! Shocking! Scandalous!I wonder how could that have happened? We're usually an extremely cautious & accountable class, always mind our surroundings, while shortly away from the party.Anyway, let's say this scenario/quest would be a typical higher level dungeon you planed to raid later in game, with a proper equipment. It's definitely not worth risking your lives at this moment...but you need your bard, for some reason...his haggle game is strong, I guess? So, the tracks you're about hear are not exactly made for encounter scenarios. They are more of mysterious nature, investigative, a bit frightening and would best serve you while exploring dungeons, or other sinister places where creatures are lurking around ( and irresponsible bards, apparently... ) As always, sages+ patrons can download loop variation of each song in variations archive!That's it! I hope you will find a good place for these songs in your campaign! Enjoy, and good luck! :) -----Music:

Lura

Miranna

Svenneth

Vetra

Path:

MGS Audio\Music\Dungeon

-----Song variations for Sages+ patrons:Tomb Of The Spider Queen-----As always, thanks for putting trust in our work and for your immeasurable support!

Filip

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Comments

Rob Leonard

All of these are excellent for their intended purpose...dungeon exploration. I really like the variety of instruments used and the musical changes you used to give the impression of going from one scene to the next. I think the Lura track also works well as a lower-intensity combat track. Nice job on these! :)

MichaelGhelfi

Thanks, Rob! As always, your feedback means a lot! Yeah I guess Lura has a bit of a combat-prep spirit in it. But I really tried not to cross that border and keep everything on the verge of moment where other tracks could flow in, and serve as a start of encounter ( if there is need for any) :) - Filip