CTR 2.1 RC6 (ver.20) - experimental build (GAME MODE) (Patreon)
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I continue to develop a game profile. I believe that each profile should have its own purpose. This will allow higher optimization for each type of task. I am also attaching a small presentation on manual debugging of profiles to the post.CTR requirements:
• Stable DRAM.• Disabled Curve Optimizer (in BIOS). PBO – no matter. • Manual CPU LLC (Load Line Calibration). ASUS - 3, MSI - 4, ASRock - 2, GIGABYTE - High. You also have every right to use whichever mode you like.• CPU Voltage - Auto (in BIOS). Offset is forbidden.• Windows 10 build 2004 or newer.• Power plan – Balanced (tip).• Some monitoring programs can cause problems. Also programs to control RGB, such as iCUE, can also cause problems. Tip - keep your applications up to date.• Use the most actual version of the chipset drivers.• Do not try to run 2 programs at the same time that have the ability to overclock the processor.
_______ How to make a diagnosis & profile creation (VIDEO) How to activate profiles + quick performance test for PX and P1 profiles (VIDEO)
The program is in a 7-ZIP archive. Download the archiver.NET Framework 4.8. Download _______
What's new? * Improving the performance of the dynamic P2 profile.* A slight increase in frequency for the GAME profile.* Fixed a bug, where some cores would get stuck at 550MHz while running the game profile.* The penalty for dynamic increasing the frequency of PX profiles has been slightly reduced.* When you close the application, the profiles stop working.* Improved saving of settings at any method of closing the application.* Added NON CPPC statistic (PROFILES tab).* Added the ability to configure the GAME profile activation trigger (GPU usage).* Added Prime95 error check for TUNING and CHECK STABILITY (fewer false errors).* Fixed a bug where Prime95 did not always engage all threads for the test.* Other minor improvements and optimizations._______
Thank you for your support! _______
Special thanks to @Riwwelorsch, @Ann Martiné, @ACE, @arcanazen, @DayDreamer, @Gadfly, @rizlah , @&&Devin, @Bloax , @RdWing and @wanderinarcheologist for help with development and testing RC6.