07/31 (Fri) Update - Spinny-Spin Nireph & Axe Added (Patreon)
Content
Time-lapse = https://vimeo.com/1214615455/be62aa6035
1.2.7- Added the Challenge Mode [Spinny-Spin](Introduces a new Nireph that performs rotating beam attacks.)- Added the ability to spawn Spinny-Spin Nireph in the Test Room. (Unlocked after clearing the "Spinny-Spin" Challenge Mode.)- Added Spinny-Spin Nireph Hair to Customization.(Unlocked after clearing the "Spinning Around" Challenge Mode.)- Added a dedicated Spinny-Spin Nireph Death Scene.- Added a new weapon type Axe = Stagger ×2 on Miss / Attack Power x2 to Vulnerable Enemies(A weapon designed for players who prefer reading enemy patterns and punishing openings.)- Added new dialogue when attacking a Chest Nireph.- Fixed an issue where defeated enemies' HP bars would occasionally remain visible when the player's attack power was extremely high.- Added the missing Night Moss hair color option to Customization.- Adjusted the display position of equipment rarity probabilities in Challenge Mode.- Added a pillow for the Nireph that appears on the bed.- Changed the Nireph's Body Fluid item's "Cannot crouch for 10 seconds when attacking" effect to "Cannot crouch for 5 seconds when attacking"- Added a cooldown timer display for the Nireph's Body Fluid item, showing the remaining time until it can be activated again.- Fixed an issue where the Elite Night Moss hood-style hairstyle was not displayed correctly.- After clearing the Dreamwater Challenge Mode, a sleeping Nireph will appear on top of a box. (Attacking her will drop an Antidote Potion.)
- Added dialogue for Viella's game over cutscene- Added dialogue for Waterway Nireph's game over cutscene- Added dialogue for Explosive Nireph's game over cutscene1.2.6- Corrected the typo Nightmoth → Night Moss.- Fixed overlapping UI text when replacing or destroying equipment.- Fixed the prone pose of the Bed Event Nireph.1.2.5- Added lip sync to the Bed Event Nireph.- Made the Bed Event Nireph's outfit semi-transparent when the DLC is installed.- Adjusted the Bed Event so that Viella's reaction is played approximately 1 out of every 3 times after Nireph finishes speaking.