One Big Pack! (currently 320 objects/walls/textures)4
Broken out by theme (Airship, wasteland, lights. Would be several large packs)7
Broken out by type ('Structure' pack with all walls and floors. 'Furniture'. More packs giving you greater control, but slower to update)3
Something else (Comment below)0
{'title': 'Pack Distribution Question', 'choices': [{'text': 'One Big Pack! (currently 320 objects/walls/textures)', 'votes': 4}, {'text': 'Broken out by theme (Airship, wasteland, lights. Would be several large packs)', 'votes': 7}, {'text': "Broken out by type ('Structure' pack with all walls and floors. 'Furniture'. More packs giving you greater control, but slower to update)", 'votes': 3}, {'text': 'Something else (Comment below)', 'votes': 0}], 'closes_at': None, 'created_at': datetime.datetime(2021, 2, 1, 23, 1, 23, tzinfo=datetime.timezone.utc), 'description': None, 'allow_multiple': True, 'total_votes': 14}
Content
Hey folks,
I'm working on preparing some of these assets for release. What would be your preferred way to have them broken down?
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