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This map was created to combat test the Crawling Lab.

We tested three of the most common enemy Biodolls you'll encounter in the game.

I was surprised to find that the Levitation Doll was more durable than I expected.

And you guys liked our previous Ragdoll test video, so we've added it official in the game.

You can now grab and move the biodolls by pressing E key.

We're thinking of making a simple puzzle using this feature.

크롤링 랩의 전투 테스트를 하기 위해 만든 맵입니다.

게임에서 가장 많이 조우하게 될 적 바이오돌 3종을 테스트 해봤어요.

제 생각보다 레비테이션돌이 내구력이 높아서 놀랬습니다.

그리고 이전에 올렸던 래그돌 테스트 영상을 좋아해 주셔서 정식 시스템으로 편입했습니다.

이젠 E키를 눌러 바이오돌을 잡고 움직일 수 있습니다.

해당 기능을 활용해 간단한 퍼즐을 만들어볼까 고민 중이에요.

クロールラボの戦闘テストをするために作ったマップです。

ゲームで最も多く遭遇する敵バイオドール3種をテストしてみました。

思ったよりレビテーションドールの耐久力が高くて驚きました。

そして、以前投稿したラグドールテスト動画を気に入っていただき、正式システムに組み込みました。

これでEキーを押してバイオドールをつかんで動かすことができるようになりました。

この機能を使って簡単なパズルを作ってみようかと考えています。

Files

Crawling Lab - Combat Test (Dummy Doll / Spare Doll / Levitation Doll)

This map was created to combat test the Crawling Lab. We tested three of the most common enemy Biodolls you'll encounter in the game. I was surprised to find that the Levitation Doll was more durable than I expected. And you guys liked our previous Ragdoll test video, so we've added it official in the game. You can now grab and move the biodolls by pressing E key. We're thinking of making a simple puzzle using this feature.

Comments

Tomasz1986

The floating enemy should attack you faster. She takes too long. There is no challenge.

RadRanger

grab and move feature is probably the best feature they added. Skyrim memories of posing. 😅

Till Schmidt

Attack animations could be sped up however necessary. Maybe an occasional spinattack (like Necna already honed), dashpunch, stepkick to cover more ground/gain more reach. I imagine LeviDoll is quite dangerous when she can fire away while you are occupied or didn't notice her; also yes i like the stomp.