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Our goal this year was to take on fewer projects while improving quality.

However, due to our shortcomings, Ruined Nurse had many bugs in the beginning and sales were not so good,

so due to financial difficulties, we had to work on multiple projects at the same time.

And since we couldn't smoothly carry out those multiple projects, we are all having a hard time.

When I look at other companies, there are many that develop one game for 3~4 years and make a masterpiece,

but I don't have the courage to do that, so I'm embarrassed.

Even though We're lacking, We'll keep working hard and try to show you a better side.

Thank you for always being with us.

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The image is of our office cats tearing open leftover chicken wrapped in a plastic bag and eating it.

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Comments

the Smirking Pumpkins

Like every other creative work, game design can be tiring. And there always are THOSE guys doing their job so good that you feel embarrassed. But don’t worry too much, speaking for myself: I’m here NOT because your hard-working attitude or anything like that. It’s simply because I love your work, and that’s it, you guys must be doing something right about your games, so all you need to do is keep doing it.

JAD

Ultimately, you should never compare yourselves to other companies/games, unless you are trying to learn what NOT to do, based on other's mistakes. The truth is, even if you took two identical development teams: Both based in Korea. Both with the same amount of members. Both having the same skills and knowledge. Both making the same types of games. Both with the same amount of budget and fan support. Even with all that, there is one factor that will NEVER be a shared trait between these two companies... the personal lives of each individual team member. Even if their lives were some how identical, the chances that two people from two different lives experience and react to the same situations, the exact same way, is almost zero. The home life factor is the hidden factor to the success of a work place. Even if eTIRUe isn't Capcom, I guarantee you that is a good thing. Let's say Capcom bought out the members of eTIRUe to go work for them... the spectrum of the type of content eTIRUe would make, wouldn't even be recognizable to the current content coming from eTIRUe. You think Capcom is going to let them makes sexy female characters? Yeah right, Hell will freeze over first. Sure, everyone would like to make it big and make the perfect games on the first try... but that is simply not realistic. Even some of the biggest hits out there have major flaws. Capcom had their recent Monster Hunter game be a smash hit... all while completely disrespecting and robbing PC players who bought the game of their money, with broken version of it at launch. Marvel Rivals is a hit, giving players the type of character designs that they want in video games... only for the game to have a notorious unbalanced matching making/bot lobby issues. Last of Us 2 was a smash hit, only to pull the rug from underneath the fans, by killing off the beloved main character and pushing modern sexual ideology on it's fanbase. In the end, one either makes the content they want, while being burden with their own limitations and the challenges to overcome them... or they make content for the biggest dog in the park, with unlimited recourses... living an easy life, and never having the chance to express their own opinions ever again.

Clockwork BN

„A” game is hard to develop you do good improving feet and gameplay overall but for companies …. Don’t compare yourself to „bigger” Devs .. I’m gonna lie is just be creative in game development so.. Idea is short …. you created Siren Game, Crawling Lab and so on… Me as a fan of bigger girls I like GTS I just like to see more content on that you don’t need to create game from scratch but I have idea … sience you do sorta darkish/horror experience make some game that you need to beat lady that she can grow (empower herself) that player take wrong actions (like game chase by darkness) (pacify). Or just link both fetish to your games like you add Scale gun/Slider Extra menu before to wolf girl ? UE5 is not hard compared to Unity where Scale Dynamic is hard to code .. So.. take as suggestion :)

LHS

저는 에티루에님이 정말 맘에드는 게임을 만드시기 때문에 계속 머물러있다는 점을 기억해주셨으면 합니다 또한 요즘엔 3~4년, 혹은 그 이상의 시간을 개발했지만 억지로 자신들의 사상을 강요, 주입 시키기 위해 즐거운 게임이 아닌 가르치려 드는 게임을 만들어서 해외에 있는 지사를 전부 철수 시킬 정도로 규모가 굉장히 줄거나 아예 공중 분해 돼버린 게임 회사들을 더 많이 봤기 때문에 오히려 유저들의 의견을 듣고 바로바로 오류를 잡으려 노력하고 ☆ 게임 캐릭터들 모델링이 끝내주고 ☆ (중요) 너무 난이도가 높은 구간은 완화하는 등 소통을 잘하는 에티루에 게임사가 더 좋은 게임사라고 생각합니다요 그리고 게임에 버그가 더 늘어난 점도... 처음엔 다크 세이렌, 유물의 숲 같은 간단한 플레이의 게임만 관리하다가 최근엔 게임 수가 꽤 많아져서 이전 게임에 컨텐츠를 추가하고 새로 만드는 게임들은 게임성도 더 높이려 하시다보니 관리가 훨씬 힘들어져서 생긴 점이라 생각하고 저는 이해하고 있습니다요 결국 언젠가는 오류를 다 수정해주시니까요 :) 지금 개발 중이신 Wolf Mate도 캐릭터가 계속 늘어나서 무슨 게임이 될지 감도 안 잡히는 Queen's Loyalty도 기대하고 있겠습니다 힣

Nerius

Hi guys, first of all...who the fuck cares about other companies. Make your games without comparing yourself to others. If we didn't care about your games we wouldn't be here now ;) Talking about the amount of work. Actually RN had bugs that initially affected the gaming experience, and you say it had problems with sales, but I don't think it's a good idea to start working on multiple projects at once. Even if they all came out perfect you would have to release the games in a short time and many people wouldn't buy them all. I strongly recommend you release the Dark Siren DLC as soon as possible even at 1 dollar because you deserve it, considering all the work you do. You have to value your work. Anyone who complains is an asshole. Then as soon as possible Queen's Loyalty. I think our entire community thinks like me. These are my suggestions: - paid DLCs. 1 or 2 dollars. Clothes, maps, holiday updates (halloween, christmas,...), artworks,... - "Limited/Deluxe" versions with various items or power-ups that can only be had by purchasing this version or even continuing with the base game. For example, stamina boost, invisibility cloak for 5 seconds,... -Merchandising. With shopify you can sell: - the cat plushy. I WANT IT! - the Velina t-shirt, I WANT THIS TOO! and other girls - the eTIRUe coin - physical art books - various gadgets: keychains, mugs, posters,... - Please, improve the male models. With Zeul you improved the model a lot, but the men of DS and VM are atrocious XD. If in QL I see myself in third person I want to be really cool. If there were to be even a minimum of customization it would be great. - NSFW: I know you can't show too much and you can't directly release patches...but there's always a solution :D Just to say, they made naked patches for VM and CL, but the games still crash. Don't let that discourage you, we are with you. We are eagerly awaiting the next game or DLC.

김토끼

루인드 너스의 실패는 저도 정말 아쉽게만 느껴져요. 유저들이 에티루에에게 원하는 게임은 과연 어떤 것일까요?