Home Creators Posts Import Register Favorites Logout

Content

In this 1.3.0.02, physics async function has been added.

This feature was added for optimization purposes and has shown a pretty good performance improvement in our test environment.

However, creatures occasionally fall strangely, but it does not seem to be that frequent, so we are considering implementing it.

▽Other additions

- Fixed an issue where Delsi and Bosol Bunny Girl costumes would not be hit

- Fixed an issue where creatures would not appear in the dark area starting from round 5

- Fixed an issue where the game would not progress because the last enemy did not appear in round 9

- Fixed an issue where frames would drop when too many nurses died in the same room

Files

Comments

Sensei Ken

Minor thing, I tested the magnum at max. fire rate in survival mode, the reload animation seemed to be slightly out of sync with when the cross hair re-appears. But I might be wrong. Also the health upgrade from the coin shop seems to get overwritten by the health upgrade in survival mode.