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This is for the moment the summary of topics that I am going to deal with in the next rigify course that I am recording right now, There are still many parts to record and develop, but with this in mind, do you want to know about something more specific?

Video 1.1 - Bases

Blender version.

  • What is Rigify? 
  • Installation and activation of the Rigify addon.
  • Enable auto run python scripts
  • Rigify Basic Structure: Metarigs

Video 1.2 - Basic rigging stuff before starting.

  • Warnings for beginners:
  • Hotkeys
  • Spacebar
  • Use G, R and S
  • Pivot Point
  • Bones
  • Types of visualization of bones
  • Bendy bones
  • Constraints 
  • Drivers

Video 2.1 Metarigs de Rigify

  • - Show rigify presets.
  • - mention that in reality only humanoids are going to work.
  • Advantages of the complete:
    • facial
    • fingers
    • We can remove the facial from the whole
  • You show the Advanced Options of the Rig, assign a name to our rig.
  • Rig_name
  • Bonegrouos
  • Layer_names
  • Actions
  • You need to have all zeros in the transform, otherwise the location, scale, etc. will be damaged.

Video 3

  • Explain the different rigify “packs”
  • Explore the different parts of the metarig as
    • Arms
    • Legs
    • Torso
    • fingers
    • Method

Video 4

  • Show how to add different rigify samples:
    • Through Edit
    • By means of Pose mode
  • Mention the ones I use the most when adding parts.
    • basic copy chain
    • basic.pivot
    • basic.raw_copy
    • basic.super_copy
    • limbs.simple_tentacle
    • experimental.super_chain
    • skin.basic_chain
    • skin.stretchy_chain
    • skin.anchor
  • Show combination of the rest of the systems that are basically the same as before but combined.

Video 5.

  • Accommodate the bones to the character
  • Mention the location that blender recommends when locating the bones
  • Torso
  • continue for the legs
  • after the arms
  • Tip, place them at the limit of the mesh
  • Show how I water the layers, skirts, hair

Video 6

  • How to improve the rigify facial rig
  • Parts to improve:
    • Eyes 
    • Eyebrows 
    • Mouth
    • Bones can be added to control more the lips, the inner part.
    •  cheek
    • chin 

Video 7

  • Review the layers before generating the Rig
  • How to modify layers
  • Groups in the Layers

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