Let there be Light(s)! (Patreon)
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Thanks to a kind person on the Megasploot Discord, I've resolved the issue with lights changing sides and am preparing to release my light pack, carefully designed to match the Airship and Scrapers DD asset packs.
Faced with lighting long hallways and odd corridors, I started making custom light assets to speed up my workflow. I'm a fan of 'cookies' from TV and film set design (disks used to project a pattern of light to add detail to film sets) so I started out with the grated projection seen here.
Because Airship has port holes, I then created oval projections in all 4 directions. Next I needed long capsule-shaped lights to cover whole hallways in one go, as well as wider versions for shorter segments and rectangular rooms.
You'll also find a shaded lamp light effect (bottom left) and a rounded rectangle (just right of it) for filling out other spaces.
Last but not least, the upper right sides of the above image shows light cast from rectangular windows within a city scene. Four of them are for dirty but intact windows, while the others are meant to show window frames where the glass has been blown out, leaving only the jagged edges to catch some of the incoming light.
Please try these out and let me know if you find any bugs. If things go well, I can move these on to be released.
It is my intent to add more lights to this pack as they are needed for other packs, keeping it free so that nobody has to chase down or buy a separate light pack just to put it to use with another HellScape set of assets.
And as always, if you make something cool, please show it off!
Thanks
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