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We have never had voice actors in the game.

We have not had any experience working with voice actors and have no channels, so we have put it on the back burner.

However, we have received a lot of feedback about not having voice actors in the game.

Would it be much better to have voice actors in the game?

Please give us your opinion.

+ Including voice actors would cost money and time. We wonder if voice actors are worth prioritizing over other content additions.

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Comments

-Ch Sbreeze.999

언젠가 해야 할 부분이라고 생각하지만 개발자 분들이 생각하시기에 시기상조라고 생각한다면 없어도 전 별 상관이 없어요. 다만 감정표현에 들어가는 일종의 웃는 소리 라던가 우는 소리 아픈 소리같은 부분은 대사가 없어도 있는게 좋은 거 같다는 생각이 들어요.

eTIRUe

저희가 성우 협업을 진행해본 적이 없어서요. 막연하게 미루고 있었던 것 같습니다. 그리고 만약 진행한다고 해도, 어떤 국가 언어로 성우를 진행할 지도 고민이고요. 😭

JAD

There is a LOT of weight the comes with using VA, especially in 2024. From the quality of the VA, their work history can effect your games, the drama that they can bring from their personal lives/social media lives to your product. I would personally be VERY against having VA in your games. It is too much of a high risk, for a small game making company. Now if the people on your own staff have enough talent to do it, then absolutely yes. Or if you have family and friends, wanting to build a VA portfolio and come to you for work, sure. But that should be the extent of it. I can't tell you how many times, in the past 10 years alone, that a VA has caused some kind of harm or drama, to a product they had worked on. Dragon Ball Z, Hazbin Hotel, The Last of Us 2, so on. Dude, Alec Baldwin voiced acted the lead character in Boss Baby, a movie I still love, and he KILLED someone! Yeah... you can't control what these "outsiders" do, and one wrong step, and it can bring down eTIRUe, whether it was eTIRUe's fault or not. Now yes, Dragon Ball Z and what not are still alive and doing well, but you can't compare a multi-million dollar, multi-decade long franchise to eTIRUe... it is NOT worth the risk, in my option. Again, if they are close to eTIRUe and want to do VA, I say totally go for it, but as for trying to hire a "professional" VA... NO.

JAD

Even when it comes to hiring a Youtuber or a V-Tuber, it runs high risk. Look at what Yong Yea did to Kazuma Kiryu. People destroyed him and the game for his mediocre performance. You just really can't control or predict the outcome of using a VA, even if they are talented. I get people why would like VA in games, as their are many reason why it could help a game be better... but it comes with too much risk and baggage now a days, in 2024. Plus I feel like the average eTIRUe game, has a lot of their charm, because of the limitations that are presented in being small, indie games. We all found the ending to Abyss School to be either really sad, or powerful right? I bet we wouldn't feel that way, if a VA messed it up... Not to mention the issue with broken English. My ideas are not to push the idea of fully banning the concept of eTIRUe games using VA... but you need to trend VERY carefully. I honestly do not think it is worth the risk, unless it is VA from eTIRuE or someone close to them, themselves. And AI-VA should be out of the question, unless you have a VERY impressive program you are using... which could work... but having AI content in your games, is another "can of worms" all in it's own.

JAD

I shouldn't being using Western sayings to a Korean company, so I'll explain what "Can of Worms" means, haha. "A complex, troublesome situation arising when a decision or action produces considerable subsequent problems."

-Ch Sbreeze.999

구글에서 Kmong 또는 크몽 영상 사진 음향 탭에서 알아보시는 것도 좋아요. 해외와 달리 국내는 실력있는 성우들을 합리적인 가격에 서비스 해주시는 분들이 많아서요. 일단 국내부터 하시면서 경험을 쌓으시는 것도 좋을 거 같네요

JAD

And to add to what I posted, yeah, you would have the issue of having to have VA on many languages, or at lease 3 of them (Korean, English and Japanese). Plus eTIRUe games always feel like they can exist to any culture or language of people. Forrest of Relics and The Last Saintess are more Western looking, but don't have that feeling of restriction, like it takes place in "our world" allowing for more immersion and suspension of our imaginations. Velina could be American, she could be French, she could be just about anything, but once you put a VA behind her, she is put into a square box, as a character and her world/game. The technical limitations of great games, is what makes them charming and memorable. Even games with millions of dollars at their disposal, are failing... so quantity definitely does not equal quality.

namae

I would take more/better content over voice acting any day of the week. Good voice acting can add depth to a character but so can writing, animation, and pretty much everything else. Focus on your strengths/what you enjoy doing first and foremost

DI SA

목소리가 있으면 당연히 더 좋겠지만 시간과 비용을 생각하면 아직은 굳이 라는 생각이 들어요. 만약 꼭 목소리를 넣어야겠다면 다양한 언어로 해야 할 필요가 있을까요? 한국어 하나로도 충분하다는 생각이 들어요. 그런데 성우쓰는게 부담스럽다면 요즘 AI가 많이 발달해서 AI로 목소리 넣는건 어떤가요?

re. tard

In a game like crawling lab? No in a game that focusses on a single character? Probably. (Also it s still august time to be convincing °_°)

EastMeister

For bosses and games with single character, it would be a nice addition. However its not necessary. It would be better to have more polished content rather than VA.

blu fal

I don't mind some voice acting for bosses or something. I really don't like when a male player character has a voice lol. I always want to mute it. I also think adding voice might take a long time.

団子師匠

Having a character's voice can make it easier to empathize with them, but I don't think it's necessarily necessary for a game with a bland story structure. Hiring a voice actor can cause various inconveniences such as development costs and schedule adjustments.

Jawn

I don't mind voice acting but I don't think it's necessary, maybe just for some battle grunts but it's highly optional, in my opinion

Jawn

Plus the fees for good voice actors will be higher, that's why I think focusing on the game itself is enough

아지 강

없는 편이 몰입이 더 잘 되기도 하고, 애시당초 가벼운 볼륨의 게임에 굳이 성우를 쓸 필요성은 못 느낌. 안 그래도 요즘 성우나 일러스트레이터 관련해서 페미니즘 or 일베 논란 터지는 경우가 있는데 굳이 리스크 떠안을 필요는 없다고 봄. "소탐대실"이라는 게 헛말이 절대 아님 ㅇㅇ

AndrossTerranova

If actors that are easy to work with are available, I would say go with the voice actors. If not, Elevenlabs.io lets you clone voices, which I would not advise. But you can combine multiple sources to create original voices. And the site has several inhouse created voices that are pretty good. Their text to speech can sound a little robotic and require many takes to get right. But they also do voice to voice conversion which lets you control pronunciation and inflection.

Gasbag

No voice acting if it compromises the quality or the game development. Focus on quality and gameplay first 👍

Dyno Might

Late to the party here, but I’m a voice actor, and would love to help out if you decided to go that route!