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Hey there everyone!

This post will be significantly shorter, but that's not a bad thing. I'm just writing to inform you that we have finished updating all of our currently planned-to-be-updated mods to 1.5. While Outposts is still waiting for a small QoL update, it is already playable in 1.5, and so are all our other mods. Just in time, eh?

I will speak to you soon about our other plans!

See ya!

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Comments

Shen D

Huzzah, it is done :D

Kat

Yay! 🙌

AdRam

You legends

Big Barza

Fantastic work! Good to know that at least, i can rely on the good ol' VE to fill in gaps where i need. One question though, what about Vanilla Textures Expanded - [NL] Facial Animation? I don't know if it's simply a matter of adding 1.5 as supported or something else needs to be done to support that mod's 1.5 update. EDIT: It's updated now.

NeverSink

Thank you so much. I can't imagine playing Rimworld anymore without your mods (especially: Psycasts+Pirates+Skills are just too good to pass on) anymore and it's awesome to see them prepped for anomaly. By the way have you created the anomaly art? All the monsters look very... familiar. I'm also excited to see some of the older mods receiving a fresh coat of paint.

Feu

Great work as always! I'm a bit sad to see that the achievements mod has been discontinued - I really liked how it gave me some ideas what kind of fun things to work towards and shape my colony around.

Takkik

Great work, hard to play Rimworld without your favorite mods. But I'm so sad Rimeffect got discontinued, i'm in the 5% of people who enjoy it. Any luck you'll recycle rimeffect mechanics like reapers, biotics and tech upgrades in other mods, like futur ultratech (don't remember the name) ?

Silverskene

Thank you for all of your hard work!

Computica

Compared to Biology you all finished extremely fast, I'm glad you all decided to drop the mods you did and decided to put more energy into overhauling some of the other major releases. I'm looking forward to seeing what you all come up with and have cooked up behind the curtain.

Ryker Hacking

Oh my goodness thank you! I can't play without psycast expanded!

Super Epic1908

One question, I know you said the vehicle mods are updated but are waiting for the vehicle framework to update. Is that still the case?

MrSkynert

Praise The Cube Expanded

John Doe

Excited to try out the new splits and schisms!

Beau Henry

You’re a massive inspiration man. Thank you for all your work

ZamazaCallista

Thank you so much! Can't wait for the drop tomorrow to start a new playthrough!

Jason McGinn

I hope the anomaly stuff pops up regardless of what starting scenario you pick. I think I want my next run to center around VFE Ancients, chronicling the events of "Vault 666".

Tia

i stopped looking at posts last month so i could wait for anomaly to settle, so I'm only reading these now, and I really appreciate these infographics