06/23 (Tue) Update - Bug Fixes and Improvements (Patreon)
Content
1.1.7- Fixed an issue where enemies would become staggered when their thrown daggers were Perfect Guarded.- Updated option display formatting when equipment options reach their maximum values.- Updated and added new combat animations for Asra (Attack / Smash / Counterattack / Stealth / Throw).1.1.6- Traps and items no longer appear during Berin's tutorial.- Fixed an issue where Night Moss could be damaged during a stealth attack if its hidden position was attacked.- Fixed an issue where some shields overlapped with the default shield appearance while equipped.- Fixed an issue where challenge icons did not match the selected entries after repeatedly opening and closing the Challenge Mode selection window.- Fixed an issue where Night Moss could not use stairs.1.1.5- Fixed an issue where Asra would not disappear after being defeated.- Fixed an issue where Asra's animations were mixed with Night Moss animations.- Fixed an issue where Asra would occasionally become stuck.- Fixed an issue where Asra's story dialogue could appear while progressing through the Deep Zone in Viella Mode.1.1.4- Fixed an issue where newly added hidden rooms were not included in the map bounds, causing them to overlap with other maps.- Fixed an issue where certain Nirephs could be hit by the Dagger Launcher from an excessively large range.- Shield (equipment) reflection damage is no longer reflected by the Traffic Light challenge modifier.- Fixed an issue where players could become poisoned during invincibility frames (Thrust).1.1.3- Fixed an issue where boss HP gauges would not disappear properly after defeating a boss.- Hidden walls can now be damaged by all attack types, and their HP has been increased from 60 to 120.- Fixed an issue where explosive barrels could chain-explode repeatedly under the Fireworks challenge modifier.1.1.2- Fixed an issue where object explosions would not drop Silver or items during the Fireworks challenge modifier.- Fixed an issue where defeated enemies could reflect damage during the Traffic Light challenge modifier.- Added color indicators for equipment reward rarity probabilities in Challenge Mode.- Updated the map name display format in Challenge Mode.- Improved Viella's bathtub interaction animation in the Hideout.- Added two new hidden rooms.- Fixed an issue where items were not reset when entering Challenge Mode immediately after returning to the title screen.- Fixed an issue where the Keen Blade, Sturdy Body, and Agile Movement challenge modifiers in Challenge Mode applied excessively high values.1.1.1- Adjusted the calculation method for slow effects.- Fixed an issue where players could still become poisoned after blocking enemy dagger throws while the Poison Blade challenge modifier was active.