PASEC 2.2.44 bugfix uploaded (Patreon)
Content
Convenience Improvements
Save deletion feature: We have confirmed that old save files indirectly cause bugs in the game, so we have added a function to delete and organize existing save files. Gallery and Omake unlocks, as well as clear rewards, will be maintained even after using the save deletion feature.
Full-screen functionality has been added.
Key rebinding feature: A key rebinding function has been added to allow changing the keys used for gameplay. This cannot be changed during gameplay and can only be modified from the main lobby. It appears that a lot of testing will be needed.
AI logic modification: As an NSFW game, we have thought deeply about monsters prioritizing combat over fallen survivors. We believe this does not align with the development intent. Therefore, monsters will always prioritize sharing love with fallen survivors over combat.
Graphics Update
Bullet impacts on floors or walls will now generate effects.
Explosion animations have been applied for Octopus, Roach, and Fly.
Some generators have had colors added; these colors provide power to fuse boxes of the same color. The power of stations in the game is very unstable. Power may not be restored, or it may be delayed by an hour or two from the scheduled time. If it is not restored, you must manually reset the circuit breaker.
All door colors have been readjusted to match their key levels. For example, the police station door in the previous version was blue, but it was actually configured to be opened with a D-level card. We thought this caused confusion for new players, so it has been replaced with yellow.
Bug Fixes
Fixed a bug where players would be kidnapped to the hatchery immediately after starting a new game if they returned to the main menu and skipped game over after a fall death.
Fixed the incorrectly recorded locations of the Recycling Center and Base on the map.
Fixed unknown missing phenomena in strings, such as [].
Fixed a bug where Crab would abnormally continue to share love when seduced.
Fixed a bug where knockback effects were not applied properly.
Fixed a bug where Spore Flower would always attack to the right.
Changed the display for Construction Box to Activate.
Survivor names are now fixed.
Survivor weapons are now saved.
Fixed a bug where survivors would permanently refuse to work if a workbench task was performed instead of the survivor.
Fixed a bug where vending machines would not refill every 7 days.
Fixed a bug where the animation did not work properly when interacting with broken doors.
Fixed a bug where the scientist in the prison would not properly follow the survivor.
Fixed a bug where the scientist's animation would remain on the bed when rescuing the scientist from prison after the Manfly battle.
Fixed a bug where bodies would detach or legs would increase to four when throwing a grenade while shooting or when hit by an enemy.
Fixed a bug where NPCs and monsters could not find their path properly when caught in a trap. However, they still cannot jump over broken paths.
2.2.41
Fixed shotgun reload bug
2.242
Fixed Hitting animation crash
2.243
Rollback GLS==1 Issue relative codes
fixed Debug State
2.244
Fixed Survivor when got hitted crash
discord : https://discord.gg/N4A9VFRfVb
link : https://mega.nz/file/l2U01IIT
key : KWe_X8Jt50Rs4GYDOdbUIlaM1UOhPtI1ZTK0dVQUUxk